Showing 12 open source projects for "linux software development"

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  • 1
    ANE Training

    ANE Training

    Training neural networks on Apple Neural Engine via APIs

    ANE Training is an experimental research project that demonstrates how to train neural networks directly on Apple’s Neural Engine by leveraging reverse-engineered private APIs that are normally inaccessible to developers. The repository implements a from-scratch transformer training pipeline capable of running both forward and backward passes on ANE hardware without relying on CoreML, Metal, or GPU acceleration. It explores the internal software stack of the Apple Neural Engine by...
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  • 2
    React Native Voice

    React Native Voice

    React Native Voice Recognition library for iOS and Android

    A speech-to-text library for React Native. Manually or automatically link the NativeModule. Drag the Voice.xcodeproj from the @react-native-voice/voice/ios folder to the Libraries group on Xcode in your project. Click on your main project file (the one that represents the .xcodeproj) select Build Phases and drag the static library, lib.Voice.a, from the Libraries/Voice.xcodeproj/Products folder to Link Binary With Libraries. The plugin provides props for extra customization. Every time you...
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  • 3
    RuleRule

    RuleRule

    A puzzle game of rules acting upon rules. Create the desired pattern.

    RuleRule is a game which might be of interest to students and researchers of AI, machine learning and related areas. In this game, rules act and modify other rules (including themselves). The goal is to reach a desired condition (e.g. a checkerboard of red and yellow). Versions For a first test of the game mechanics in your browser, download the Javascript version, coded by Jan-Hendrik Vienup (December 2014, GPL) tested with Firefox, MSIE, Chrome, and Safari :...
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  • 4
    breve is a free, open-source 3D multi-agent simulation package designed for simulating decentralized systems and artificial life.
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  • Collect! is a highly configurable debt collection software Icon
    Collect! is a highly configurable debt collection software

    Everything that matters to debt collection, all in one solution.

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  • 5
    Implementation of a framework implementing various algorithms applying neural networks especially to digital signal processing. GNUstep is being used as the primary development environment.
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  • 6
    BoomBot is a developer's framework for writing a bot connecting to the AIM network. It manages the network communication for the bots so that they can be easily written without worrying about AIM itself at all. Bots can be written in Objective-C or Lua.
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  • 7
    "Distributed breve" (distbreve) is an open-source software package to make the process of implementing asynchronous, parallelizable steve code running under the breve simulation environment easily distributable amongst as many compute nodes as possible.
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  • 8
    Project Cogito is a artificial intelligence infrastructure to aid the development of thinking machines. It will provide the ability to create virtual worlds with loadable objects that brains can interact with. Administrative interfaces will be provided.
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  • 9
    A distributed capability manager for software modules and services. Components perform their specific tasks and may contribute information to an artificial intelligence engine, from which all components may benefit from the accumulated knowledge.
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  • Field Sales+ for MS Dynamics 365 and Salesforce Icon
    Field Sales+ for MS Dynamics 365 and Salesforce

    Maximize your sales performance on the go.

    Bring Dynamics 365 and Salesforce wherever you go with Resco’s solution. With powerful offline features and reliable data syncing, your team can access CRM data on mobile devices anytime, anywhere. This saves time, cuts errors, and speeds up customer visits.
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  • 10
    GLipKit (GL Image Processing Kit) is a collection of image processing and computer vision algorithms performed on current programmable 3D graphics hardware for faster execution. The main focus is currently computational stereo.
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  • 11
    ASM is the Santa Fe Institute "Artificial Stock Market" simulation model. This page is mainly aimed to the revision/updating of ASM using the Swarm Toolkit, which is provided by Swarm Development Group (http://www.swarm.org).
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  • 12
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
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