Showing 2 open source projects for "rendering engine"

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    Filament

    Filament

    Real-time physically based rendering engine for Android, iOS, and more

    Filament is a real-time physically-based renderer written in C++. It is mobile-first, but also multi-platform. We are very conscientious about keeping Filament small, fast to load, and focused on rendering. For example, Filament does not compile materials at run time. Instead, we provide a command line tool (matc) that does this offline. Filament is a physically based rendering (PBR) engine for Android. The goal of Filament is to offer a set of tools and APIs for Android developers that will enable them to create high quality 2D and 3D rendering with ease. ...
    Downloads: 6 This Week
    Last Update:
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  • 2
    node-imagemagick

    node-imagemagick

    Imagemagick module for NodeJS

    ...Instead of reimplementing image algorithms in JavaScript, it shells out to the underlying ImageMagick binaries, enabling resizing, cropping, format conversion, compositing, and other transformations with the same proven engine used by many backend systems. The library exposes a straightforward programmatic API so you can build pipelines for image uploads, automated thumbnails, dynamic graphics generation, or server-side rendering of visuals without having to write complex shell scripts manually. Because ImageMagick itself supports hundreds of image formats and a very broad set of operations, this module essentially brings that universality into your Node.js stack with minimal wrapper overhead.
    Downloads: 0 This Week
    Last Update:
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