Showing 49 open source projects for "python games code"

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  • 1
    NetherSX2 Classic

    NetherSX2 Classic

    Continuation of NetherSX2 based on AetherSX2 3668

    NetherSX2-classic is a companion and variant of NetherSX2 that targets a specific older base version of the AetherSX2 emulator (based on the 3668 branch), applying similar custom patches to provide a stable and performant PS2 emulation environment on Android devices. The project stitches in anti-tampering modifications, RetroAchievements notification fixes, and controller and GameDB updates while maintaining the legacy behavior of the classic build for compatibility with titles that might...
    Downloads: 2,640 This Week
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  • 2
    quadplay

    quadplay

    The quadplay fantasy console

    quadplay✜ is a fantasy console by CasualEffects for creating and playing retro-style video games on any device. Create and play games on any laptop, desktop, tablet, or phone. Or, build your own programmable arcade machine from a Raspberry Pi, Tegra, or old computer. Create games on Windows, macOS, Linux. Play your games in any modern web browser on a laptop, desktop, tablet, phone, Raspberry Pi 4, or Jetson Nano. 60 fps @ 384 x 224 pixels = 12:7 aspect ≈ 16:9.3. 4096 sRGB (4:4:4) colors. ...
    Downloads: 6 This Week
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  • 3
    Box64

    Box64

    Linux Userspace x86_64 Emulator with a twist, targeted at ARM64 Linux

    Box86 lets you run x86 Linux programs (such as games) on non-x86 Linux systems, like ARM (the host system needs to be 32bit little-endian). Because box86 uses the native versions of some “system” libraries, like libc, libm, SDL, and OpenGL, it’s easy to integrate and use with most applications, and performance can be surprisingly high in some cases. Many games already work without much tweaking, for example: WorldOfGoo, Airline Tycoon Deluxe, and FTL. Many of the GameMaker Linux games also...
    Downloads: 196 This Week
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  • 4
    RetroBIOS

    RetroBIOS

    Complete BIOS & firmware packs for RetroArch, Batocera, Recalbox, etc.

    RetroBIOS is an open-source project that provides complete BIOS and firmware packs for a wide range of emulators and retro gaming platforms. It includes thousands of verified system files required to run consoles and arcade systems accurately across tools like RetroArch, Batocera, RetroPie, and EmuDeck. Each BIOS file is validated against emulator source code to ensure correctness, compatibility, and proper functionality. The project simplifies setup by offering automated install scripts...
    Downloads: 221 This Week
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  • 5
    DOSBox Staging

    DOSBox Staging

    DOSBox Staging is a modern continuation of DOSBox

    DOSBox Staging is a modern continuation of DOSBox, your existing configurations will continue to work, and you will have access to many advanced features. DOSBox Staging picks the best shader based on the emulated video mode and your host resolution, from 720p to 4K.
    Downloads: 17 This Week
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  • 6
    xemu

    xemu

    Original Xbox Emulator for Windows, macOS, and Linux

    A free and open-source application that emulates the original Microsoft Xbox game console, enabling people to play their original Xbox games on Windows, macOS, and Linux systems. The source code for xemu is publicly available. Users are invited to help improve the project! xemu runs natively on Windows, macOS, and Linux platforms. Pre-compiled binaries are available for Windows, macOS, and Ubuntu. Networking is supported out of the box. Connect to other instances of xemu and even real Xboxes, locally or over the Internet. ...
    Downloads: 64 This Week
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  • 7
    NetherSX2

    NetherSX2

    Continuation of NetherSX2 based on AetherSX2 4248

    NetherSX2-patch is a community-driven continuation and enhancement of the NetherSX2 Android PlayStation 2 emulator, itself a modded fork of the open-source AetherSX2 project originally based on PCSX2. It focuses on providing a more complete and feature-rich experience by applying patches to the upstream emulator build and removing ad-related bloat, fixing notification issues, and exposing many internal settings so users have finer control over performance and compatibility on mobile devices....
    Downloads: 192 This Week
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  • 8
    PyBoy

    PyBoy

    Game Boy emulator written in Python

    PyBoy is an open-source Game Boy emulator written in Python, designed for both gameplay and AI experimentation. It allows users to run classic Game Boy games while providing a powerful API for automation, scripting, and reinforcement learning. Developers can interact directly with game memory, inputs, and screen data, making it ideal for training bots and analyzing game mechanics. PyBoy emphasizes performance, enabling accelerated emulation speeds and frame skipping for large-scale simulations. ...
    Downloads: 9 This Week
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  • 9
    Xenia

