Showing 23 open source projects for "java project with source code"

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  • 1
    MAME

    MAME

    MAME is a multi-purpose emulation framework

    ...The MAME project as a whole is distributed under the terms of the GNU General Public License, 2 (GPL-2.0), since it contains code made available under multiple GPL-compatible licenses.
    Downloads: 66 This Week
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  • 2
    Xenia

    Xenia

    Xbox 360 Emulator Research Project

    ...Because Xbox 360 games use custom hardware features and proprietary APIs, Xenia developers have progressively mapped and translated these into PC-friendly code while balancing performance and accuracy, and the project includes compatibility tracking so users can see what games work and how well. Although not all titles are supported and some still suffer graphical or audio issues, the emulator continues to evolve with community contributions and experimental support for Vulkan and Direct3D.
    Downloads: 42 This Week
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  • 3
    Play!

    Play!

    Play! - PlayStation2 Emulator

    ...Because the PS2’s architecture is complex and proprietary, Play! pursues compatibility incrementally, with many titles playable to varying degrees and an active compatibility tracker detailing individual game status. The project supports optimizations such as JIT code generation on compatible platforms to improve performance and offers a broad set of build targets so developers and users can experiment with different back ends and environments.
    Downloads: 8 This Week
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  • 4
    Cambridge Z88

    Cambridge Z88

    Software development for 4Mb portable, using Z80 CPU and AA batteries

    This project is for the portable computer "Cambridge Z88", produced by Sir Clive Sinclair (of ZX Spectrum fame). We continue to support software development (ROM, 3rd party apps on memory cards and desktop applications). We have moved to https://cambridgez88.jira.com/wiki (development, source code and documentation). However, we continue to publish files for download here.
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    Downloads: 6 This Week
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  • 5
    Denise

    Denise

    C64/Amiga emulator with shader and runAhead

    Denise is a cycle accurate and platform independant C64 / Amiga 500/1000 emulator. My motivation for this project is understanding how it works and write clean and easy readable code. RetroArch SLANG shaders are supported by Denise. Features already known from the C64 emulation, such as runAhead, savestates, drive sounds, PAL encoding, dynamic rate control, G-Sync/FreeSync, Warp, just in time polling are also available for the Amiga. Denise supports SuperCPU, Final Chesscard, REU,...
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    Downloads: 254 This Week
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  • 6
    pokegb

    pokegb

    A gameboy emulator that only plays Pokemon Blue, in ~50 lines of c++.

    pokegb is an extremely compact and specialized Game Boy emulator written in C++ that is intentionally designed to run only Pokémon Red and Blue, rather than providing general-purpose compatibility. The project is notable for its extreme minimalism, with an implementation of roughly a few dozen lines of code, making it closer to a proof of concept or code-golf experiment than a traditional emulator. It achieves functionality by tailoring the emulator specifically to the requirements and...
    Downloads: 0 This Week
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  • 7

    nestopiaue

    Nestopia UE

    This project is a fork of the original Nestopia source code, plus the Linux port. The purpose of the project is to enhance the original, and ensure it continues to work on modern operating systems.
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    Downloads: 221 This Week
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  • 8
    An open source NES Emulator for Windows and Unix that features solid emulation accuracy and state of the art tools for power users. FCEUX's source code is now hosted at https://github.com/TASVideos/fceux/ win32 autobuilds @ https://ci.appveyor.com/project/zeromus/fceux/build/artifacts
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    Downloads: 206 This Week
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  • 9

    Nuance

    An uneducated try to resurrect and modernize the Nuance NUON emulator

    Unfortunately the author of the original project (Mike Perry) passed away a long time ago, but it seems like nobody picked up this piece of history and so there is no NUON emulator to be found anywhere except for his Nuance 0.5.1 release from 2007. The source code of 0.5.0 (or is it actually 0.5.1??) was later-on released by his family via http://www.dragonshadow.com/-/downloads/NuanceExperimental.zip By now, emulation was improved a lot with many games now working almost correctly (except for "random" endless loops that still occur in the emulated code due to whacky audio syncing) in the new 0.6.X release. ...
    Downloads: 0 This Week
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    Effortlessly Manage Product Information

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  • 10
    DeSmuME

    DeSmuME

    DeSmuME is a Nintendo DS emulator

    ...DeSmuME is the origin of RetroArch and OpenEmu Nintendo DS support and is used by several mobile Nintendo DS emulators, with the notable exception of DraStic. DeSmuME's source code is now hosted at https://github.com/TASVideos/desmume/ win32 autobuilds @ https://ci.appveyor.com/project/zeromus/desmume/build/artifacts
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    Downloads: 1,526 This Week
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  • 11
    MAME4droid

    MAME4droid

    MAME Android Emulator.

