Showing 4 open source projects for "particle simulation"

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  • 1
    kulkiJG

    kulkiJG

    Smoothed Particle Hydrodynamics Simulator

    The project is built as a game in Unity. It is an SPH simulator. Allows you to play with real-time fluid simulation.
    Downloads: 0 This Week
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  • 2
    gbview
    is a interactive molecular visualisation program designed especially designed for coarse-grained simulation of non-spherical particles. Ellipsoids (Gay-Berne), disks, and custom shaped uniaxial particle (e.g. pear-shaped particles) can be represented.
    Downloads: 0 This Week
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  • 3

    XNA HLSL Particles

    A simple particle physics simulation in XNA

    April 18th, 2013: Migrating Project to https://github.com/Cody-Duncan/XNAParticles I will be sure to pull changes back to the repository here. Requirements: XNA 3.1, Visual Studio 2008 (for source code), a graphics card that supports Shader Model 3.0 . This simulates a field of particles. Physics calculations are done using HLSL with the vertex texture fetch. Each particle's velocity is stored in a pixel's rgb values in a texture. The position is stored in a separate texture. The...
    Downloads: 0 This Week
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  • 4
    2DSPH-Simulator

    2DSPH-Simulator

    Smoothed particle hydrodynamics simulator

    Attention V2 is now Online: Simple 2D SPH Simulator with some special functions. It's possible to load data with two different methods. One based on geometry objects, the second one on placing every SPH particle on it's own. It's possible to save simulations and to restart calculations from this safepoints. A tempSave-file is written to restart simulations, if they crash from an earlier point. Now in v2 an example is added with a FEM beam and a moving piston. Both are hardcoded in...
    Downloads: 0 This Week
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