Showing 22 open source projects for "unity game source code"

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    Securing the Cloud Made Easy

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  • 1

    A3DGE

    Amateur 3D Game Engine

    The Amateur 3D Game Engine (A3DGE) is a simple game engine focused in simplicity. Written in Object Pascal using Allegro. The goal is to be an engine easy to learn and to understand. It is ideal for amateur and students. You can use it as it is or modify it.
    Downloads: 1 This Week
    Last Update:
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  • 2
    maXbox5

    maXbox5

    maXbox is a script tool engine, compiler and source lib all in one exe

    The Art of Coding: maXbox is a script tool engine, compiler and source lib all in one exe to design and code your scripts in a shellbook! It supports Pascal, Delphi (VCL), Python (P4D), PowerShell and Java Script (Edge WebView).
    Downloads: 20 This Week
    Last Update:
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  • 3
    Delphi : VRCalc++ OOSL (Script) and more

    Delphi : VRCalc++ OOSL (Script) and more

    Delphi : VRCalc++ OOSL & + (Paged List, TextEditor, VRAstroVision ...)

    Vincent Radio {Adrix.NT} Sources Library & Applications : Delphi C++ Java VRCalc++ C# VRCalc++ Object Oriented Scripting Language - Engine Source Pascal Code - Delphi Packages Build Prjs - VRCalc++ Scripted System Std RT Library - Guides & Docs (CHM, PDF, DOCX) - VCL & FMX (FireMonkey) Support - Script Test Code (Lang RTL VCL FMX) - Visual Stage Project : VCL & FMX Paged Lists & Iterators : Delphi C++ Java C# Multi-Dim Arrays & Direct Graph Classes : Delphi C++ Java VRCalc++...
    Downloads: 1 This Week
    Last Update:
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  • 4
    GLSpeed

    GLSpeed

    Remake and expansion pack of the DOS game "Speed Haste"

    GLSpeed is a remake and expansion pack of the DOS game "Speed Haste". It needs the main data file of the original DOS game (speedh.jcl), both registered and shareware versions are supported. Source code repository: https://github.com/jval1972/Speed
    Downloads: 3 This Week
    Last Update:
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  • Dragonfly | An In-Memory Data Store without Limits Icon
    Dragonfly | An In-Memory Data Store without Limits

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  • 5
    Mars3D

    Mars3D

    Source port of the game "Mars - The Ultimate Fighter"

    This is a source port of the DOS game 終極戰士 [Mars - The Ultimate Fighter] Source code repository: https://github.com/jval1972/Mars3D In order to run the game you must have the game data. The English translation of the game can be downloaded at: https://mars3d-game.wixsite.com/index
    Downloads: 10 This Week
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  • 6
    RAD

    RAD

    Engine remake of the game "Radix: Beyond the void"

    This is an engine remake of the 1995 game "Radix: Beyond the void". You will need data from original game to play it (RADIX,DAT). Source code repository: https://github.com/jval1972/Rad-X
    Downloads: 2 This Week
    Last Update:
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  • 7
    xGreed

    xGreed

    Source port of the game "In Pursuit of Greed"

    xGreed is a source port of the game "In Pursuit of Greed" that runs natively in Windows. You need the data files to play the game. Source code repository: https://github.com/jval1972/xGreed Original game hosted at http://www.redshadowsoftware.com/projects/greed
    Downloads: 1 This Week
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  • 8
    Dragon

    Dragon

    A game based on the DelphiDoom Engine

    The game is a 3rd person shooter. You are a Monk with "magical powers" and your goal is to go to the underground castle of the evil dragonknight and kill him to save the world! During your long search for the dragonknight you will be forced to fight with other enemies (knights, ghosts). Source code repository: https://github.com/jval1972/Dragon
    Downloads: 1 This Week
    Last Update:
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  • 9
    Terrain Generator

    Terrain Generator

    A tool for creating Terrains.

    Exports RAD (Radix game remake) maps in WAD format and Doom maps in UDMF format for advanced source ports. RAD engine: https://sourceforge.net/projects/rad-x/ Source code repository: https://github.com/jval1972/DD_TERRAIN
    Downloads: 5 This Week
    Last Update:
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  • 10
    DOOM TREE

    DOOM TREE

    A tool to generate Tree sprites and voxels for the Doom game

    DOOMTREE is tool that generates tree sprites and voxels for the Doom game. It is based on PTree https://sourceforge.net/projects/procedural-tree-generator/ Creates actor definitions out of the box for ZDoom & DelphiDoom family source ports. Source code repository: https://github.com/jval1972/DOOMTREE
    Downloads: 2 This Week
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  • 11
    DOOM ROCK

