Search Results for "unity game source code" - Page 3

Showing 125 open source projects for "unity game source code"

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  • 1

    The 2DX Project

    Java 2D graphics/utility library

    The 2DX Project is an ongoing project aiming to provide powerful, versatile, and felxible tools for 2D graphics programming in Java. The 2DX-GL core library provides utilities for animation, geometry, basic physics, and more. The Snap2D game engine/library builds upon the 2DX-GL core library by adding features like 2D world management tools, a dedicated scripting language, and high level rendering via the user's choice of either OpenGL or Java2D (OpenGL recommended for high perormance rendering, of course). Check out the full features list on GitHub. Visit the project on GitHub for source code, a full overview of features, instructions, and documetnation. ...
    Downloads: 0 This Week
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  • 2
    Tux Junior - Jump N' Run Action
    Tux Junior is a Jump N' Run action adventure game featuring Tux the penguin. Our code is a fork based on 2007 SuperTux development snapshots.
    Downloads: 1 This Week
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  • 3
    bucks

    bucks

    multiplayer stockmarket game for OpenVMS

    YES! A new multiplayer game! For an ancient OS that these days never sees more than one person logged in at a time. Written In C. Deliberately using non-portable code. Sockets are for losers. VMS Mailboxes is where it's at. The current source code repository is SVN here on sourceforge. Because of the limited options for OpenVMS, I'm currently using jsvn (java) which works fine but requires some manual setup.
    Downloads: 0 This Week
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  • 4
    Shiny is a lightning fast, fully documented & by-far-easiest-to-use C/C++/Lua profiler with no extensive surgery. Results are smoothed & shown in run-time as a call-tree or sorted-by-time. Output also renderable as graphs in Ogre3D or your custom engine
    Downloads: 0 This Week
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  • 5

    yaht-C

    a "yahtzee-like" game in c

    yaht-C is a single player dice game in C, similar to the game "Yahtzee"(C) and is written in C. "Yahtzee" is copyright its respective owners. As of version 1.6, yaht-C is compatible with linux!! I made yaht-C with the idea in mind that each possible scoring selection should be unique. In "Yahtzee" (C) a full house could be used as a 3 of a kind, but in my version the two are distinctly different. You can expect a challenge from yaht-C. It will make you think, make you plan your...
    Downloads: 0 This Week
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  • 6
    microtransat
    A project to host code developed for the Microtransat challenge, a race between autonomous sailing robots. This project is intended for both supporting code such as tracking systems and robot control systems or parts of robot control systems.
    Downloads: 0 This Week
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  • 7
    Doom 64 EX is a faithful recreation of the original game using the Doom source code as the base with the benefit from newer control methods like mouse look, high resolutions and color depth.
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    Downloads: 98 This Week
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  • 8

    Chain Reaction game in c graphics

    Chain Reaction is a simple two player game.

    ...As soon as a player loses all their orbs they are out of the game.It is not available in C. This source code is useful for students to learn C graphics. Students may refer this as ideal C graphics game. This game provides basic graphics functionality such as mouse handling, and different c graphics function such as line, setcolor, setfillstyle, floodfill intx86 etc.
    Downloads: 0 This Week
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  • 9
    (note: source code has moved to github: https://github.com/frank-zago/xgalaga-sdl) XGalaga-SDL is a port of the popular X11 game XGalaga, a clone of Galaga, using the SDL (Simple DirectMedia Layer) library. XGalaga was originally written by Joe Rumsey.
    Downloads: 1 This Week
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  • 10
    DSI

    DSI

    Invading aliens type game using SDL

    Simple invading aliens game in C started in 2001, SDL requiring mixer and image libs. You must stop those aliens from landing on you! Bunkers added 2014, <space> Fire <right arrow> Move right <left arrow> Move left <escape> Quit. Joystick support is standard. Left, right and the fire button.
    Downloads: 0 This Week
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  • 11
    Yoshi's Egg - Game Engine

    Yoshi's Egg - Game Engine

    A Simple Game Engine

    A Simple Top Down Game Engine for Linux and Windows obs: in development pre-alpha stage, not fully playable
    Downloads: 0 This Week
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  • 12
    glxCore

    glxCore

    Tactical, turn-based game engine, that uses OpenGL and WinAPI

    Tactical, turn-based game engine, that uses OpenGL and WinAPI specific. In the initial phase of development will focus on the general game logic, in an elegant pack of std. C++. This project in principle, can be described as academic. Feel free to to review the code, any remarks and comments.
    Downloads: 0 This Week
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  • 13
    XCTruck3D _Truck

