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Automates the creation of a mercenary unit in BattleTech
This uses the rules from Field Manual: Mercenaries (Revised), fast commander generation rules with the individual unit force identification. It does not incorporate the rules from the Mercenary Supplementals, nor the alternate unit generation methods.
Currently, rolling for Dropships and Jumpships is not implemented. All the information you need should be there in the summary section at the bottom.
My first Visual Basic Game, based on the Tour de France
Hello everybody,
This is my first project on sourceforge.net and also the first game i created. I used VB.net to create a small turn-based board game, very loosely based on the Tour de France. The game is in English, but please excuse me for any grammar mistakes, since it is not my native language.
All source files are available, so it should be easy to edit the game using MS Visual Basic 2010 Express.
Although i am not planning any further development, i hope i can help other...
Stand-alone "Jeopardy!" game that allows you to create, modify and play your own jeopardy boards. Game play is a 2team format, and is meant for, but not limited to classroom use. Please leave feedback on this program, through support/ email