    Xenia

    Xbox 360 Emulator Research Project

    ...Because Xbox 360 games use custom hardware features and proprietary APIs, Xenia developers have progressively mapped and translated these into PC-friendly code while balancing performance and accuracy, and the project includes compatibility tracking so users can see what games work and how well. Although not all titles are supported and some still suffer graphical or audio issues, the emulator continues to evolve with community contributions and experimental support for Vulkan and Direct3D.
    Downloads: 50 This Week
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  • 10
    MAME

    MAME

    MAME is a multi-purpose emulation framework

    ...The MAME project as a whole is distributed under the terms of the GNU General Public License, 2 (GPL-2.0), since it contains code made available under multiple GPL-compatible licenses.
    Downloads: 82 This Week
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  • 11
    Lakka

    Lakka

    Linux distribution that transforms a computers into game consoles

    Lakka is a lightweight Linux distribution that transforms a small computer into a full-blown emulation console. Built on top of the famous RetroArch emulator, Lakka is able to emulate a large range of hardware and has some useful features such as Braid-like rewinding, joypad hotplug, and video streaming. Lakka is easy to set up and use. Once installed on your SD card, you just have to put your ROM on the card, plug your joypad, and enjoy your favorite old games. We also support PS3 and...
    Downloads: 150 This Week
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  • 12
    Play!

    Play!

    Play! - PlayStation2 Emulator

    Play! is an open-source cross-platform emulator for Sony’s PlayStation 2 that aims to run PS2 games on a wide range of modern systems including Windows, macOS, Linux, Android, iOS, and web browsers by implementing core PS2 hardware functionality in software. It emulates primary components like the Emotion Engine CPU and graphics synthesizer, translating game code and hardware calls into host system operations, while providing users with controls to load disc images, manage states, and configure rendering options. ...
    Downloads: 9 This Week
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  • 13
    PSCoverDL

    PSCoverDL

    Small tool to download PS1/PS2 covers for DuckStation and PCSX2

    PSCoverDL is a companion tool designed to automate the downloading and management of PlayStation game cover art for emulators, providing a user-friendly interface for populating game libraries with visuals. It allows users to select their emulator, specify directories, and automatically retrieve matching cover images based on game metadata. The tool supports multiple platforms and includes features such as multithreading for faster downloads and configuration files for customization. Its...
    Downloads: 12 This Week
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  • 14
    Qiling

    Qiling

    Qiling Advanced Binary Emulation Framework

    Cross-platform and multi-arch ultra lightweight emulator. Supported OS: Linux, MacOS, Windows, FreeBSD, DOS and UEFI. Support Arch: x86(16/32/64), ARM(64) MIPS, EVM and WASM. It also support Linux Kernel Module(.ko) , Windows Driver(.sys) and MacOS Kernel(.kext) via Demigod. Binary instrumentation and API are Qiling Framework's main focus and priority. It is designed for reverse engineers - thus there is no need to rebuild another sand boxing tool. Using Qiling Framework saves you time. The...
    Downloads: 0 This Week
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  • 15
    Shopne-Arcade

    Shopne-Arcade

    A frontend for GnGeo emulator written purely in Python

    Shopne Arcade is a front-end application designed to easily play Neo Geo system games on PC. It's interface is compatible for screens with low resolution such as 640x480 pixels. It lets users play Neo Geo system games from one interface where users will be able pick different game play experience settings such as Neo Geo games video resolutions, audio sampling rates, etc. Shopne Arcade is written in pure Python language without any external dependencies making it portable across various Linux Distributions.
    Downloads: 0 This Week
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  • 16
    pfeMAME

    pfeMAME

    Python front end for MAME that can run in Linux, Windows, and MacOS

    pfeMAME is a front end for the Multiple Arcade Game Emulator (MAME) written in (wx)Python. It is cross platform (tested on Linux (Ubuntu), Windows (7, 8, 10, 11), and MacOS. ). It also includes a graphical Tile View designed for MAME cabinets which allows control using joystick / gamepad. It supports favourite game flagging, MESS systems, Software Lists (for systems), per-rom input mapping, and launching of other emulation engines. pfeMAME was written by Gareth Finch and the development...
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    Downloads: 59 This Week
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  • 17
    Viboy Color

    Viboy Color

    Educational Game Boy Color Emulator written in Python via Vibe Coding.

