Search Results for "2d unity source code game mobie"

31 projects for "2d unity source code game mobie" with 1 filter applied:

  • Secure User Management, Made Simple | Frontegg Icon
    Secure User Management, Made Simple | Frontegg

    Get 7,500 MAUs, 50 tenants, and 5 SSOs free – integrated into your app with just a few lines of code.

    Frontegg powers modern businesses with a user management platform that’s fast to deploy and built to scale. Embed SSO, multi-tenancy, and a customer-facing admin portal using robust SDKs and APIs – no complex setup required. Designed for the Product-Led Growth era, it simplifies setup, secures your users, and frees your team to innovate. From startups to enterprises, Frontegg delivers enterprise-grade tools at zero cost to start. Kick off today.
    Start for Free
  • Eurekos LMS - Build a Smarter Customer Icon
    Eurekos LMS - Build a Smarter Customer

    The Eurekos customer training LMS makes it easy to deliver product training that retains more customers and transforms partners into advocates.

    Eurekos is a purpose-built LMS that engages customers throughout the entire learning journey from pre-sales, to onboarding, and everything after.
    Learn More
  • 1
    MCP for Unity

    MCP for Unity

    AI bridge enabling assistants to control and automate Unity Editor

    Unity MCP is an open source integration that connects AI assistants with the Unity Editor through the Model Context Protocol (MCP). It acts as a bridge that allows language models and AI coding tools to interact directly with a Unity development environment using structured commands and tools. By linking an AI assistant to a running Unity project, the system enables automated operations such as managing project assets, modifying scenes, editing scripts, and performing other development tasks...
    Downloads: 4 This Week
    Last Update:
    See Project
  • 2
    Phaser Editor 2D

    Phaser Editor 2D

    A web-based IDE for HTML5 game development. Powered by Phaser

    Phaser Editor 2D v3 is a lightweight, multi-platform IDE for HTML5 game development using the Phaser framework. It combines visual tools and code editing capabilities, helping developers design scenes, UI, and game logic in an efficient and organized workflow.
    Downloads: 19 This Week
    Last Update:
    See Project
  • 3
    ursina

    ursina

    A game engine powered by python and panda3d

    ursina is an easy-to-use, open source game engine and framework for Python that is built on top of Panda3D, aiming to make game development approachable while still being powerful enough for real projects. It lets you create both 2D and 3D games, applications, and visualizations by writing concise Python scripts instead of dealing with a lot of low-level boilerplate.
    Downloads: 32 This Week
    Last Update:
    See Project
  • 4
    Pymunk

    Pymunk

    Pymunk is a easy-to-use pythonic 2d physics library

    Pymunk is an easy-to-use Pythonic 2D physics library that can be used whenever you need 2D rigid body physics from Python. Perfect when you need 2D physics in your game, demo or simulation! It is built on top of the very capable 2D physics library Chipmunk2D. The first version was released in 2007 and Pymunk is still actively developed and maintained today, more than 15 years of active development. Pymunk has been used with success in many projects, big and small. For example: 3 Pyweek game...
    Downloads: 2 This Week
    Last Update:
    See Project
  • Empower Your Workforce and Digitize Your Shop Floor Icon
    Empower Your Workforce and Digitize Your Shop Floor

    Benefits to Manufacturers

    Easily connect to most tools and equipment on the shop floor, enabling efficient data collection and boosting productivity with vital insights. Turn information into action to generate new ideas and better processes.
    Learn More
  • 5
    Effekseer

    Effekseer

    This software is a particle effect editing tool

    Effekseer is an open-source tool designed for creating stunning visual effects for games and multimedia applications. It allows artists and developers to design complex particle effects through an intuitive graphical user interface, supporting various features like particles, beams, and distortion effects. Effekseer supports multiple platforms and integrates seamlessly with popular game engines, enabling the creation of rich visual experiences without extensive programming knowledge.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 6
    Planck.js

