Showing 6 open source projects for "vr"

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  • 1
    Aardvark

    Aardvark

    A platform for AR in VR

    ...Gadgets are constructed using a bunch of custom React components (from the @aardvarkxr/aardvark-react package) and run in the Aardvark application. Gadgets use these components to show interactive models, 2D UI, or other stuff that will draw on top of any VR applications you run. You can attach these gadgets to your hands and bring them with you in your favorite VR apps. If you just want to make gadgets, your best bet is to use a released build. Just download and run the latest released installer, then run aardvarkxr.exe from the install directory. Once you've installed you can also enable Aardvark to start automatically in the Startup/Shutdown settings in SteamVR. ...
    Downloads: 1 This Week
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  • 2
    ApertusVR

    ApertusVR

    Virtual Reality software library

    ...It contains basic software interfaces and modules for logging, event-handling, and for loading plugins and configurations. It is also responsible for distributed data synchronization. ApertusVR is a set of plugins that extend ApertusCore with XR (AR/VR/MR) capabilities, which help to integrate XR technologies into new/existing developments, products rapidly. It creates a new abstraction layer over the hardware vendors in order to use different display and control devices in any product or service.
    Downloads: 0 This Week
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  • 3
    Exokit

    Exokit

    Native VR/AR/XR engine for JavaScript

    This project enables developers to build XR experiences using the same code that runs on the web. Exokit engine is written on top of Node and emulates a web browser, providing native hooks for WebGL, WebXR, WebAudio, and other APIs used in immersive experiences. The future is immersive. The web is the best application platform. Javascript is the best ecosystem. It's not possible to do both 2D and 3D well. We don't do 2D. We can use an external 2D browser. Exokit empowers and connect apps,...
    Downloads: 0 This Week
    Last Update:
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  • 4
    Hover UI Kit

    Hover UI Kit

    Create beautiful user interfaces for immersive VR/AR experiences

    ...All interface interactions utilize a simple and consistent mechanism, the "hover", which users can perform with any 3D input device. These interfaces are designed specifically for VR/AR applications, addressing the complex UX challenges of these immersive environments. Virtual reality (VR) or augmented reality (AR) applications must provide ways for users to interact -- to select items, to move them, to modify them, to trigger actions, to control their virtual world. The user experience (UX) can become increasingly complex as new features are introduced, leading to a long list of application-specific interactions that can conflict with each other and can be difficult for users to learn. ...
    Downloads: 0 This Week
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  • 5
    WebXR Polyfill

    WebXR Polyfill

    Use the WebXR Device API today providing fallbacks to native WebVR 1.1

    Use the WebXR Device API today, providing fallbacks to native WebVR 1.1 and Cardboard. A JavaScript implementation of the WebXR Device API, as well as the WebXR Gamepad Module. This polyfill allows developers to write against the latest specification, providing support when run on browsers that implement the WebVR 1.1 spec, or on mobile devices with no WebVR/WebXR support at all. The polyfill reflects the stable version of the API which has shipped in multiple browsers. If you are writing...
    Downloads: 0 This Week
    Last Update:
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  • 6
    This project aims to develop an interaction framework based on body detection by webcams, identifying the skeleton shape (hands, arms, head, legs etc), for games, virtual reality, augmented reality and other applications.
    Downloads: 0 This Week
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