Showing 13 open source projects for "python game engine"

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  • 1
    Claw Code

    Claw Code

    AI agent harness for AI coding agents

    Claw Code is an open-source AI agent harness project focused on building better tools for orchestrating and managing autonomous coding agents. It originated as a clean-room reimplementation inspired by the architecture of Claude Code, aiming to replicate core concepts without using proprietary code. The project provides a Python-based foundation for experimenting with agent workflows, tool integration, and task execution pipelines. It emphasizes harness engineering—how agents are structured,...
    Downloads: 95 This Week
    Last Update:
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  • 2
    Diplomacy Cicero

    Diplomacy Cicero

    Code for Cicero, an AI agent that plays the game of Diplomacy

    ...The codebase is implemented primarily in Python with performance-critical components in C++ (via pybind11 bindings) and is configured to run in a high‐GPU cluster environment. Configuration is managed via protobuf files to define tasks such as self-play, benchmark agent comparisons, and RL training. The project is now archived and read-only, reflecting that it is no longer actively developed but remains publicly available for research use.
    Downloads: 0 This Week
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  • 3
    MindsDB

    MindsDB

    Making Enterprise Data Intelligent and Responsive for AI

    MindsDB is an AI data solution that enables humans, AI, agents, and applications to query data in natural language and SQL, and get highly accurate answers across disparate data sources and types. MindsDB connects to diverse data sources and applications, and unifies petabyte-scale structured and unstructured data. Powered by an industry-first cognitive engine that can operate anywhere (on-prem, VPC, serverless), it empowers both humans and AI with highly informed decision-making...
    Downloads: 7 This Week
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  • 4
    SEO Machine

    SEO Machine

    A specialized Claude Code workspace for creating long-form

    SEO Machine is an AI-powered content production system built as a structured workspace for generating long-form, SEO-optimized blog content through automated workflows. It integrates research, writing, analysis, and optimization into a single pipeline, allowing users to produce high-quality articles tailored to search engine performance. The system uses specialized commands and agents to perform tasks such as keyword research, competitor analysis, content drafting, and optimization. It...
    Downloads: 4 This Week
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  • 5
    geo-seo-claude

    geo-seo-claude

    GEO-first SEO skill for Claude Code

    geo-seo-claude is an AI-powered tool designed to automate the creation of geographically optimized SEO content using large language models, helping businesses improve their visibility in local search results. It leverages AI to generate location-specific content tailored to different regions, allowing users to scale SEO efforts across multiple cities or markets without manual content creation. The system focuses on producing structured and keyword-optimized pages that align with search...
    Downloads: 9 This Week
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  • 6
    AutoCoder

    AutoCoder

    A long-running autonomous coding agent powered by the Claude Agent

    Autocoder is an experimental auto-generation engine that transforms high-level prompts or structured descriptions into functioning source code, models, or systems with minimal manual intervention. Rather than hand-writing boilerplate or repetitive patterns, users supply a specification—such as a description of a feature, a function prototype, or a module outline—and Autocoder fills in complete implementations that compile and run. It is built to support iterative refinement: after generating...
    Downloads: 0 This Week
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  • 7
    ChatArena

    ChatArena

    ChatArena (or Chat Arena) is a Multi-Agent Language Game Environments

    ChatArena is a library that provides multi-agent language game environments and facilitates research about autonomous LLM agents and their social interactions.
    Downloads: 8 This Week
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  • 8
    Multi-Agent Particle Envs

    Multi-Agent Particle Envs

    Code for a multi-agent particle environment used in a paper

    Multiagent Particle Environments is a lightweight framework for simulating multi-agent reinforcement learning tasks in a continuous observation space with discrete action settings. It was originally developed by OpenAI and used in the influential paper Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments. The environment provides simple particle-based worlds with simulated physics, where agents can move, communicate, and interact with each other. Scenarios are designed to...
    Downloads: 0 This Week
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  • 9
    Dragonfire

    Dragonfire

    The open-source virtual assistant for Ubuntu based Linux distributions

    Dragonfire is the open-source virtual assistant project for Ubuntu-based Linux distributions. Her main objective is to serve as a command and control interface to the helmet user. So that you will be able to give orders just by using your voice commands and your eye movements. That makes the helmet handsfree. We are planning to ship Dragonfire as a preinstalled software package on DragonOS Linux Distribution. DragonOS will be a Linux distribution specially designed for the helmet. It will...
    Downloads: 2 This Week
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  • 10
    Game Engine and AI framework for playing No Limit Holdem
    Downloads: 1 This Week
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  • 11

    Game of Turmites

    Conway's Game of Life and Turmites Combined!

    This really isn't a game. It's all very randomly generated, and there is no way for any user input. I'll consider putting some in later. I had been wanting to make the Game of Life for some time as well as make some kind of genetic algorithm based code. So, here is what I came up with. While this may just seem like simplify a graphical display of what boredom looks like... well, it really doesn't go much past that point. If you Don't know what Conway's game of life is: It's the...
    Downloads: 0 This Week
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  • 12
    General purpose agents using reinforcement learning. Combines radial basis functions, temporal difference learning, planning, uncertainty estimations, and curiosity. Intended to be an out-of-the-box solution for roboticists and game developers.
    Downloads: 0 This Week
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  • 13
    Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.
    Downloads: 0 This Week
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