Showing 125 open source projects for "rendering engine"

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    Skillfully - The future of skills based hiring

    Realistic Workplace Simulations that Show Applicant Skills in Action

    Skillfully transforms hiring through AI-powered skill simulations that show you how candidates actually perform before you hire them. Our platform helps companies cut through AI-generated resumes and rehearsed interviews by validating real capabilities in action. Through dynamic job specific simulations and skill-based assessments, companies like Bloomberg and McKinsey have cut screening time by 50% while dramatically improving hire quality.
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  • Turn traffic into pipeline and prospects into customers Icon
    Turn traffic into pipeline and prospects into customers

    For account executives and sales engineers looking for a solution to manage their insights and sales data

    Docket is an AI-powered sales enablement platform designed to unify go-to-market (GTM) data through its proprietary Sales Knowledge Lake™ and activate it with intelligent AI agents. The platform helps marketing teams increase pipeline generation by 15% by engaging website visitors in human-like conversations and qualifying leads. For sales teams, Docket improves seller efficiency by 33% by providing instant product knowledge, retrieving collateral, and creating personalized documents. Built for GTM teams, Docket integrates with over 100 tools across the revenue tech stack and offers enterprise-grade security with SOC 2 Type II, GDPR, and ISO 27001 compliance. Customers report improved win rates, shorter sales cycles, and dramatically reduced response times. Docket’s scalable, accurate, and fast AI agents deliver reliable answers with confidence scores, empowering teams to close deals faster.
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  • 1
    Permafrost Engine

    Permafrost Engine

    An OpenGL RTS game engine written in C

    Permafrost Engine is an OpenGL 3.3 real-time strategy (RTS) game engine written in C, designed to capture the feel of classic RTS titles while incorporating modern rendering and AI techniques. It uses a programmable pipeline with features like skeletal animation with GPU skinning, Phong lighting, bump mapping, terrain texture splatting, water rendering with reflection and refraction, and skyboxes.
    Downloads: 2 This Week
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  • 2
    Xash3D FWGS Engine

    Xash3D FWGS Engine

    Xash3D FWGS engine

    Xash3D FWGS is an open-source fork and extension of the original GoldSrc-based engine (from the classic era of first-person shooters), aimed at providing compatibility with the original engine (e.g. games built on it) while extending and modernizing its capabilities. The engine supports multiple rendering backends (OpenGL, GLES, software fallback), modern platforms (desktop OSes, mobile, etc.), and updated features such as better multiplayer, voice chat, IPv6 support, improved virtual filesystem, and support for modern asset formats. ...
    Downloads: 122 This Week
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  • 3
    SwiftShader

    SwiftShader

    SwiftShader is a high-performance CPU-based implementation

    SwiftShader is Google’s high-performance CPU-based implementation of the Vulkan 1.3 graphics API, designed to provide a hardware-independent rendering solution for 3D graphics. Unlike traditional GPU drivers, SwiftShader executes graphics commands entirely on the CPU, making it ideal for environments where dedicated graphics hardware is unavailable or unsuitable. It acts as a drop-in replacement for Vulkan drivers, allowing existing applications to run seamlessly by redirecting API calls through its software-based rendering engine. ...
    Downloads: 161 This Week
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  • 4
    CGL

    CGL

    CGL (C Game Library) is a multipurpose library

    cgl is a compact, header-only C graphics library for 2D drawing operations using software rendering. Designed for simplicity and portability, cgl allows rendering of primitives such as lines, circles, triangles, and text to an in-memory framebuffer, which can then be displayed with any platform-dependent backend. It’s ideal for building custom engines, retro-style games, GUIs, or educational demos where GPU acceleration is not required. Its small footprint and lack of external dependencies...
    Downloads: 1 This Week
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  • Rezku Point of Sale Icon
    Rezku Point of Sale

    Designed for Real-World Restaurant Operations

    Rezku is an all-inclusive ordering platform and management solution for all types of restaurant and bar concepts. You can now get a fully custom branded downloadable smartphone ordering app for your restaurant exclusively from Rezku.
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  • 5
    Quake3e

    Quake3e

    Improved Quake III Arena engine

    Quake3e is a modernized fork of id Software’s Quake III Arena engine, tailored for mod developers and competitive players. It includes numerous technical improvements while preserving the core gameplay and mod compatibility of the original. Focused on performance, security, and extended modding capabilities, it has become a popular base for competitive tournaments and engine forks. With its updated rendering path and support for high refresh rates, Quake3e offers a slick and responsive gameplay experience for old-school FPS fans.
    Downloads: 14 This Week
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  • 6
    SDL

