Manage what you buy and how you buy it with Order.co, so you have control over your time and money spent.
Simplify every aspect of buying for your business in Order.co. From sourcing products to scaling purchasing across locations to automating your AP and approvals workstreams, Order.co is the platform of choice for growing businesses.
Learn More
AestheticsPro Medical Spa Software
Our new software release will dramatically improve your medspa business performance while enhancing the customer experience
AestheticsPro is the most complete Aesthetics Software on the market today. HIPAA Cloud Compliant with electronic charting, integrated POS, targeted marketing and results driven reporting; AestheticsPro delivers the tools you need to manage your medical spa business. It is our mission To Provide an All-in-One Cutting Edge Software to the Aesthetics Industry.
Modular, agent-oriented and extendable agent toolkit.
Ellipsis is a modular, agent-oriented, and extendable toolkit to execute stationary and mobile software agents written in the Java programming language. Ellipsis uses the standard application server JBoss (version 4.2.3 GA) without any modifications.
In contrast to existing mobile agent toolkits, Ellipsis has an agent- and message-oriented architecture. Ellipsis is built on top of the JMX architecture. Core Ellipsis components are implemented as MBeans which provides for basic ser-vices to execute agents and control their life-cycle. ...
Cognity is an object-oriented neural network library for Java. It's goal is to provide easy-to-use, high level architecture for neural network computations along with reasonable performance.
Simple interactive Java browser is basic simple browser show how we can use voice commands to navigate in web sites and use hyperlinks as a voice commands.
CRAB es un chatbot sencillo programado en Gambas. Actualmente tiene muy poco vocabulario, pero consta de un editor para añadirle reacciones nuevas y palabras. Esta orientado a la educación y para divertirse un rato.
Realistic Workplace Simulations that Show Applicant Skills in Action
Skillfully transforms hiring through AI-powered skill simulations that show you how candidates actually perform before you hire them. Our platform helps companies cut through AI-generated resumes and rehearsed interviews by validating real capabilities in action. Through dynamic job specific simulations and skill-based assessments, companies like Bloomberg and McKinsey have cut screening time by 50% while dramatically improving hire quality.
Sanchay is a collection of tools and APIs for language researchers. It has some implementations of NLP algorithms, some flexible APIs, several user friendly annotation interfaces and Sanchay Query Language for language resources.
Fuzzy numbers and basic fuzzy arithmetics (+, -, *, /, 1/x) implementation written in Java. Should be used as a library, but it also has a GUI which demonstrates its capabilities (using SWT widgets).
Fuzzy logic add-in for OpenOffice.org Calc. InrecoLAN FuzzyMath allows to perform ordinary arithmetic operations and use ordinary mathematical and financial functions with fuzzy numbers. Have any ideas how to improve this project - you are welcome!
A Checkers game implementation in Java that is optimized for AI's. It includes a basic GUI and a trainer for learning AI's. This started as a Checkers program for a Checkers AI contest in the Stanford EPGY 2008 summer AI course.
Rezku is an all-inclusive ordering platform and management solution for all types of restaurant and bar concepts. You can now get a fully custom branded downloadable smartphone ordering app for your restaurant exclusively from Rezku.
A suite of machine learning benchmarks where each agent must solve a lot of different tasks without recompilation. This means that the programmers cannot manually specify topologies or adjust parameters to specific tasks.
vbWeka is a class library of a collection of machine learning algorithms in VB.NET. It is designed in the same style of the popular Java machine learning package - weka. In this release, B40, ID3 decision trees, IB1, Perceptron, Backpropagation, NaiveBay
SimMetrics is a Similarity Metric Library, e.g. from edit distance's (Levenshtein, Gotoh, Jaro etc) to other metrics, (e.g Soundex, Chapman). Work provided by UK Sheffield University funded by (AKT) an IRC sponsored by EPSRC, grant number GR/N15764/01.
The Drools.NET is a .NET port for Drools, which is a java Rules Engine based on Charles Forgy's Rete algorithm. Drools.NET enables .NET developers/Users to exploit the powerful Rule Engine like Drools through a completely managed .NET code base.
Jait is an artificial inteligence toolkit. It provides basic methods and techniques as well as a framework for decision support and expert systems. It's mission is to develop a reliable and efficient knowledge representation method.
This Projects purpose is to provide a simple Engine to play a basic 2 player Strategy Boardgame.
This engine allows you to write computer agents to experiment with AI techniques (minimax, alpha-beta Pruning, neural networks ...)
The Pattern Recognition Analysis Project is a Java implementation of a basic multilayered backpropagation neural network, used in a color recognition and character recognition project, made for educational and experimental purposes.
Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
This project aims to create a block oriented visual workbench for general purpose systems modelling and simulation.
In the first milestone, we`ll build a simple GUI and the basic blocks to model neural network training and internetwork topologies.
A .Net Library that lets you make full use of multi-core and multiprocessor computers. It is very efficient, and easily integrated into existing applications. It is modeled after the Parallel FX usage model, and is faster than the PFX too.
A new project extending the basic jGameAI framework. This simulation demonstrates flocking and grouping behaviour as appearing in nature like birds and fisch schools.
JCheckers is a basic implementation of the checkers game using the framework from JGameAI. It is a public universitary project and will grow in future. Based on the framework JGameAI we want also improve new strategies on artificial intelligence.
A project originally for an undergraduate Freshman seminar on motion planning algorithms. Provides a basic interface for drawing obstacles in a 2-D plane and the ability to select an algorithm by which to plan a path in this user-defined world.