    XCTruck3D _Truck

    realistic truck simulator with 3D graphics done from zero

    A truck/car simulator,with realistic physics and oldstyle graphics: it displays pixels through the SDL graphics routines, or the X11 if using that version (has some issues:so use the SDL ver).While the 3D graphics is done by the program itself without external libraries.The environment is a hilly terrain:total freedom to drive around.A remake of the classic "Terep 2". Written in the C programming language: although the code is 30 pages long, it's simple. Trailer can be detouched pressming...
    Downloads: 1 This Week
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  • 14
    Deep Space Pirates
    A space combat simulator game/learning project. All the info in our wiki: https://sourceforge.net/apps/mediawiki/dspirates/index.php?title=Main_Page Our code at: https://deepspacepirates.codeplex.com/SourceControl/latest
    Downloads: 0 This Week
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  • 15
    Game Editor
    Game Editor is the game design software that gives you the power to create the games of your dreams, and gives you the chance to get the source code of the game creator and develop 2D games for personal computers as well as mobile devices like iPhone
    Downloads: 20 This Week
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  • 16
    Tiny BASIC for Character Screen
    BASIC interpreter for the standard (SUS) character screen handling library, which fully corresponds to the Tiny BASIC standard. The code is thread-safe and can be embedded into other code. Can be used as a game or a minimalist challenge.
    Downloads: 1 This Week
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  • 17

    Bolder Dash

    A cross-platform «Boulder Dash»-like game in Oberon/Component Pascal

    A goal of this project is not only produce a small funny game. It demonstates the power of Oberon technologies, shows how a game can be written to be launched under such different platforms. Portability is a strong feature of Oberons, and I use it, - Dash has portable game code (common for defferent platforms, written in Oberon-1) and non-portable layers to a hardware platform. Dash shows the portability and cross-platform in widely look, more than mainstream solutions can propose us....
    Downloads: 0 This Week
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  • 18
    Nesoid

    Nesoid

    NES emulator for Android phones

    This project is based on sources, published by original Nesoid developer, who in turn used code of GPFCE, forked from FCEUltra, currently incarnation of which is known as FCEUX. Help and suggestions are welcome. This project has been abandoned in favor of the RetroArch, another awesome free software emulator (which has much better NES support and is more actively developed): http://www.libretro.com/.
    Downloads: 18 This Week
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  • 19
    Quake III Arena

    Quake III Arena

    Quake III Arena GPL Source Release

    Quake-III-Arena is the legendary first-person shooter originally released in 1999, and this repository holds its GPL-licensed source code release. By making the engine code fully open under GPL-2.0 (with licensing details regarding some bundled libraries like zlib), it allows the community to build, port, and maintain the engine, ensuring that the game remains playable even decades later. The release includes all major game subsystems: rendering, physics, network code, game logic, and tools (map compilation, asset packing, etc.), enabling full builds on Windows, Linux, macOS — assuming you provide the original game assets. ...
    Downloads: 76 This Week
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  • 20
    Striker2D

    Striker2D

    This game is a 2d arcade game. You can move, jump, kill monster.

    This game is a 2d arcade game. You can move, jump, kill monster. So far game haven't got a textures and now monsters and player model are variegated square. In source code you can add enemies, change him size, speed, hp; change player speed size, damage; change bullets speed, damage and any values.
    Downloads: 0 This Week
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  • 21

    DjDoom

    Reference implementation for the Doom game engine.

    DjDoom is a reference implementation for the original Doom game engine. The purpose of this project is to build a playable Doom engine from the original Linux source code with minimal changes necessary to build and run in a Windows environment. This was created as a learning tool for me and I'm publishing this so it can be a learning tool for others. It is intended that this be a base for others to build and expand on.
    Downloads: 0 This Week
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  • 22

    Wesley's Game

    A game to help beginner programmers learn C(99).

    Wesley's Game is being developed to help beginner programmers learn C99. It is currently in a closed Alpha development stage. Upon reaching the Beta stage, the source code will be released under a custom semi-open source license.
    Downloads: 0 This Week
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  • 23
    ET: Legacy

    ET: Legacy

    A second breath of life for Wolfenstein: Enemy Territory

    ET: Legacy is based on the source code of the Wolfenstein: Enemy Territory which was released under the GPLv3 license. The main goal of this project is to fix bugs, remove old dependencies and make it playable on all major operating systems while still remaining compatible with the ET 2.60b version and as many of its mods as possible.
    Downloads: 0 This Week
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  • 24
    sCthangband is a variant of the roguelike game Angband closely based on the variant Cthangband. It contains a "spoiler" option menu, which gives the player access to much of the information which can be gained by looking at the source code.
    Downloads: 0 This Week
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  • 25

    SANKit

    Read and write PGN format and test moves for legality.

    SAN Kit was made public in 1993 by Stephen Edwards, the inventor of PGN Chess notation. The original code is in C, and with few comments quite cryptic. In addition, the original author's style was quite quixotic, making it even more difficult to read. This code is now reformatted to modern standards, adds support for NAG codes and comments, and has a "non-CLI" mode for inclusion in chess playing programs. The code has gone through extensive analysis using the llvm/clang compiler and...
    Downloads: 0 This Week
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