OneTimePIM is a comprehensive Product Information Management System designed to streamline the import and distribution of product data.
A single source of truth for all of your product information with easy ways to distribute that data to wherever it needs to go, including the most powerful e-commerce connectors in the industry.
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Point of Sale. Powerful and Simple.
For retail store owners and multi-location retail operations needing a tool to manage sales, inventory, staff and channels in one place
Vibe Retail is an all-in-one retail point-of-sale and operations platform built for single-store and multi-location retailers seeking to unify inventory, sales, staff and customer data from one mobile-friendly interface. The system lets you track inventory across locations and warehouses, handle item variations (size, color, material), manage purchase orders and supplier deliveries, print custom barcodes, and transfer stock between stores in real time. On the sales side, Vibe supports multiple payment types (cards, cash, checks, gift cards, EBT), layaway workflows, serial number tracking, delivery management, loyalty programs and branded receipts. Retailers can integrate with online platforms (such as Shopify and WooCommerce), sync in-store and online sales, access 40+ real-time reports on sales, inventory and performance, set up promotions and discounts, and print receipts from mobile devices.
We extend the Eclipse IDE with tools for development in Haskell, a functional programming language, providing support for a wide range of tools (compilers, interpreters, doc tools etc.) in a coherent, convenient and configurable environment.
JSnapshot is an advanced java exception logging, monitoring and analysis tool. It traces thrown exceptions in real-time and logs a snapshot of call stack, variables and objects for every thrown exception. Fully integrated with Eclipse IDE.
Lune is an explorator of Lucene index. It can be incoporated in the Eclipse IDE as a plugin, or run as a standalone RCP application. It can query an index and explore the Lucene segments on a local or remote index.
ObjectScript is a general purpose object-oriented programming language. It is designed to be simple to learn, easy to use, yet still powerful, combining the convenience of an interactive interpreter with many of the features of Java
Planfix: Manage Projects, Team's Tasks and Business Processes
All-in-One Enterprise-Level Software is Now Available for SMB
Planfix is like a souped-up business process management system for folks who really know their stuff. It's built to help you dive deeper and gives you more options than your run-of-the-mill project and task management systems. Best part? Even small businesses and non-profits can get in on the action.
LOLCode IDE plugin for Eclipse. LOLCode is a new humorous language designed to teach those new to programming, and to be enjoyed by the rest of us. This plugin does syntax highlighting, code folding, debugging and content assistance.
An open plugin providing a full Python Debugging graphical interface and shell for either JEDIT editor or NETBEANS ide. Python\'s debugger backend is implemented as a networking debugger inheriting the standard dbd.py python debugging kernel ,frontend
Ensure operational efficiency at any scale with 24/7 autonomous IT support.
IT Autopilot takes the pressure off your team by handling first-tier support across the channels your end users already live in — email, chat, Slack, Teams, and your Customer Portal. It doesn’t just respond to end-user queries, issues, and crises — it solves them.
JavaCET is an API wrote in Java that allows to analyze Java source code and libraries, and control its execution and its trace in an integrated and comprehensible object-oriented way. It allows backwards execution.
BeanClipse is a NetBeans plugin for Eclipse: NetBeans runs embedded within the Eclipse platform as a plugin offering the best of both worlds to Java developers.
May be just a joke ;-) ....
Check also it's twin at : http://sf.net/projects/netclipse
This community edition of the RPG Toolkit provides an unofficial advancement of the software; the initial goal is to rewrite the editor, followed in the future by a rewrite of the game engine. We aim to build on work done the community in developing