Showing 62 open source projects for "lua c executor"

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  • 1
    Loxodon Framework

    Loxodon Framework

    An MVVM & Databinding framework that can use C# and Lua

    LoxodonFramework is a lightweight MVVM(Model-View-ViewModel) framework built specifically to target Unity3D. Databinding and localization are supported. It has a very flexible extensibility. It makes your game development faster and easier. For tutorials, examples, and support, please see the project. You can also discuss the project in the Unity Forums. The plugin is compatible with MacOSX, Windows, Linux, UWP, WebGL, IOS, and Android, and provides all the source code of the project. If you...
    Downloads: 2 This Week
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  • 2
    Lunatik

    Lunatik

    Lunatik is a framework for scripting the Linux kernel with Lua

    Lunatik is a framework for scripting the Linux kernel with Lua. It is composed by the Lua interpreter modified to run in the kernel; a device driver (written in Lua =)) and a command line tool to load and run scripts and manage runtime environments from the user space; a C API to load and run scripts and manage runtime environments from the kernel; and Lua APIs for binding kernel facilities to Lua scripts.
    Downloads: 0 This Week
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  • 3
    Moon

    Moon

    A lightweight game server framework implemented with Actor Model

    Moon is a lightweight game server framework based on the actor model. One worker thread can have one or more actors (services), which communicate with each other through message queues. There are many features for game server development.
    Downloads: 3 This Week
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  • 4
    NeoLua

    NeoLua

    A Lua implementation for the Dynamic Language Runtime (DLR)

    A Lua implementation for the Dynamic Language Runtime (DLR). NeoLua is an implementation of the Lua language. Currently, the implementation is on the level of Lua_5.3. The goal is to follow the reference of the C-Lua implementation and combine this with full .NET Framework support. That means it should be easy to call .NET functions from Lua and it should be easy to access variables and functions from a .net language (e.g.
    Downloads: 1 This Week
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  • 5
    NLua

    NLua

    Bridge between Lua and the .NET

    Bridge between Lua world and the .NET (compatible with .NET/UWP/Mac/Linux/Android/iOS/tvOS). NLua is a fork project of LuaInterface (from Fábio Mascarenhas/Craig Presti). You can use/instantiate any .NET class without any previous registration or annotation. NLua runs on top of KeraLua binding, it encodes the string using the ASCII encoding by default. If you want to use UTF-8 encoding, just set the Lua.State.Encoding property to Encoding.UTF8. Calling instance methods: To call instance...
    Downloads: 1 This Week
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  • 6
    REFramework

    REFramework

    Scripting platform, modding framework and VR support for RE Engine

    A mod framework, scripting platform, and modding tool for RE Engine games. Inspired by and uses code from Kanan. Supports Resident Evil 2, Resident Evil 3, Resident Evil 7, Resident Evil Village, Devil May Cry 5, Monster Hunter Rise. Lua Scripting API (All games), VR, Generic 6DOF VR support for all games, motion controls for RE2/RE3 (RE7 and RE8 motion controls are still WIP!), first person (RE2, RE3), free camera (All games), scene timescale (All games), manual flashlight (RE2, RE3, RE8),...
    Downloads: 251 This Week
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  • 7
    LÖVE

    LÖVE

    LÖVE is an awesome 2D game framework for Lua

    LÖVE is an *awesome* framework you can use to make 2D games in Lua. It's free, open-source, and works on Windows, macOS, Linux, Android and iOS.
    Downloads: 13 This Week
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  • 8
    BCC (BPF Compiler Collection)

    BCC (BPF Compiler Collection)

    Tools for BPF-based Linux IO analysis, networking, monitoring, etc.

    BCC is a toolkit that simplifies creating efficient kernel tracing, monitoring, and manipulation programs by leveraging extended Berkeley Packet Filters (eBPF). It includes a rich set of example tools and scripting interfaces in C, Python, and Lua. BCC makes BPF programs easier to write, with kernel instrumentation in C (and includes a C wrapper around LLVM), and front-ends in Python and lua. It is suited for many tasks, including performance analysis and network traffic control. With a BPF-specific frontend, one should be able to write in a language and receive feedback from the compiler on the validity as it pertains to a BPF backend. ...
    Downloads: 1 This Week
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  • 9
    Skynet

