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MakeGENerator is a highly customizable standalone makefile generator. Enables the usage of different recipes and include path, per groups of files. Generates 'clean','depend' and other rules, automatically, plus handy macros. Simplifies build process
Axero Intranet is an award-winning intranet and employee experience platform.
Hundreds of companies and millions of employees use Axero’s intranet software to communicate, collaborate, manage tasks and events, organize content, and develop their company culture.
Boiler-template (source) file generator. Automates (source) file generation from template files: speeds up developement of redundant or re-usable software and more. An example template for Linux Kernel Device Drivers generation, is included.
mk, with a C/C++ compiler & using user supplied C/C++ code, is a
tool which controls generation of executables & non-source files
of a program. mk is similar to tools such as GNU make, but exists as a header file & rules/targets are specified using C/C++
XML Make is yet another attempt at creating a decent build system for a large variety of software projects. It is meant to replace all the functionality of the standard Autoconf/Automake/Make in an elegeant manner.
BuildNumber is a utility to add auto-incrementing build numbers to C/C++ projects. It is written in pure C for maximum portability but can also be used with C++ projects, and should compile on any platform. It is a simple solution and is simple to use.
The goal of this project is to provide a method to build a bootable image for small embedded systems, based on the original package sources, most notably buildroot, and to snapshot the distribution and configuration files for repeatable builds.
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Powerful PHP IDE/Editor. Automatically generates code for your scripts, based on our own PHP Framework. Can create projects, full class/function breakdown. Supports PHP 5x. Under active alpha development (as of Feb 06), subversion repository for latest.
The converter performs automatically the full process of converting the files of a C project into the equivalent C++ files. Classes are created, var and functions becomes attributes and methods and the changes are propagated into all files.
RPSL is a set of bash scripts that integrate the GNU autotools and pkg-config for c/c++ build management. The scripts set up a basic tree and when commanded, scan for new source files and update the makefile.am's and configure.ac.
BuildSys exists to help multi-platform projects keep all their various build files in sync. It uses a single '.build' file to generate autoconf/automake .ac/.am files, visual studio 6 .dsp/.dsw files, vs.net .vcproj/.sln files, Dev-C++ .dev files, etc.
An MFC based program designed to generate NSIS and MSI (using WiX) installer packages and quickly add/remove files, registry entries and other related items to be included in install packages.
Clean is a program that searches for backup files and such identified by regular expressions in a ~/.cleanrc, and deletes them: possibly interactively with a per-file y/n decision, or in a batch mode. Clean is written in C and targets Unix/POSIX.
makeutil is a set of portable public domain programs designed to support C/C++ projects. It provides tools for build operations outside of the normal compile/link pipeline. It is designed to be unobtrusively included directly in your own project.
tmake is a tool which auto-creates Makefile, IDE project files (and possibly even autoconf files !) from a very simple template format.
The majority of tmake was written by trolltech (makers of qt), and this version on sourceforge has some enhancement
Ruby Inline's 13+ releases has been fully migrated to http://rubyforge.org/projects/rubyinline/ Please go there for more information. It just seems to work better over there. :/ (just click home page above)
...It provides a framework to create automatic configuration scripts and simple but powerful build rules. Other functionality includes building of shared libraries and pkgflags files (similar to pkgconfig).
The bmp2gbtile utility is intended for Gameboy Advance development. The utility will convert one or more .bmp files into a single C or C++ source representation. This source can be used in a GBA project for on-screen sprites or background tiles.
(moved to http://savannah.nongnu.org/projects/demi)
Demi is an object-oriented library for Gameboy Advance programming. The main purpose of this project is to standardize commonly used aspects of GBA programming with an integrated standard library.
yapm is a packaging system to automate the generation of Makefiles and rpm.spec files for developers. I will not be working on it again, as i have dumped my redhat distro (and other rpm based distro's) for gentoo