Showing 32 open source projects for "physics engine"

View related business solutions
  • Transforming NetOps Through No-Code Network Automation - NetBrain Icon
    Transforming NetOps Through No-Code Network Automation - NetBrain

    For anyone searching for a complete no-code automation platform for hybrid network observability and AIOps

    NetBrain, founded in 2004, provides a powerful no-code automation platform for hybrid network observability, allowing organizations to enhance their operational efficiency through automated workflows. The platform applies automation across three key workflows: troubleshooting, change management, and assessment.
    Learn More
  • Securely stream and govern industrial data to power intelligent operations with agentic insights. Icon
    Securely stream and govern industrial data to power intelligent operations with agentic insights.

    For IoT Developers, Solution Architects, Technical Architects, CTOs, OT/IT Engineers

    Trusted MQTT Platform — Fully-managed and cloud-native MQTT platform for bi-directional IoT data movement.
    Learn More
  • 1
    MuJoCo

    MuJoCo

    Multi-Joint dynamics with Contact. A general purpose physics simulator

    MuJoCo, developed and maintained by Google DeepMind, is a high-performance physics engine designed for simulating complex, articulated systems that interact through contact. It is widely used in research fields such as robotics, biomechanics, computer graphics, animation, and machine learning, where fast and accurate physics simulations are essential. The engine provides a robust C API optimized for real-time computation, making it suitable for scientific research and advanced simulation environments. ...
    Downloads: 12 This Week
    Last Update:
    See Project
  • 2
    S&box

    S&box

    s&box is a modern game engine, built on Valve's Source 2

    S&box is the open-source codebase for s&box, a next-generation sandbox game development platform from the creators of Garry’s Mod that blends modding freedom with modern tooling and performance. Built on a cutting-edge game engine, s&box allows creators to prototype, build, and share interactive game modes, tools, and environments using C#, JavaScript, and visual scripting, promoting accessible content creation for developers of varying skill levels. The platform emphasizes multiplayer and community experiences, giving creators direct control over networking, physics, rendering, and audio without needing to build those systems from scratch. ...
    Downloads: 151 This Week
    Last Update:
    See Project
  • 3
    Stride

    Stride

    Stride (formerly Xenko), a free and open-source cross-platform C# game

    ...Because it’s built on modern C# and .NET, developers can take advantage of modern language features (C# 14, .NET 10), tooling (Visual Studio, VS Code, Rider), and long-term maintainability. The engine supports cross-platform development: you can build for desktop, mobile, or VR, and target multiple operating systems. Stride is modular and customizable: you can tailor rendering, physics, scripting, and other subsystems to suit your game’s needs.
    Downloads: 7 This Week
    Last Update:
    See Project
  • 4
    gVirtualXRay

    gVirtualXRay

    Virtual X-Ray Imaging Library on GPU

    gVirtualXRay is a C++ library to simulate X-ray imaging. It is based on the Beer-Lambert law to compute the absorption of light (i.e. photons) by 3D objects (here polygon meshes). It is implemented on the graphics processing unit (GPU) using the OpenGL Shading Language (GLSL). SimpleGVXR is a smaller library build on the top of gVirtualXRay. It provides wrappers to Python, R, Ruby, Tcl, C#, Java, and GNU Octave.
    Leader badge
    Downloads: 25 This Week
    Last Update:
    See Project
  • Haystack is a modern, engaging, and intuitive intranet platform that employees actually use. Icon
    Haystack is a modern, engaging, and intuitive intranet platform that employees actually use.

    You Deserve the Best Intranet Experience

    With customizable iOS and Android mobile apps, Slack and Microsoft Teams integrations, and an intuitive design employees love, Haystack brings an outstanding digital employee experience to your entire workforce, no matter where their work takes them.
    Learn More
  • 5
    OpenArena is a 3d game creation engine. It is a rendering system that can be used for more than just games but it is targeted at games. The basic use being create some game media textures models maps and config files for physics and rules.
    Downloads: 8 This Week
    Last Update:
    See Project
  • 6
    Physics Engine 7
    Новая версия движка Physics Engine
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    VividEngine2

    VividEngine2

    Vivid Engine 2 is an open source 3D Engine coded using C# and C++.

