Showing 8 open source projects for "java 3d game source code"

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  • 1
    Habitica for Android

    Habitica for Android

    Native Android app for Habitica

    Habitica is an open source habit building program which treats your life like a Role Playing Game. Level up as you succeed, lose HP as you fail, earn money to buy weapons and armor. This repository is related to the Android Native Application.
    Downloads: 7 This Week
    Last Update:
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  • 2
    Gideros Mobile

    Gideros Mobile

    Cross platform SDK

    Develop your app in Lua language and export it to most popular platforms, from desktop PC and Mac to mobile (Android, iOS, Windows Phone) and even Web. While Gideros is mainly dedicated to game development, it is also a good fit for professional apps. Code once, run everywhere! Intro documentation: http://docs.giderosmobile.com/ Reference documentation: http://docs.giderosmobile.com/reference/ Forum: http://giderosmobile.com/forum Full source code: https://github.com/gideros/gideros
    Downloads: 1 This Week
    Last Update:
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  • 3
    Godot Steering AI Framework

    Godot Steering AI Framework

    A complete framework for Godot to create beautiful and complex AI

    This project is a framework to code complex and smooth AI movement in the Godot game engine, in GDScript, using steering behaviors. It works in both 2D and 3D games. It supports all essential steering behaviors like flee, follow, look at, but also blended behaviors, group behaviors, avoiding neighbors, following a path, following the leader, and much more. While an AI agent's next action is based on decision-making and planning algorithms, steering behaviors dictate how it will move from one frame to the next. ...
    Downloads: 0 This Week
    Last Update:
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  • 4
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 3 This Week
    Last Update:
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  • 5

    OpenBlocks C++ Library

    A C++ Implementation of the MIT OpenBlocks Java Code

    Please see more details under: http://education.mit.edu/openblocks. I have rewritten the parser and an OpenGL 2D/3D renderer of computer programs written in OpenBlocks. I provide here the full source code and a Microsoft Visual C++ 2005 Solution File. The code includes the C++ Library and a demo driver application that constructs a computer program using OpenBlocks and displays it using OpenGL.
    Downloads: 0 This Week
    Last Update:
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  • 6
    Ligthweight Toolkit is a framework which uses LWJGL. It makes easier some aspects (input, picture loading, code organisation, ...), and allows to focus on the game code.
    Downloads: 0 This Week
    Last Update:
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  • 7
    Dynamic tree of Java objects encapsulates hard-drive and Jar/Zip files (and their inner files) and Java objects all the same way. Create new ways of communication as executable Jar files, like a paint program that creates/uses paint programs as tools
    Downloads: 0 This Week
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  • 8
    JCBE is an acceleration framework for Java programs running on Cell Broadband Engine processors. It is based on native methods executed on either PPE or SPE depending on method annotation used. C code is directly embeded in the Java source.
    Downloads: 0 This Week
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