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Stigg | SaaS Monetization and Entitlements API
For developers in need of a tool to launch pricing plans faster and build better buying experiences
A monetization platform is a standalone middleware that sits between your application and your business applications, as part of the modern enterprise billing stack. Stigg unifies all the APIs and abstractions billing and platform engineers had to build and maintain in-house otherwise. Acting as your centralized source of truth, with a highly scalable and flexible entitlements management, rolling out any pricing and packaging change is now a self-service, risk-free, exercise.
An open source chess server with client to allow multiple human chess players to conduct a chess games over the internet using a private server to manage the connections. Written in java.
The goal is to develop a stable high quality chess application
The following chess application has been in construction since late Fall of the year 2011. The program is in the pre-alpha stage; it is in no way a finished product. The application is written using Processing API, which I found to be quite fun to write in. The version control was done with github. If there are any bugs, which is the purpose of this public release, please contact me on my email: chessbycruz@gmail.com
Just aims to be a chess board (free to make your moves).
This project just aims to be a simple chess board. You can do whatever you want with pieces (even make a piece eat a king if you want !!!) : the purpose is just to provide a "magnetic" chess board on computer. But all moves are verified.
Also with some facilities : history manager, so that you can go back and rewrite the game history !!!
DeskTime is best for medium to large companies, as well as freelancers who want to boost productivity without overworking.
DeskTime is a high-performance, automated time tracking and workforce management solution for teams and freelancers. It runs silently in the background, logging computer activity from the moment of boot-up to ensure 100% accurate data without the need for manual timers.
Calculate the number of solutions to place n queens on an n*n chess board, without any queen attacking each other. Options allow using rooks instead of queens, disabling knight attacks and setting the minimum distance between queens.
This library is an attempt to create a flexible chess engine using the Java programing language. The main diference than others chess engine's is that it is only a library, and it can be attached to any program, including a web application.
If you are interested to contribute please contact me.
Francisco Rafael Del Roio <francipvb@hotmail.com>.
Jin is a Java client for various chess servers. It currently supports the Internet Chess Club (chessclub.com) and the Free Internet Chess Server (freechess.org) but is designed to be able to support any chess server.
A simple two player chess game written in Java. The game enforces all of the rules of chess, highlighting potential moves, and has complete undo/redo functionality. A computer AI opponent is not available.
Fax.Cloud delivers encrypted, point-to-point faxing with guaranteed delivery and built-in audit trails
For organizations in regulated industries needing a solution to replace traditional fax infrastructure and integrate with email or online portals
Unlike email or file-sharing tools, Fax.Cloud doesn’t bounce around the internet, exposed and vulnerable. It’s direct, encrypted, and verified. You get delivery confirmation, audit trails, and peace of mind, without the spam filters, metadata leaks, or cyber threats.
Tonic is a graphical interface for playing chess on Internet Chess Servers (especially FICS). It is based on Jin's source code. Read more about features and development at tonic-chess.blogspot.com and at http://kenai.com/projects/tonic
A small ICS chess client written in Java, not so large as Jin and nicer looking. The main thing will be to write code for various chess servers. Expected features include game saving as PGN and support for most commands of various ICS servers.
A repository of software tools related to chess. Currently includes a complete package to analyze your games, search for blunders and missed opportunities, and then go over them repeatedly so that your game improves.
Java based client / server online games engine & API for easy creation/running of real-time multiplayer games. Games include Battleships, Camelot, Checkers, Chess, Connect 4, Dots, Go, Octagons, Texas Hold'em Poker, Reversi, Spades, Tetris & Tic-tac-toe
Carballo is an Open Source Chess Engine developed in Java with simplicity and clearity of code in mind. It is based on BitBoards, with a magic Bitboard move generator and scores aprox 2300 ELO points in BT2630 test.
A java PGN file parser: this parser is packaged as a jar file that you can use for a javachess project. This parser can parse and write PGN files and convert PGN files as XML files and the reverse.
The pgn parser new moves to Github:
* https://github.com/supareno/pgn-parser
MetaChess allows you to play classic, fairy and atomic chess against friend or computer. In addition to that, its integrated builder permits you to create your own custom chess pieces and boards, in order to play and share your very own chess games.