Showing 5 open source projects for "definitions"

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  • EasySend is a no-code platform that transforms customer journeys Icon
    EasySend is a no-code platform that transforms customer journeys

    Defy form limits. 
Create digital experiences.

    Evolve forms into smart, AI-powered digital workflows that streamline your data intake and elevate customer experiences.
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  • Point of Sale. Powerful and Simple. Icon
    Point of Sale. Powerful and Simple.

    For retail store owners and multi-location retail operations needing a tool to manage sales, inventory, staff and channels in one place

    Vibe Retail is an all-in-one retail point-of-sale and operations platform built for single-store and multi-location retailers seeking to unify inventory, sales, staff and customer data from one mobile-friendly interface. The system lets you track inventory across locations and warehouses, handle item variations (size, color, material), manage purchase orders and supplier deliveries, print custom barcodes, and transfer stock between stores in real time. On the sales side, Vibe supports multiple payment types (cards, cash, checks, gift cards, EBT), layaway workflows, serial number tracking, delivery management, loyalty programs and branded receipts. Retailers can integrate with online platforms (such as Shopify and WooCommerce), sync in-store and online sales, access 40+ real-time reports on sales, inventory and performance, set up promotions and discounts, and print receipts from mobile devices.
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  • 1
    Glitch Items

    Glitch Items

    Items, Inhabitants, and other Glitch game assets

    Glitch-items is part of the Glitch game’s asset / source code archive by Tiny Speck; it contains definitions, data, and ActionScript source code for “items, Inhabitants, and other assorted things” from Glitch. It's not a standalone software product in the sense of a runnable engine, but rather a repository of game content and data used by the Glitch client. All files are provided AS-IS. Tiny Speck cannot provide any support to help you bring these assets into your own projects. ...
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  • 2
    Glitch Avatars

    Glitch Avatars

    Art and source for Glitch's customizable avatars

    glitch-avatars is a collection of art assets, animation, and source code for the customizable avatar system used in the MMO game Glitch by Tiny Speck. It includes illustrations, animation frames, and data that describe avatar features, enabling avatars to be customized in clothing, appearance, and animations. It was released as part of Tiny Speck’s effort to preserve the game’s assets when the game shut down. The server-side code that turned all of the avatar configurations into the sprites...
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  • 3
    FlexUnit

    FlexUnit

    Open source repository for FlexUnit project for Actionscript 3

    ...Support for Flex or ActionScript 3, mark tests with Metadata, async testing support. Exception handling, theories, datapoints and assumptions. The code for FlexUnit can be found on Apache Git. Metadata annotations for test case definitions.
    Downloads: 0 This Week
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  • 4
    MXML2UI is an ActionScript 2.0 library compatible to Flash Player 6 and above. It helps you to create flash applications using XML based UI definitions (on client side). As language for describing user interfaces this class package uses MXML.
    Downloads: 1 This Week
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  • AI-powered SAST and AppSec platform that helps companies find and fix vulnerabilities. Icon
    AI-powered SAST and AppSec platform that helps companies find and fix vulnerabilities.

    Trusted by 750+ companies and performing 200k+ code scans monthly.

    ZeroPath (YC S24) is an AI-native application security platform that delivers comprehensive code protection beyond traditional SAST. Founded by security engineers from Tesla and Google, ZeroPath combines large language models with advanced program analysis to find and automatically fix vulnerabilities.
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  • 5
    XMLas is a tool for binding xml definitions to an actionscript 1.0 object structure. Data validation happens through the xml examples in the xml/ directory. It can be used for: 1. application prototyping 2. rapid application development 3. easily handlin
    Downloads: 0 This Week
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