Showing 2 open source projects for "javascript mobile application development"

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  • Endpoint Protection Software for Businesses | HYPERSECURE Icon
    Endpoint Protection Software for Businesses | HYPERSECURE

    DriveLock protects systems, data, end devices from data loss and misuse.

    The HYPERSECURE endpoint protection platform is a comprehensive suite of products and services enhanced by European third-party solutions. It ensures our customers’ IT security, regulatory compliance, and digital sovereignty.
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  • EHS Software and Management System Icon
    EHS Software and Management System

    ERA offers the only full EHS&Q platform with advanced automation to drive your complete compliance.

    ERA Environmental Software Solutions develops web-based EHS management software for small, medium, and large manufacturers needing to comply with federal, provincial, and state regulations, monitor their air, water, and waste emissions and other environmental outputs, author and manage Safety Data Sheets (SDS) in more than 40 languages, or standardize their Health and Safety procedures for incident and inspection tracking, training delivery, and audit management. The platform also supports comprehensive reporting for programs like TRI, Tier II, Title V, NEI, and NPRI. Companies across the automotive, aerospace, general manufacturing, and paints and coatings industries, to name a few, rely on ERA’s all-in-one, SOC 2 Type II certified SaaS for complete coverage of their EHS needs.
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    Exokit

    Exokit

    Native VR/AR/XR engine for JavaScript

    This project enables developers to build XR experiences using the same code that runs on the web. Exokit engine is written on top of Node and emulates a web browser, providing native hooks for WebGL, WebXR, WebAudio, and other APIs used in immersive experiences. The future is immersive. The web is the best application platform. Javascript is the best ecosystem. It's not possible to do both 2D and 3D well. We don't do 2D. We can use an external 2D browser. Exokit empowers and connect apps,...
    Downloads: 0 This Week
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  • 2
    WebXR Polyfill

    WebXR Polyfill

    Use the WebXR Device API today providing fallbacks to native WebVR 1.1

    Use the WebXR Device API today, providing fallbacks to native WebVR 1.1 and Cardboard. A JavaScript implementation of the WebXR Device API, as well as the WebXR Gamepad Module. This polyfill allows developers to write against the latest specification, providing support when run on browsers that implement the WebVR 1.1 spec, or on mobile devices with no WebVR/WebXR support at all. The polyfill reflects the stable version of the API which has shipped in multiple browsers. If you are writing...
    Downloads: 0 This Week
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