    Skynet

    A lightweight online game framework

    Skynet is a lightweight online game framework which can be used in many other fields. Skynet is a lightweight framework designed for online game servers. Although from the feedback of the Community , it's not limited as a game server framework. On the Uses page, it shows a few projects that have used or currently using Skynet, but there are way more projects than listed. And welcome to be the next user. For Linux, install autoconf first for jemalloc. For FreeBSD , use gmake instead of make....
    Downloads: 0 This Week
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  • 10
    BizHawk

    BizHawk

    BizHawk is a multi-system emulator written in C#

    ...A comprehensive input mapper for the emulated gamepads and other peripherals. Programmatic control over core and frontend with Lua or C#.NET. Development builds are made automatically whenever someone contributes. Because of this, we recommend using a release for work that requires stability (such as TASing), and only switching to a dev build if there's a specific change or addition you need.
    Downloads: 48 This Week
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  • 11
    Vis

    Vis

    A vi-like editor based on Plan 9's structural regular expressions

    ...A universal editor, it has decent Unicode support and should cope with arbitrary files, including large, binary, or single-line ones. Efficient syntax highlighting is provided using Parsing Expression Grammars, which can be conveniently expressed using Lua in the form of LPG. The editor core is written in a reasonable amount of clean (your mileage may vary), modern and legacy-free C code, enabling it to run in resource-constrained environments. The implementation should be easy to hack on and encourage experimentation. There is also a Lua API for in-process extensions. Vis strives to be simple and focuses on its core task: efficient text management.
    Downloads: 0 This Week
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  • 12
    F·W·K

    F·W·K

    3D game engine/framework in C, with Luajit and Python bindings now

    3D game framework in C, with Luajit and Python bindings now.
    Downloads: 2 This Week
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  • 13
    Unicorn Engine

    Unicorn Engine

    Unicorn CPU emulator framework (ARM, AArch64, M68K, Mips, Sparc

    ...Multi-architectures: ARM, ARM64 (ARMv8), m68k, MIPS, PowerPC, RISC-V, S390x (SystemZ), SPARC, TriCore & x86 (include x86_64). Clean/simple/lightweight/intuitive architecture-neutral API. Implemented in pure C language, with bindings for Pharo, Crystal, Clojure, Visual Basic, Perl, Rust, Haskell, Ruby, Python, Java, Go, D, Lua, JavaScript, .NET, Delphi/Pascal & MSVC available. Native support for Windows & *nix (with macOS, Linux, Android, *BSD & Solaris confirmed). High performance by using the Just-In-Time compiler technique. Support fine-grained instrumentation at various levels. ...
    Downloads: 54 This Week
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  • 14
    NodeMCU

    NodeMCU

    Lua based interactive firmware for ESP8266, ESP8285 and ESP32

    NodeMCU is an open source Lua-based firmware for the ESP8266 WiFi SOC from Espressif and uses an on-module flash-based SPIFFS file system. NodeMCU is implemented in C and is layered on the Espressif NON-OS SDK. The firmware was initially developed as a companion project to the popular ESP8266-based NodeMCU development modules, but the project is now community-supported, and the firmware can now be run on any ESP module.
    Downloads: 35 This Week
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  • 15
    Capstone

    Capstone

    Capstone disassembly/disassembler framework

    ...Provide details on disassembled instruction (called “decomposer” by others). Provide semantics of the disassembled instruction, such as list of implicit registers read & written. Implemented in pure C language, with lightweight bindings for D, Clojure, F#, Common Lisp, Visual Basic, PHP, PowerShell, Emacs, Haskell, Perl, Python, Ruby, C#, NodeJS, Java, GO, C++, OCaml, Lua, Rust, Delphi, Free Pascal & Vala (ready either in main code, or provided externally by the community).
    Downloads: 12 This Week
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  • 16
    PHP-Casbin

    PHP-Casbin

    An authorization library that supports access control models

    An authorization library that supports access control models like ACL, RBAC, ABAC for Golang, Java, C/C++, Node.js, Javascript, PHP, Laravel, Python, .NET (C#), Delphi, Rust, Ruby, Swift (Objective-C), Lua (OpenResty), Dart (Flutter) and Elixir. In Casbin, an access control model is abstracted into a CONF file based on the PERM metamodel (Policy, Effect, Request, Matchers). So switching or upgrading the authorization mechanism for a project is just as simple as modifying a configuration. ...
    Downloads: 3 This Week
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  • 17
    Framework Benchmarks

