OpenMetal is an automated bare metal and on-demand private cloud provider.
Large Scale. Cloud Native. Fixed Costs.
OpenMetal is an automated bare metal and on-demand private cloud provider. Our mission is to empower your team with cost effective private infrastructure that outperforms traditional public cloud.
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Native Teams: Payments and Employment for International Teams
Expand Your Global Team in 85+ Countries
With Native Teams’ Employer of Record (EOR) service, you can compliantly hire in 85+ countries without setting up a legal entity. From dedicated employee support and localised benefits to tax optimisation, we help you build a global team that feels truly cared for.
JGachine (Java Game machine) is a networked game engine for 2D multi-player (networked) games. JGachine is written in Java and C++. The games themselves are written in pure Java and can be loaded via network. (JGachine as game browser)
Checkers board game with official brazilian rules. The game engine uses an endgame database with up to 4 pieces. Many optimization techniques were used to generate and process the game tree tree and minimax algorithm. Bitboards and zobrist keys are also used.
WideStudio is an Integrated Development Environment (IDE) for building window applications in C++, Ruby, Python an Perl for Windows, MacOSX, Linux, FreeBSD, SOLARIS and other unix and BTRON and T-Engine. This is open and free (under MIT/X Consortiun Lice
Terra Tenebrae is a free (as freedom) multi-Players RPG game engine based on client/server technology. The assets used are in licenses CC0, CC-by, CC-by-sa or GPL.
Ecommerce and omnichannel brands seeking scalable fulfillment solutions that integrate with popular sales channels
Flowspace delivers fulfillment excellence by pairing powerful software and on-the-ground logistics know-how. Our platform provides automation, real-time control, and reliability beyond traditional 3PL capabilities—so you can scale smarter, faster, and easier.
The LALR parser generator (LPG) is a tool for developing scanners and parsers written in Java, C++ or C. Input is specified by BNF rules. LPG supports backtracking (to resolve ambiguity), automatic AST generation and grammar inheritance.
BlackRay is a high performance relational database, which combines regular database features with search engine like performance. Full transaction support, SQL and version controlled persisted snapshots characterize BlackRay.
Ethanon is a 2D game engine focused on the recent video cards for hardware acceleration and shader effects. The engine provides high-quality light an shadow effects with an easy visual interface and a simple and direct scripting system.
Habanero3d is a object-oriented 3d game engine written in C++, OpenGL, and GLSL with set of additional tools (written in number of languages), to make developers' life easier.
Habanero3d is targeted for indie games, and is in development.
Power through agendas and documents, make more informed decisions and conduct board meetings faster.
For team managers searching for a solution to manage their meetings
iBabs not only captures the entire decision-making process – it takes all the paperwork out of meetings. iBabs empowers everyone who has ever organized or attended, a meeting. With a seemingly simple app that offers complete control and a comprehensive overview of all those fiddly details. With about 3000 organizations and over 300,000 users, iBabs gives you peace of mind. So you can quickly organize effective meetings, and good decisions can be made with confidence. iBabs didn’t just happen overnight. We started analyzing and simplifying board meeting processes many years ago. We understand all the work that goes into meetings, and how to streamline everything so it all flows smoothly. On any device, confidentially, securely and automatically. Make good decisions with confidence.
Primeira Engine de SDL Totalmente Em Português.
A TSEngine (PESTEngine) foi descontinuada. Seu desenvolvimento serviu como base para uma nova Engine em Java chamada Etyllica.
This project implements a simple 3D game/graphical engine based on OpenGL API. The code is partially based on OpenGL tutorials by NeHe and implements basic features like lighting, collisions, hit tracing and HUD.
Interactive aims to be a cutting edge Opensource, community driven MMO Engine for the indie community. Our goal is to provide a service like AAA companies have in Hero Engine and Big World.
BTG Web Search Engine is developed for students or developers who are interested in search engine technology. The engine web will be written in C++, Java, Perl,and Python. At the beginning of the project, a simple search engine design will be used.
TooCoM, a Tool to Operationalize an Ontology with the COnceptual graph Model. TooCoM allows the user to edit, test, operationalize and use in an inference engine an heavy-weight ontology in a graphical way by using the Entity-Relationship paradigm.
There are a wide variety of multimedia formats and systems. CAIN-21 is a multimedia adaptation engine that complies with the MPEG-21 recommendations for a multimedia system. Its adaptation capabilities can be extended by means of plugins.
True3D is a game engine that will be centered around OpenGL FPS development. We plan to have multiple versions (for C# and Java)<br><br> Feel free to edit the code and submit changes to me.<br> SVN is now up.
FLAIM is an embeddable cross-platform database engine that provides a rich, powerful, easy-to-use feature set. It is the database engine used by Novell eDirectory and Novell GroupWise server. It has proven to be highly scalable, reliable, and robust.
A community dedicated to improving how well a computer can design a game map (Procedural Generation). We provide a base engine so even non-programmers can join in, and post map themes for the community to build as regular challenges.
Warring States is a 3-D multiplayer real time strategy game written in C++. The engine is designed to be flexible and allow configuration of game rules. The project started as part of a final year university project.