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Amygdala is a C++ spiking neural network library. It includes several neuron models, SMP support and facilities for developing SNNs with genetic algorithms. Support for running Amygdala neural networks on workstation clusters and MPPs is also under way
It moves by itself inside networks like virus infection & plagues, it is being written to solve computer virus problem drastically and responsibly. It is legal, free and open for public domain to improve W3 ICT Security.
K is a C++ library featuring Genetic Programming, cryptography, 64 bits arithmetic, cross-platform macros and unicode conversion routines. It compiles on NewtonOS, Mac < X, Unix and Windows and it makes little use of C++ templates.
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The Athlete is a virtual robot living in the ODE (Open Dynamics Engine)world. An evolution algorithm is implemented based on the DR-EA-M to optimize its performances. This involves a Geneticalgorithm, network of neurons and morphology. All is in java.
GD is AI - ALife becoming true. It's a genetic engine server, capable to run any kind of geneticalgorithm. It has TCP architetcure, working with software clients and uman interaction. It has plugin capabilities and comes with a working Function Finder
Java port and extension of MLC++ 2.0 by Kohavi et al. Currently contains ID3, C4.5, Naive (aka Simple) Bayes, and FSS and CHC (geneticalgorithm) wrappers for feature selection. WEKA 3 interfaces are in development.
ga2 is a simple C++ library providing the necessary base classes to implement a geneticalgorithm in C++. It is based loosely on Goldberg's canonical GA, but with many modifications, improvements and additional features. Essentially feature-complete, and
GenP Genetic Programming Library is a cross-platform library of genetic programming functions for generic application. Initially it's purpose is for machine learning in board games but should be applicable to any purpose.
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Integer Singular Value Decomposition GeneticAlgorithm Function Fitter. This is an optimization algorithm that performs a similar role to a neural network.
A Visual Studio .NET C++ application can perform machine learning using geneticalgorithm, naive bayes, KNN, and Artificial Neural Networks (ANNs) read and processed from any standard ARFF.
This project aims at using the Artificial Intelligence (AI) algorithm called the Geneticalgorithm to solve the problem of placement in the FPGA circuits.
The "Knight's Tour" is a puzzle the object is to move a knight, to every other square, landing on each square only once. This is usually considered to be a challenging puzzle. I will use a heuristic (hyu̇-ˈris-tik) approach to solve the problem.
Weka++ is a collection of machine learning and data mining algorithm implementations ported from Weka (http://www.cs.waikato.ac.nz/ml/weka/) from Java to C++, with enhancements for usability as embedded components.
It's an implementation of the A* algorithm together with a grid processor which pre-processes 8-bit bpm graphic files using a variable resolution and an SDL user interface to test it.