    Planck.js

    2D JavaScript Physics Engine

    Planck.js is a JavaScript rewrite/port of the physics engine Box2D, designed to provide 2D rigid-body physics simulation usable directly in web contexts or any JavaScript environment. By offering collision detection, rigid-body dynamics, joints, and simulation capabilities, Planck.js makes it possible for developers to build physically realistic 2D games, simulations, or visualizations in browsers or Node.js without relying on native code. Its API mirrors Box2D’s concepts — bodies, fixtures,...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    Gideros

    Gideros

    Gideros Release version

    ...You can easily extend the core with plugins. Import your existing (C, C++, Java or Obj-C) code, bind to Lua, and interpret them directly. Dozens of open-source plugins are already developed and ready to use: ads, in-app purchases, physics for 2d or 3d, Steam integration, and many more.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    Mach Engine

    Mach Engine

    Zig game engine & graphics toolkit

    Mach is a game engine and graphics toolkit written in Zig, built with the goal of enabling high-performance, truly cross-platform 2D, 3D, GUI, and visualization applications. The project aims to deliver a modular, robust foundation where graphics, input, windowing, and rendering are unified under a modern, low-level but ergonomic API. Because Mach is written in Zig (with some shader code / WGSL), it leverages Zig’s performance and modern systems-level features while offering safe-ish...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 9
    Clay

    Clay

    High performance UI layout library in C

    Clay (short for “C Layout”) is a high-performance 2D UI layout library in C, offering a declarative, Flexbox-like layout model with microsecond performance. It features a single-header design, zero dependencies, and support for WebAssembly, making it lightweight yet powerful for responsive UI rendering. The Clay macro by default accepts an ID as its first argument, which is usually provided by the CLAY_ID() convenience macro. Elements can also be created with auto-generated IDs, by using the...
    Downloads: 0 This Week
    Last Update:
    See Project
  • The top-rated AI recruiting platform for faster, smarter hiring. Icon
    The top-rated AI recruiting platform for faster, smarter hiring.

    Humanly is an AI recruiting platform that automates candidate conversations, screening, and scheduling.

    Humanly is an AI-first recruiting platform that helps talent teams hire in days, not months—without adding headcount. Our intuitive CRM pairs with powerful agentic AI to engage and screen every candidate instantly, surfacing top talent fast. Built on insights from over 4 million candidate interactions, Humanly delivers speed, structure, and consistency at scale—engaging 100% of interested candidates and driving pipeline growth through targeted outreach and smart re-engagement. We integrate seamlessly with all major ATSs to reduce manual work, improve data flow, and enhance recruiter efficiency and candidate experience. Independent audits ensure our AI remains fair and bias-free, so you can hire confidently.
    Learn More
  • 10
    Castle Game Engine

    Castle Game Engine

    Game engine supporting many 3D/2D formats and graphic effects

    This project has moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures...
    Downloads: 11 This Week
    Last Update:
    See Project
  • 11
    Orx: Portable Game Engine

    Orx: Portable Game Engine

    Orx: Portable Game Engine

    Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.
    Downloads: 5 This Week
    Last Update:
    See Project
  • 12
    nunuStudio

    nunuStudio

    Web powered cross-platform 3D, WebXR game engine

    nunuStudio is an open-source editor + game development environment — a “studio” rather than just a library — designed to let developers create interactive 2D and 3D content through a user-friendly interface. It provides visual tools for scene editing, asset management, materials, and possibly scripting, aiming to reduce the friction of hand-coding every aspect from scratch. As an accessible entrypoint to game or interactive content creation, nunuStudio is well-suited for artists, designers,...
    Downloads: 2 This Week
    Last Update:
    See Project
  • 13
    Red Rogue

    Red Rogue

    Flex roguelike

    Red Rogue is a side-scrolling roguelike game developed around Flash / ActionScript by st33d. It mixes platforming and roguelike mechanics: players explore, collect loot, fight, jump, etc., in a 2D side-scroll environment, with permadeath or roguelike style progression. The game has been discontinued at some point, with known technical limitations (such as running out of save space in Flash builds) and is now open source.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14

    geeny

    scriptable game engine with built-in support for 2D graphics and sound

    Geeny is a scriptable game engine with built-in support for 2D graphics and sound. The scripting language is object oriented, high performance is attainable by using vector and array operations. Win32 C++, full portability planned in the future.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 15
    Scrolling Game Development Kit 2
    All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
    Leader badge
    Downloads: 2 This Week
    Last Update:
    See Project
  • 16
    Dust Racing 2D