    SDL

    Simple DirectMedia Layer

    ...SDL is written in C but is compatible with C++ and has bindings for multiple other programming languages, making it highly flexible for different development environments. The library is not a game engine itself, but rather a hardware abstraction layer that enables developers to build engines or applications on top of it with full control over performance and rendering. It supports modern graphics APIs such as OpenGL, Vulkan, Direct3D, and Metal.
    Downloads: 16 This Week
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  • 7
    Torque2D

    Torque2D

    A completely free, open-source, 2D game engine

    Torque2D is a free and open-source game engine focused on 2D development, built on proven Torque technology and provided under the MIT license. It delivers a flexible and high-performance C++ framework that supports cross-platform development for Windows, macOS, Linux, iOS, Android, and the web from a single codebase, allowing developers to target a broad range of devices with minimal changes. The engine includes essential components such as a batched OpenGL renderer, Box2D physics...
    Downloads: 0 This Week
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  • 8
    LÖVR

    LÖVR

    Lua Virtual Reality engine

    ...Supports Vive/Index, Oculus Rift/Quest, Pico, Windows MR, and has a VR simulator. Simple VR scenes can be created in just a few lines of Lua. Writen in C99 and scripted with LuaJIT, includes optimized single-pass stereo rendering. Out of the box you get fast stereo rendering, VR controllers, hand tracking, haptics, spatial audio, 3D physics, PBR materials, SDF fonts, multiplayer, and more. The entire engine is 1MB and runs on LuaJIT, the fastest JIT compiler round these parts. Projects are just folders with scripts and assets in them, organized however you want.
    Downloads: 2 This Week
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  • 9
    Dear ImGui

    Dear ImGui

    Bloat-free Graphical User interface for C++ with minimal dependencies

    Dear ImGui is a bloat-free graphical user interface library for C++. It outputs optimized vertex buffers that you can render anytime in your 3D-pipeline enabled application. It is fast, portable, renderer agnostic and self-contained (no external dependencies). Dear ImGui is designed to enable fast iterations and to empower programmers to create content creation tools and visualization / debug tools (as opposed to UI for the average end-user). It favors simplicity and productivity toward this...
    Downloads: 37 This Week
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  • Field Service+ for MS Dynamics 365 & Salesforce Icon
    Field Service+ for MS Dynamics 365 & Salesforce

    Empower your field service with mobility and reliability

    Resco’s mobile solution streamlines your field service operations with offline work, fast data sync, and powerful tools for frontline workers, all natively integrated into Dynamics 365 and Salesforce.
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  • 10
    Arcan

    Arcan

    Powerful development framework for creating virtually anything

    Arcan is a powerful development framework for creating virtually anything from user interfaces for specialized embedded applications all the way to full-blown standalone desktop environments. At its heart lies a robust and portable multimedia engine, with a well-tested and well-documented Lua scripting interface. The development emphasizes security, debuggability and performance, guided by a principle of least surprise in terms of API design. For the main engine there has been quite some refactoring to reduce input latency; better accommodate variable-refresh rate display; prepare for asymmetric uncooperative multi-GPU and GPU handover; explicit synchronization and runtime transitions back and forth between low (16-bit) to standard (32-bit) to high-definition rendering (10-bit + fp16/fp32).
    Downloads: 0 This Week
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  • 11
    The GEM 3D engine is a portable, free, open source, easy to use, software development kit which allows you to build high performance 3D graphics applications such as games.
    Downloads: 0 This Week
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  • 12
    simple3d

    simple3d

    realistic driving simulation + functions for 2D/3D graphics

    Sour*eforge.net has become inaccesible to me because of Cl*udflare. The latest versions of the programs will be on my site: https://matei.one/. Simcar - driving (not racing) simulation, with stunts and realistic physics since version 5.0.0. GNU/Linux and Wind0w$ executables are available. SDL_grf - functions for 2D/3D graphics (including text), sound and input + a few programs for viewing 3D models, viewing ZX Spectrum *.scr files, simulating the Solar System etc. Simple3d - old program for...
    Downloads: 4 This Week
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  • 13
    skunks