    Vivid Engine 2. Rewrote from the ground up. Vivid Engine is a 3D engine, and several tools to facilitate the creation of apps and games for Windows and soon XBox One+. You can support development of Vivid3D Via patreon - https://www.patreon.com/vivid3d With the above, you can achieve both 2D and 3D games, with advanced rendering techniques with minimal fuss and set up required. All pixel shaders are already coded and a part of the engine. And of course, you can easily extend and add...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    Duality

    Duality

    a 2D Game Development Framework

    Duality is a plugin-based 2D game development framework based on C# and OpenTK. To get a quick overview, please visit the project page. Duality is a modular 2D game engine that provides its own visual editor. It's highly extensible, written entirely in C# and backed by OpenGL. For a lot of game libraries, your code has the active role of setting everything up and managing it. These roles are reversed here: Your primary job is to define objects and specify their behaviors, Duality can handle...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    Unity3D: Marble Blocks

    Unity3D: Marble Blocks

    Build a track from wooden blocks for marbles.

    You have a set of wooden blocks from which you can make multiple tracks for marbles to roll down on. Press space to pause / resume physics. Original idea by Matthias Wandel from Woodgears. Go watch his YouTube channel!
    Downloads: 0 This Week
    Last Update:
    See Project
  • Information Security Made Simple and Affordable | Carbide Icon
    Information Security Made Simple and Affordable | Carbide

    For companies requiring a solution to scale their business without incurring security debt

    Get expert guidance and smart tools to launch or level up your security and compliance efforts without the complexity.
    Learn More
  • 10
    Vive Grip

    Vive Grip

    Physics-based grabbing for SteamVR development in Unity

    Vive Grip helps you to highlight, grab, and interact with game objects using SteamVR. It leverages Unity's physics engine with a simple interface that abstracts the powerful ConfigurableJoint component. Examples are included for creating weighted objects, levers, dials, guns, and more. Supports HTC Vive, Oculus Rift, Windows Mixed Reality, and more. Extensive plugin system to do custom logic on interactions and grab events. See the package directory for package details, quick start instructions, and tutorials.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 6 This Week
    Last Update:
    See Project
  • 12
    Zagreus

    Zagreus

    Horror Game Project

    Built upon the idea of free, it's a Horror Game developed in Unity 3D for others to use and enjoy sifting through code or play it and enjoy the experience.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13

    SpringMassAir Phsyics Engine

    FEA Physics engine. Springs, masses, collision and air resistance

    Finite Element Physics engine that simulates springs, masses, collision and air resistance, using SI units in order to be to scale with reality.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14
    AquaEngine
    AquaEngine is supposed to be a modern game-engine with BulletPhysics in combination with ODE for vehicle physics. Rendering is using OGRE and OpenGL.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 15
    SilverGine
    SilverGine is a Silverlight 4.0 Sprite Game Engine written in c#. Features: very easy to use / integrate * static sprites * animated sprites: keyframe,shader based,tileset * multithreaded sprite state updates * built in physics background loop
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    2D game engine based on HGE and suitable for creating small shareware games. Main features: UNICODE, Physics, World Editor, Sripting.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17
    X/Y Measurement Suite for .Net
    For starters a DirectX (Direct3D-Panel) A suite to display simple x/y/measurements, which has to be fast, because those analogue position encoders never "rest" at the same position and we want to see our table-position in realtime (mswin-realtime)
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    Ironhouse (sandbox) is XNA 3D Engine for multipurpose activity with network support and physics. Build for test various objects
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    A useless physics engine for useless game ;-)
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    A physics editor, for physics based games and applications. Physics engine-independant. Renderer independent. See http://www.physicseditor.com . Supports .3ds, .obj, and .mesh (Ogre SDK) file formats and Newton, ODE, and Nvidia PhysX physics engines.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 21
    Physics 2D is 2 Dimensional Rigid Body Physics Engine written entirely in C#. (Has Moved to Google Code! http://physics2d.googlecode.com )
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    ODE# is a C# port of the popular open source physics engine. The intent is to create a complete port and remove all native code.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23
    SAGE stands for Simple Asynchronous Game Engine and is an attempt to implement a multithreaded game engine in C#. For rendering/physics/sound/etc it uses(/will use) open source libraries (like OGRE, ODE, etc) through plugins.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 24
    An online 3D hand to hand combat game utilizing the Open Dynamics physics engine for full realism. Coupled with a custom move designer and an online ladder and ranking system, RagDoll Combat is the ultimate in head to head online fighting and competition
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 6 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • 2
  • Next
MongoDB Logo MongoDB