    MAME4droid (0.139u1) is developed by David Valdeita (Seleuco), port of MAME 0.139u1 emulator by Nicola Salmoria and TEAM. MAME4droid (0.139u1) emulates arcade games supported by original MAME 0.139u1. This MAME4droid version is targeted to Dual-Core devices, because it is based on a high specs 2010 PC MAME build. Anyway don't expect arcade games of the 90 to work at full speed. With some games that are really bad optimized (like outrun or mk series) you will need at least a 1.5 ghz...
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    Downloads: 118 This Week
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  • 12

    Various emulators and experiments

    Atari 2600, C64, Python, 3D engines and rock'n roll

    MVE is an acronym for Modular Virtual Engine. It provides an interface for programming and running (your own) units (virtual machines), each unit consisting of several modules (CPU, Video, Audio, Input, Drive, et cetera). Furthermore the Modular Virtual. This project has been frozen because of lack of motivation. But what you will find here, is a lot assembly code for the Atari 2600 and C64, experiments with 3D math on Python.
    Downloads: 0 This Week
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  • 13
    HWSensors

    HWSensors

    All information from hardware sensors on your Mac

    ...All repositories: Sourceforge, sources & downloads: https://sourceforge.net/projects/hwsensors/ BitBucket, sources & downloads: https://bitbucket.org/kozlek/hwsensors/overview Assembla, sources: https://www.assembla.com/code/fakesmc/git/nodes GitHub, sources: https://github.com/kozlek/HWSensors HWSensors Project (c) 2014 netkas, slice, usr-sse2, kozlek, navi, THe KiNG, RehabMan and others. All rights reserved.
    Downloads: 23 This Week
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  • 14

    DosCard

    DOSBox fork for embedded devices

    The main objective of this project - to create an embeddable version of DOSBox, which may relatively easily run on really low-cost hardware. Like modern cheap microcontrollers. This version supports only (de-facto) standard PC hardware from mid-90s: S3 SVGA for Video and SBlaster for Audio. Another part of the project is a software library, which allows you to create safe multithreaded multi-instanced DOS VMs environment for your own project. More information can be obtained through...
    Downloads: 0 This Week
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  • 15

    Input Control

    Log and Play Retro Controller Inputs

    Input Control is a project to allow users to create and play back logs of their play sessions on retro game consoles that use serial communication controllers. Only SNES is supported in the current version, but future updates can be expanded to most types of consoles. Firmware and some code originally based on jaburn's NintendoSpy project, but it has changed a lot for consistency and otherwise.
    Downloads: 1 This Week
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  • 16
    WineD3D For Windows

    WineD3D For Windows

    DirectX 1-11 to OpenGL wrapper

    ...==System requirements== Microsoft Windows XP or newer (x86 o x64); Windows RT is not supported OpenGL compatible video card and driver ==Limitations== WineD3D is far from perfect, and many games will not work. Also, keep in mind that sometimes you must be a bit creative to get old games to work. PCGamingWiki is a pretty good source of information. ==Source code?== There's no source code, I just downloaded Wine via git and cross-compiled the DLLs using mingw32 on Debian for x86.
    Downloads: 7 This Week
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  • 17

    pvnet

    A virtual ethernet adapter

    PVNet is a project providing a virtual network interface. It generates numbers of pure virtual ethernet adapter. It is tested for Linux kernel 3.0.8 on amd64 cpu. Its code contains a kernel patch and module code. You can use it to create many ethernet cards. Each device has a single mac address.
    Downloads: 0 This Week
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  • 18
    FakeNES GT
    FakeNES is a highly portable, Open Source NES and Famicom emulator. It runs on all modern operating systems and has an actively maintained DOS port for enthusiasts. Support for phones and other mobile platforms is under development. The majority of the project is entirely original code released under the zlib/libpng license. Contributed and third-party code is included under GNU licenses.
    Downloads: 13 This Week
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  • 19
    The original computer video game, SpaceWar!, implemented on a DEC PDP-1 emulator. Written in C++ using wxWidgets, this program runs PDP-1 object code from the original 1962 game. Based upon the Java version that had been available from MIT
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    Downloads: 4 This Week
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  • 20
    The winlin project is the open source linux emulator running in the user mode. It emulates linux system calls on a source code layer. It can be used to port linux programs under Windows.
    Downloads: 0 This Week
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  • 21
    This project aims to provide a common building block for projects such as ADEFU, SEA and VISUAL and other scada projects so that they have a common interface to the PLC\'s they communicate with. PLC\'s are Programmable Logic Controllers built to
    Downloads: 0 This Week
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  • 22
    BlackSMS is a project to build a very accurate Sega Master System's emulation core without depending on any specific plataform. This is achieved by spliting the plataform-dependable code from the core and providing it as a separated interface.
    Downloads: 0 This Week
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  • 23
    Ataroid

    Ataroid

    Atari emulator for Android phones

    This project is based on sources published by original Ataroid developer, who in turn used code of Stella. This project is abandoned in favor of Droid2600: https://code.google.com/p/droid2600/. Available sources do not compile into anything working anyway.
    Downloads: 0 This Week
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