    Framework Benchmarks

    Source for the TechEmpower Framework Benchmarks project

    ...With much help from the community, coverage is quite broad and we are happy to broaden it further with contributions. The project presently includes frameworks on many languages including Go, Python, Java, Ruby, PHP, C#, F#,Clojure, Groovy, Dart, JavaScript, Erlang, Haskell, Scala, Perl, Lua, C, and others. The current tests exercise plaintext responses, JSON serialization, database reads and writes via the object-relational mapper (ORM), collections, sorting, server-side templates, and XSS counter-measures. Future tests will exercise other components and greater computation.
    Downloads: 0 This Week
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  • 18
    IUP
    IUP is a portable toolkit for building graphical user interfaces. It offers a configuration API in three basic languages: C, Lua and LED. IUP purpose is to allow a program to be executed in different systems without any modification.
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    Downloads: 224 This Week
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  • 19
    IM
    IM is a toolkit for Digital Imaging. IM is based on 4 concepts: Image Representation, Storage, Processing and Capture. The main goal of the library is to provide a simple API and abstraction of images for scientific applications.
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    Downloads: 49 This Week
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  • 20

    lglicua

    Developer Assistant for PUC-Rio Tecgraf sci/tech toolkits on GNU/Linux

    This project is an assistant for developers wanting to use one of Lua 5.1, 5.2, 5.3 and/or 5.4, together with the PUC-Rio Tecgraf scientific/technical toolkit projects, on a range of GNU/Linux distributions. The Tecgraf projects are hosted on SourceForge: "im" (Image Manipulation) <https://sourceforge.net/projects/imtoolkit/> "cd" (Canvas Draw) <https://sourceforge.net/projects/canvasdraw/> "iup" (Toolkit for GUIs) <https://sourceforge.net/projects/iup/> Lua also...
    Downloads: 1 This Week
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  • 21
    CD
    CD (Canvas Draw) is a platform-independent graphics library. It is implemented in several platforms using native graphics libraries: Windows (GDI) and X-Windows (XLIB). The canvas is an abstract surface that can be a window, an image or a metafile.
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    Downloads: 24 This Week
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  • 22

    Empact Foundation Class Library

    Cross-platform C++ library for use as a default application framework.

    A mature cross-platform C++ library for use as a default application framework. Features include: * Threading & synchronization * Socket programming: SSL, NanoMsg & ZMQ * File I/O utilities: zlib, ini, yaml * Native Database access: MySQL, SQLite, BerkleyDB, Postgre, REDIS and ODBC * Built-in mini XML parser; optional EXPAT, LIBXML and MSXML support * Network protocol stack: HTTP, FTP, SMTP, POP3, SOAP, XMLRPC * Scripting languages: Perl, Python, JavaScript, VBScript, Java, Lua, TCL, Squirrel * Cloud Computing: AWS * Encryption: OpenSSL * Platforms: Linux/Posix, Windows, Arduino * Over 500+ highly reusable classes. 4000+ fully documented functions. ...
    Downloads: 0 This Week
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  • 23
    asynframe framework

    asynframe framework

    Development framework based on message driven provided

    This is an SDK development framework based on message driven (including asynchronous IO events) , which provides basic interfaces such as thread、pipeline、file and network. 1. It can be easily integrated into MFC、SoUI、DUI and Qt6.x other systems 2. Implement equipment chain and provide unified equipment operation interface (including file、pipe and socket etc.) 3. Implement the basic network protocol module: dns /udp/tcp/ssl/ftp/http/rtsp/proxy/websocket 4. Implement high-precision...
    Downloads: 0 This Week
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  • 24
    LuatOS

    LuatOS

    Powerful embedded Lua Engine for IoT devices, with many components

    Powerful embedded Lua Engine for IoT devices, with many components and low memory requirements (16K RAM, 128K Flash).
    Downloads: 0 This Week
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  • 25
    Cocos2d-x

    Cocos2d-x

    Open-source, cross-platform, game-development tools

    Cocos2d-x is a mature, free, open-source, cross-platform C++ game development framework—derived from cocos2d-iPhone—for building 2D games, interactive media, and demos across major platforms. Fast and compressed textures: PVR compressed and uncompressed textures, ETC1 compressed textures, and more. Language: C++, with Lua and JavaScript bindings. Android Studio 3.0.0+ to build Android games(tested with 3.0.0).
    Downloads: 16 This Week
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