aka ogre v2 - scene-oriented, flexible 3D C++ engine
A modern library for 3D data processing
Avogadro libraries provide 3D rendering, visualization, and analysis
Efficient library for processing 3D data
The open source mesh processing system
3D GPUs Strange Attractors and Hypercomplex Fractals explorer
Real-time physically based rendering engine for Android, iOS, and more
SwiftShader is a high-performance CPU-based implementation
Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
The open-asset-importer-library repository
Simple and light-weight 3D game engine
A real-time physically based 3D rendering engine for React Native
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D
Cocos simplifies game creation and distribution with Cocos Creator
Console-based GLSL Sandbox for 2D/3D shaders shaders
Voxel game engine in C++ with OpenGL
Cross-Platform C++ 2D/3D game engine
UZDoom is a feature centric port for all Doom engine games
Cross-platform 2D and 3D game engine with modular architecture
Instant neural graphics primitives: lightning fast NeRF and more
scene-oriented, flexible 3D engine (C++, Python, C#, Java)
Virtual universe which lets you explore & analyze planetary datasets
Open source Cardboard SDK and samples
Cross-platform, customizable ML solutions for live and streaming media