Showing 3 open source projects for "save game editor"

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    StarlingPunk

    StarlingPunk

    StarlingPunk is a framework built on top the Starling library

    StarlingPunk is a game framework built on top of the Starling GPU-accelerated 2D library (AS3 / Flash / AIR). It is inspired by FlashPunk: it gives structure (entities, worlds), collision detection systems, tile maps, etc., and is intended to help developers organize 2D game code more cleanly while benefiting from Starling’s performance. It has features for quick prototyping and reusing code between projects. Organizing game objects into Worlds, Entities, with type-based grouping etc. Manage...
    Downloads: 0 This Week
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  • 2
    vulcan2012

    vulcan2012

    Vulcan Project is Flex(Actionscript) micro-architecture

    Vulcan Project is micro-architecture that are implemented the basic commands (open, close, undo / redo, copy / paste ...) and the docking-system is required for UI development. Vulcan Project is based on Flex / AIR framework.
    Downloads: 0 This Week
    Last Update:
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  • 3
    Vulcan Project

    Vulcan Project

    This project has been moved to [Vulcan2012]

    This project does not update here anymore. This project has been moved to [Vulcan2012] https://sourceforge.net/projects/vulcan2012/ Vulcan Project is micro-architecture that are implemented the basic commands (open, close, undo / redo, copy / paste ...) and the docking-system is required for UI development. Vulcan Project is based on Flex / AIR framework.
    Downloads: 0 This Week
    Last Update:
    See Project
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