    skunks

    3D driving simulation based on Open Dynamics Engine

    Sour*eforge.net has become inaccesible to me because of Cl*udflare. The latest version of skunks is on my site: https://matei.one/. 3D realistic driving (not racing) simulation with software rendering, based on Open Dynamics Engine (which is included in all *.tar.gz files so it doesn't have to be downloaded separately). 10 cars (all electric) and 16 tracks are available in version 5.1.0. Cars and tracks can be easily created and modified. Only SDL 1.2 or SDL 2 required besides standard C library. GNU/Linux and Wind0ws executables are available. ...
    Downloads: 2 This Week
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  • 14
    QuakeIIxp is a multi-platform (windows, linux and freeBSD (experemental)) graphics port of the game Quake II developed by Id Software. Completely updated rendering takes full advantage of the latest graphics cards to get the perfect picture, preserving the original style of the game.
    Downloads: 11 This Week
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  • 15
    Jet3D is a robust 3D graphics engine built for high performance real-time rendering. Jet3D offers realtime editing, advanced lighting features, 3D modeling support, seamless soft-skin polygonal characters and many other innovations.
    Downloads: 2 This Week
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  • 16
    OpenArena is a 3d game creation engine. It is a rendering system that can be used for more than just games but it is targeted at games. The basic use being create some game media textures models maps and config files for physics and rules.
    Downloads: 6 This Week
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  • 17
    MuJoCo-py

    MuJoCo-py

    mujoco-py allows using MuJoCo from Python 3

    mujoco-py is a Python wrapper for MuJoCo, a high-performance physics engine widely used in robotics, reinforcement learning, and AI research. It allows developers and researchers to run detailed rigid body simulations with contacts directly from Python, making MuJoCo easier to integrate into machine learning workflows. The library is compatible with MuJoCo version 2.1 and supports Linux and macOS, while Windows support has been deprecated.
    Downloads: 1 This Week
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  • 18
    Urho3D

    Urho3D

    Cross-platform 2D and 3D game engine

    !!! The project repositories have been migrated to https://github.com/urho3d/Urho3D !!!
    Downloads: 16 This Week
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  • 19

    Wheefun Ingeniously Retro Engine

    Low-Level Game Engine for Retro Platforms

    ...Of course, modern operating environments such as Windows NT and GNU/Linux are also planned. WFIRE is meant to reduce the effort of writing your own game engine by providing a common framework for functions such as rendering, sound output, and display management.
    Downloads: 0 This Week
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  • 20
    GUIDOLib
    The GUIDOLib provides a powerful engine for the graphic rendering of music scores, based on the Guido Music Notation format. It supports Linux, Mac OS X, Windows, Android and iOS operating systems. A Java JNI interface is available as well as a Javascript version of the library. A Web API has also been designed, allowing to deploy the engine as a Web service.
    Downloads: 0 This Week
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  • 21
    Hipe: Hypertext Pipe

    Hipe: Hypertext Pipe

    Display server for Linux based on Webkit and HTML layout capabilities.

    ...Annoyances like page refreshes are done away with. Why use HTML? Because it's ubiquitous. Everyone is using it and everyone already knows how to use it. Why use a browser engine for an OS-level display layer? Because content rendering and layout is *hard*. Decades of development have seen web browser engines become very capable indeed. Meanwhile, native OS display capabilities have lagged behind. Time to fix that.
    Downloads: 0 This Week
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  • 22
    Enemy Territory: Legacy

    Enemy Territory: Legacy

    Based on the raedwulf-et project

    etlegacy-deprecated is the archived version of ET: Legacy, a community-driven project that maintains and modernizes Wolfenstein: Enemy Territory, the classic team-based WWII multiplayer shooter. This legacy repository contains older iterations of the codebase, which aimed to preserve the original gameplay while improving security, portability, and performance on modern systems. Though deprecated in favor of the active repository, it offers insight into early modernization efforts and is...
    Downloads: 0 This Week
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  • 23
    Simultra

    Simultra

    Multiagent simulator of road traffic in Qt/C++ and OpenStreetMap.

    Simultra is an open-source, hybrid road traffic simulator designed to handle large roadmaps in real-time. It combines microscopic and mesoscopic simulations into one multiagent hybrid simulator. The large-scale maps are modelled mesoscopically in real-time, and the complex traffic interactions benefit from detailed agent-based microscopic simulations. To resolve the concurrency issues within the maps representation and the meso-micro transitions, Simultra combines an event-based mesoscopic...
    Downloads: 0 This Week
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  • 24
    mini3d

    mini3d

    3D Software Renderer in 700 Lines

    ...Use the depth buffer to judge the image before and after. Perspective Texture Mapping and Perspective Color Fill. Accurate polygon edge coverage calculation. The rendering engine has only 700 lines, the modules are clear, and the backbone is prominent. Detailed comments, detailed comments on the main code.
    Downloads: 0 This Week
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  • 25
    Yeti3D PRO - Portable 3D Engine
    This is the last know development of Yeti3D before the project was shelved. It was a nice engine in its time, and might have code in it still worth something to someone. Its a portable 3D game engine with fast software rendering.
    Downloads: 3 This Week
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