Showing 125 open source projects for "python game engine"

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  • 1
    Neomake

    Neomake

    Asynchronous linting and make framework for Neovim/Vim

    Neomake is an asynchronous linting and build framework for Vim and Neovim that predates and inspires newer tooling in this space. It runs “makers” (linters, compilers, format checkers, test commands) in the background and surfaces results as signs, virtual text, or via quickfix/location lists. The system is highly configurable: you can define per-filetype makers, chain multiple tools, and control when they run (on save, on write, on cursor hold, or manually). Run several makers concurrently...
    Downloads: 0 This Week
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  • 2
    Rocketry

    Rocketry

    Modern scheduling library for Python

    Scheduler to power your Python apps. Rocketry is a modern statement-based scheduling framework for Python. It is simple, clean and extensive. It is suitable for small and big projects. Unlike the alternatives, Rocketry's scheduler is statement-based. Rocketry natively supports the same scheduling strategies as the other options, including cron and task pipelining, but it can also be arbitrarily extended using custom scheduling statements.
    Downloads: 5 This Week
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  • 3
    Valence

    Valence

    A Rust framework for building Minecraft servers

    Rust framework for building Minecraft: Java Edition servers. Built on top of Bevy ECS, Valence is an effort to create a Minecraft-compatible server completely from scratch in Rust. You can think of Valence as a game engine for Minecraft servers. It doesn't do much by default, but by writing game logic yourself and leveraging Bevy's powerful plugin system, you can make almost anything. Opinionated features like dynamic scripting, dedicated executables, and vanilla game mechanics are all expected to be built as optional plugins. This level of modularity is desirable for those looking to build highly custom experiences in Minecraft such as minigame servers.
    Downloads: 1 This Week
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  • 4
    Blend_My_NFTs

    Blend_My_NFTs

    Easily generate thousands of 3D models, images, and animation NFTs

    Blend_My_NFTs is an open-source, free-to-use Blender add-on that enables you to easily generate thousands of 3D Models, Animations, and Images. This add-on's primary purpose is to aid in the creation of large generative 3D NFT collections. It is the first and easiest 3D NFT generator. Blend_My_NFTs was initially developed to create Cozy Place, an NFT collection by This Cozy Studio Inc. Blend_My_NFTs works with Blender 3.2.2 on Windows 10 or macOS Big Sur 11.6. Linux is supported, however we...
    Downloads: 0 This Week
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  • 5
    Blankly

    Blankly

    Easily build, backtest and deploy your algo in just a few lines

    ​Blankly is a live trading engine, backtest runner and development framework wrapped into one powerful open-source package. Models can be instantly backtested, paper traded, sandbox tested and run live by simply changing a single line. We built blankly for every type of quant including training & running ML models in the same environment, cross-exchange/cross-symbol arbitrage, and even long/short positions on stocks (all with built-in WebSockets). Blankly is the first framework to enable...
    Downloads: 3 This Week
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  • 6
    Manticore

    Manticore

    Symbolic execution tool

    Manticore helps us quickly take advantage of symbolic execution, taint analysis, and instrumentation to analyze binaries. Parts of Manticore underpinned our symbolic execution capabilities in the Cyber Grand Challenge. As an open-source tool, we hope that others can take advantage of these capabilities in their own projects. We prioritized simplicity and usability while building Manticore. We used minimal external dependencies and our API should look familiar to anyone with exploitation or...
    Downloads: 0 This Week
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  • 7
    StreamAlert

    StreamAlert

    StreamAlert is a serverless, realtime data analysis framework

    ...Computer security teams use StreamAlert to scan terabytes of log data every day for incident detection and response. Incoming log data will be classified and processed by the rules engine. Alerts are then sent to one or more outputs. Rules are written in Python; they can utilize any Python libraries or functions. Merge similar alerts and automatically promote new rules if they are not too noisy. Ingested logs and generated alerts can be retroactively searched for compliance and research. Serverless design is cheaper, easier to maintain, and scales to terabytes per day. ...
    Downloads: 0 This Week
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  • 8
    bevy_retrograde

    bevy_retrograde

    Plugin pack for making 2D games with Bevy

    Bevy Retrograde is a plugin for the Bevy game engine that helps developers build retro-style 2D games with pixel-perfect rendering, low-resolution output, and input abstraction. It simplifies the creation of NES- or SNES-era aesthetics while integrating tightly with Bevy’s ECS and rendering systems.
    Downloads: 1 This Week
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  • 9
    CEF Python

    CEF Python

    Python bindings for the Chromium Embedded Framework (CEF)

    Python bindings for the Chromium Embedded Framework (CEF). CEF Python is an open source project founded by Czarek Tomczak in 2012 to provide Python bindings for the Chromium Embedded Framework (CEF). The Chromium project focuses mainly on Google Chrome application development while CEF focuses on facilitating embedded browser use cases in third-party applications.
    Downloads: 3 This Week
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  • 10
    Keystone Engine

    Keystone Engine

    Keystone assembler framework: Core (Arm, Arm64, Hexagon, Mips, etc.)

