Showing 12 open source projects for "cube 2 engine"

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  • 1
    Standing Wave 3

    Standing Wave 3

    Flash ActionScript3 dynamic audio library

    Standing Wave 3 is an ActionScript 3 audio library that provides high-level control over the Flash Player’s SampleDataEvent API for streaming audio output. It builds on the foundation of Standing Wave 2 but has been extensively refactored, with its core sample storage and manipulation routines rewritten using Adobe Alchemy for significant performance improvements. Originally derived from the audio engine used in the Noteflight Score Editor, the library allows developers to combine and chain together audio sources, filters, and sequences to create dynamic, real-time sound experiences. ...
    Downloads: 0 This Week
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  • 2

    Se7enLibs (AS3)

    AS3 Utilities library (Games Development Framework)

    This library has a collections of classes which are more often used in Game programming. This is culmination of 2+ yrs experience in game programming. The library includes classes from range of ResourceManager (to load & store assets) to AMF connection package & an Isometric engine. It also has a physics engine, which is not completed yet.
    Downloads: 0 This Week
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  • 3

    F3DC

    Actionscript Flash 3D Controls (GL3DC AS3 version)

    Actionscript Flash 3D Controls (GL3DC AS3 version) This is a Flash 11 version of GL3DC. - Support Truetype fonts - Splines
    Downloads: 0 This Week
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  • 4
    Experimental Game Engine in Actionscript and C++
    Downloads: 0 This Week
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  • 5
    PROFGallery is free flash gallery for everyone. It is based on AS3 and XML. It is easy customisable. You can easily change style and logic behaviours. Its like instrument for building your own unique flash gallery.
    Downloads: 0 This Week
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  • 6
    A simple, pluggable isometric engine for SWF. Yanime handles the isometric world, leaving artwork / animations to implementors - allowing isometric worlds / apps to be created easily without bothering with isometric engine stuff.
    Downloads: 0 This Week
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  • 7
    A.E. Script is a Flash/XML based engine to create graphical adventures playable in browsers like 'IE' or 'Firefox'. Through XML any compliant document can be an own story to play and be customed with many options that A.E. Script and Flash have to of
    Downloads: 0 This Week
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  • 8
    OpenSource 3D Engine for Flash MX 2004: Create 3D applications using the builtin DataCube object and put your data as dynamic 3D Models into a virtual universe. Then let the viewer navigate the camera interactively through your data universe.
    Downloads: 0 This Week
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  • 9
    An isometric tile-based-game-engine. The engine is intended for pixel-graphics but with a few adjustments might work with vector-graphics. It comes with an Flex-AIR desktop application for editing tile-maps in xml-format.
    Downloads: 0 This Week
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  • 10
    A flash-based GUI engine for OSD/embedded applications. By using flash based programming style for art designs and C-Languase based logic engine to speed up the GUI processings.
    Downloads: 0 This Week
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  • 11
    Actionscrip 3.0 physics engine. Based on the cyclone engine from Ian Millington who wrote the book "Game Physics Engine Development". Plans are to support 2d and 3d( using f.e. Away3d to display bodies ).
    Downloads: 0 This Week
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  • 12
    GECCO is the Global Engine for Custom Course Objects. Written in Flash Actionscript 2, GECCO is a run-time engine for delivering interactive elearning modules using a variety of learning templates.
    Downloads: 0 This Week
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