    Dust Racing 2D

    A traditional top-down OpenGL car racing game

    Dust Racing 2D (Dustrac) is a tile-based, cross-platform 2D racing game written in Qt (C++). Play against challenging computer cars or use the split-screen mode to play against your friend. A level editor for easy level creation is included. Dust Racing 2D is inspired by Super Cars and Slicks’n Slide. The newest releases and source code here: https://github.com/juzzlin/DustRacing2D/releases
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17

    The Mind Module

    Gives agents personality, moods, emotions and emotional attachments.

    The Mind Module (MM) is a spreading activation network (SAN) that can be used as part of an avatar, non-player character (NPC), or agent architecture for providing dynamic and fine-grained states of mind. The MM models a character's personality as a collection of traits, maintains dynamic emotional state as a function of interactions with objects in the environment, and summarises an avatar's current emotional state in terms of `mood'. In the folder MMUnity (see Files) you will find an...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    G2

    G2

    A generic 2D engine for any kind of game

    This game engine uses the power of C++, OpenGL, and OpenAL to provide highly-portable, object-oriented code for programming a video game. Rather than tailoring to a specific type of game, the engine focuses on the fundamental components. It covers audio, graphics, controls, and data flow. With G2, developers have everything they need to create a 2D game without the need of expensive SDKs.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19

    Insurrection

    Science Fiction, heavy assault, disestablishment of power.

    Insurrection is a science fiction game, using your spaceship you must directly confront navies, invade using dropships, subvert colonies, and create chaos where possible. All of this being in order to bring about the dissolution of an opposing power. Gameplay consists of a top-down perspective of your ship in 2D, with the original Dungeon Master gameplay system for boarding vessels with a party of assault droids. You may customize the droids and ship, plus research weapons and new...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    Diggo

    Diggo

    Diggo a 2D version of minecraft made with Pygame!

    New Diggo version is coming soon! Diggo (originally pytcraft) is a 2D version of minecraft to teach kids how to code with Python and have fun! Soon to have a Diggo API! Comes with Pylaunch API!
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21
    Flixel Power Tools

    Flixel Power Tools

    The Flixel Power Tools are a set of plug-ins for Flixel 2.5+

    Flixel Power Tools is a plug-in suite for the Flixel engine (version 2.5+) that adds many auxiliary utilities, effects, and helper components to aid in developing 2D games with AS3. It includes visual effects, control utilities, math/utility extensions, UI enhancements, and more. It’s designed to be dropped into a Flixel project to give you extra tools beyond the core engine. The Flixel Power Tools come with a comprehensive Test Suite. Use it to visually see the tools in action, and then...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    Hungry Hero

    Hungry Hero

    Hungry Hero is an open source Flash game built on Starling Framework.

    Hungry Hero is an open source Flash game developed with the Starling Framework, designed as an educational example for developers interested in Stage3D and GPU-accelerated game development. The game demonstrates how to leverage Starling’s features to create smooth, hardware-accelerated 2D experiences while maintaining cross-device compatibility through Adobe AIR and Flash.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 23
    StarlingPunk

    StarlingPunk

    StarlingPunk is a framework built on top the Starling library

    StarlingPunk is a game framework built on top of the Starling GPU-accelerated 2D library (AS3 / Flash / AIR). It is inspired by FlashPunk: it gives structure (entities, worlds), collision detection systems, tile maps, etc., and is intended to help developers organize 2D game code more cleanly while benefiting from Starling’s performance. It has features for quick prototyping and reusing code between projects. Organizing game objects into Worlds, Entities, with type-based grouping etc. Manage...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 24
    Save The Rock!
    Save The Rock! is a 2D platformer bundled with a user-friendly in-game level editor
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • 2
  • Next
MongoDB Logo MongoDB