    DOOM ROCK

    A tool to generate Rock sprites, models and voxels for the Doom game

    DOOMROCK is an application that generates rock sprites, models and voxels for the Doom series games based on various input parameters. Creates actor definitions out of the box for ZDoom & DelphiDoom family source ports. Source code repository: https://github.com/jval1972/DOOMROCK
    Downloads: 3 This Week
    Last Update:
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  • 12
    Lord Of The Realms Remake

    Lord Of The Realms Remake

    A Project which shall result in a Remake of the classic game

    This is a Project that is an attempt to create a remake of the classic game Lord of The Realms. It is programmed by Peter Voise. Now Etap 10 Improved Bugfixv is released. There are now four verions to download. the higher the version the more advanced it becomes. ETAP7 includes only hand combat and movement. ETAP8 also includes missile and arrow actions. ETAP9 makes further combat possible, among others bridges can be laid on the rivers during battle. Now only the AI player remains to be...
    Downloads: 0 This Week
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  • 13
    I3DViewer

    I3DViewer

    Speed Haste Model Viewer (I3D models)

    This is a tool for viewing 3d models from the old DOS game Speed Haste. Loads models directly from SPEEDH.JCL data file of the game. Source code repository: https://github.com/jval1972/I3D_Viewer
    Downloads: 0 This Week
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  • 14
    DelphiQuake

    DelphiQuake

    Source port of Quake developed in Delphi

    DelphiQuake is the source code translation of the game Quake to the Delphi programming language. Source code repository: https://github.com/jval1972/DelphiQuake
    Downloads: 1 This Week
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  • 15
    HexWorld

    HexWorld

    HexWorld a hexagon map example with code

    Hello. Peter Voise the programmer here. This Is a school example of how to create a hexagon map. It also shows how to measure distances on this map and why the hexagon way and measurement of distances is so superior. It also shows that it is possible to place this grid on a simple coordinate system - x-y- axis. It is the first step - the creation of an interface that later might be used in a strategical game or whatever. Comes with Full Lazarus/Delphi Code. For Educational Purposes! Now...
    Downloads: 0 This Week
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  • 16
    DukeViewer

    DukeViewer

    Duke Nukem 3D Map Viewer

    DukeViewer is a Windows application that enables you to freely navigate inside maps of the game Duke Nukem 3D. Source code repository: https://github.com/jval1972/DukeViewer
    Downloads: 1 This Week
    Last Update:
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  • 17
    Columns

    Columns

    Columns is a portable puzzle game for Windows

    Columns is a portable puzzle game for Windows. Source code repository: https://github.com/jval1972/Columns
    Downloads: 0 This Week
    Last Update:
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  • 18
    Reversi

    Reversi

    Reversi is a portable Othello Clone for Windows.

    Reversi is a portable Othello Clone for Windows. Source code repository: https://github.com/jval1972/Reversi
    Downloads: 0 This Week
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  • 19

    sum gnu anti reversi 8x8 -windows

    Use delphi or lazarus to program Anti Reversi by min\max method

    Move to: 1:Delphi version to https://github.com/sum2012/sum-gnu-anti-Reversi-delphi-windows 2:lazarus version to https://github.com/sum2012/sum-gnu-anti-Reversi-lazarus-windows Sum GNU Anti Reversi 8x8 program is an anti Reversi of the classic game "Reversi". The player who has more pieces on the board when the game is finished, loses the game.The program use half score cut method to make it to think faster.I also program java reversi to display reversi in web site.Future will clean...
    Downloads: 0 This Week
    Last Update:
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  • 20

    AutoREALM

    Vector based drawing software designed for RPGs

    AutoREALM is a free role-playing game mapping program originally made by Andrew Gryc. This program is an excellent mapping program that can design castles, caves, cities, dungeons and more. New developers are more than welcome! Previously, development were using Delphi language. Some attempts to rewrite it in other languages were done, but currently (since January 2012) there is an attempt or rewrite using those technologies: _ C++11 _ wxWidgets 2.9 (will be 3.0 when it will be released) _ openGL _ pluma framework (a fixed version located on bitbucket) The design of the actual C++ code-base primarily targets clean source code and high modularity of source code, to allow easy reuse of the code and fast learning for people who might join the effort. ...
    Downloads: 36 This Week
    Last Update:
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  • 21
    This is a WinMine clone. The purposes of this project is to create an AI for this game. The source code is in Brazilian Portuguese. The source of AI is not complete, it come with the parcial code for AI without any comment on the source code.
    Downloads: 0 This Week
    Last Update:
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  • 22
    Discsweep- virtual file browser made with Delphi and GLScene libraries. Uses OpenGL. Designed as a simple FPS game. Capable of displaying jpegs, text files and playing mp3 files. Status-completed. Source code packed in archive. Home site: www.3dz.netfirm
    Downloads: 0 This Week
    Last Update:
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