    Viboy Color is an open-source, clean-room implementation of the Game Boy Color hardware, developed entirely in Python using the Pygame-ce library. Key Features: Educational Core: Designed to document the LR35902 CPU architecture. Clean Room Design: No copyrighted code or official ROMs included. Cross-Platform: Runs on Windows, Linux, and macOS. This project serves as a living documentation of emulator development using modern AI-assisted workflows ("Vibe Coding"). ...
    Downloads: 1 This Week
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  • 18
    Denise

    Denise

    C64/Amiga emulator with shader and runAhead

    Denise is a cycle accurate and platform independant C64 / Amiga 500/1000 emulator. My motivation for this project is understanding how it works and write clean and easy readable code. RetroArch SLANG shaders are supported by Denise. Features already known from the C64 emulation, such as runAhead, savestates, drive sounds, PAL encoding, dynamic rate control, G-Sync/FreeSync, Warp, just in time polling are also available for the Amiga. Denise supports SuperCPU, Final Chesscard, REU,...
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    Downloads: 223 This Week
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  • 19
    pokegb

    pokegb

    A gameboy emulator that only plays Pokemon Blue, in ~50 lines of c++.

    pokegb is an extremely compact and specialized Game Boy emulator written in C++ that is intentionally designed to run only Pokémon Red and Blue, rather than providing general-purpose compatibility. The project is notable for its extreme minimalism, with an implementation of roughly a few dozen lines of code, making it closer to a proof of concept or code-golf experiment than a traditional emulator. It achieves functionality by tailoring the emulator specifically to the requirements and behavior of Pokémon games, avoiding the need to fully emulate all Game Boy features. Despite its simplicity, it is capable of rendering graphics, handling input, and maintaining game state sufficiently to allow basic gameplay. ...
    Downloads: 0 This Week
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  • 20
    PC-BASIC - a GW-BASIC emulator

    PC-BASIC - a GW-BASIC emulator

    A free, cross-platform emulator for GW-BASIC, PCjr & Tandy BASIC

    PC-BASIC is a free, cross-platform interpreter for GW-BASIC, BASICA, PCjr Cartridge Basic and Tandy 1000 GWBASIC. -- This page is an archive and hosts the legacy version 1.2 of PC-BASIC only. -- For documentation and the latest releases, please see the official homepage: www.pc-basic.org Four source code, discussions and to report bugs please see the GitHub project page https://github.com/robhagemans/pcbasic
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    Downloads: 81 This Week
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  • 21
    Triton

    Triton

    Triton is a dynamic binary analysis library

    Triton is a dynamic binary analysis library. It provides internal components that allow you to build your program analysis tools, automate reverse engineering, perform software verification or just emulate code. Linux, Windows and OS X compatible. You can directly compile source code from our Github repository. The Triton library is Linux, Windows and OS X compatible. A potential way to getting started is to see our Python examples already bootstrapped.
    Downloads: 0 This Week
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  • 22
    An open source NES Emulator for Windows and Unix that features solid emulation accuracy and state of the art tools for power users. FCEUX's source code is now hosted at https://github.com/TASVideos/fceux/ win32 autobuilds @ https://ci.appveyor.com/project/zeromus/fceux/build/artifacts
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    Downloads: 226 This Week
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  • 23
    Mininet

    Mininet

    Emulator for rapid prototyping of Software Defined Networks

    Mininet creates a realistic virtual network, running real kernel, switch and application code, on a single machine (VM, cloud or native), in seconds, with a single command. Because you can easily interact with your network using the Mininet CLI (and API), customize it, share it with others, or deploy it on real hardware, Mininet is useful for development, teaching, and research. Mininet is also a great way to develop, share, and experiment with Software-Defined Networking (SDN) systems using...
    Downloads: 35 This Week
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  • 24
    DeSmuME

    DeSmuME

    DeSmuME is a Nintendo DS emulator

    DeSmuME is the most seasoned open source Nintendo DS emulator. It sports tools designed for hackers, speedrunners, youtubers, and casual gamers. Homebrew programs are supported and can even be debugged through GDB. The Windows and OSX versions are both relatively feature rich, and there is a small universe of forks and mods that add even more features for casual gaming. DeSmuME is the origin of RetroArch and OpenEmu Nintendo DS support and is used by several mobile Nintendo DS...
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    Downloads: 1,647 This Week
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  • 25
    bsnes

    bsnes

    Super Nintendo (SNES) emulator focused on performance, features

    ...True Super Game Boy emulation (using the SameBoy core by Lior Halphon) HD mode 7 graphics with optional supersampling (by DerKoun) Low-level emulation of all SNES coprocessors (DSP-n, ST-01n, Cx4) Multi-threaded PPU graphics renderer. Speed mode settings which retain smooth audio output (50%, 75%, 100%, 150%, 200%) Built-in games database with thousands of game entries. Built-in cheat code database for hundreds of popular games (by mightymo). Built-in save state manager with screenshot previews and naming capabilities. Customizable per-byte game mappings to support any cartridges, including prototype games. 7-zip decompression support. Extensive Satellaview emulation, including BS Memory flash write and wear-leveling emulation. ...
    Downloads: 2 This Week
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