    ...All users of Keystone are encouraged to upgrade to v0.9.1. Keystone is now available on PyPi in keystone-engine package. Python 3 users can easily install Keystone.
    Downloads: 0 This Week
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  • 11
    Godot Steering AI Framework

    Godot Steering AI Framework

    A complete framework for Godot to create beautiful and complex AI

    ...Joining these systems together can give sophisticated and graceful movement while also being more efficient than complex pathfinding algorithms like A. This project is a framework for the Godot game engine. It takes inspiration from the excellent GDX-AI framework for the LibGDX java-based framework.
    Downloads: 0 This Week
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  • 12
    PyText

    PyText

    A natural language modeling framework based on PyTorch

    PyText is a deep-learning based NLP modeling framework built on PyTorch. PyText addresses the often-conflicting requirements of enabling rapid experimentation and of serving models at scale. It achieves this by providing simple and extensible interfaces and abstractions for model components, and by using PyTorch’s capabilities of exporting models for inference via the optimized Caffe2 execution engine. We use PyText at Facebook to iterate quickly on new modeling ideas and then seamlessly...
    Downloads: 0 This Week
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  • 13
    Cocos2d-x

    Cocos2d-x

    Open-source, cross-platform, game-development tools

    Cocos2d-x is a mature, free, open-source, cross-platform C++ game development framework—derived from cocos2d-iPhone—for building 2D games, interactive media, and demos across major platforms. Fast and compressed textures: PVR compressed and uncompressed textures, ETC1 compressed textures, and more. Language: C++, with Lua and JavaScript bindings. Android Studio 3.0.0+ to build Android games(tested with 3.0.0). JRE or JDK 1.6+ is required for web publishing. Fast font rendering using Fixed...
    Downloads: 17 This Week
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  • 14
    GUIDOLib
    The GUIDOLib provides a powerful engine for the graphic rendering of music scores, based on the Guido Music Notation format. It supports Linux, Mac OS X, Windows, Android and iOS operating systems. A Java JNI interface is available as well as a Javascript version of the library. A Web API has also been designed, allowing to deploy the engine as a Web service.
    Downloads: 2 This Week
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  • 15
    Miasm

    Miasm

    Reverse engineering framework in Python

    The Miasm intermediate representation is used for multiple task: emulation through its jitter engine, symbolic execution, DSE, program analysis, but the intermediate representation can be a bit hard to read. We will present in this article new tricks Miasm has learned in 2018. Among them, the SSA/Out-of-SSA transformation, expression propagation and high-level operators can be joined to “lift” Miasm IR to a more human-readable language. We use graphviz to illustrate some graphs. Its layout...
    Downloads: 1 This Week
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  • 16
    Jepe is an Pokémon Game engine. We have been working on pokémon fan games for quite a while now, but found no easy framework to program them. Therefore we are making this engine.
    Downloads: 0 This Week
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  • 17
    Magic Lantern

    Magic Lantern

    Build Cross-platform Applications

    Magic Lantern is a framework for developing multimedia applications. It is designed to be a cross-platform solution for multiple targets such as desktops, game consoles, mobile devices and set-top boxes.
    Downloads: 0 This Week
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  • 18

    Madara

    Middleware for distributed applications

    ...The KaRL engine also supports object-oriented C++, Java, and Python programming through Containers, classes that provide abstractions and references for variable location within the KaRL Knowledge Base. This project is currently in process of being ported from http://madara.googlecode.com.
    Downloads: 1 This Week
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  • 19
    MMORPG

    MMORPG

    MMORPG

    This MMORPG project is a Flash-based multiplayer online role-playing game engine designed for browser gameplay. It includes core components such as character movement, chat, map transitions, and simple combat systems, serving as a foundation for developing 2D online games. The codebase is suitable for learning how multiplayer mechanics work in ActionScript and supports socket-based networking.
    Downloads: 2 This Week
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  • 20
    PokemonGo-Bot

    PokemonGo-Bot

    The Pokemon Go Bot, baking with community

    ...Since no public API available for now, a patch to use HASH-Server was applied. PokemonGoF is not part of HASH-Server dev team and has no connection with it. Based on Python for botting on any operating system - Windows, macOS and Linux. Multi-bot supported. Able to edit bot if certain level has reached. Allow custom hash service provider, if any. GPS Location configuration. Search & spin Pokestops / Gyms. Diverse options for humanlike behavior from movement to overall game play. Ability to add multiple coordinates to select between your favorite botting locations. ...
    Downloads: 1 This Week
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  • 21
    RAPTOR Game Engine

    RAPTOR Game Engine

    Game engine allows you to create own MMORPG

    Game engine allows you to create own MMORPG
    Downloads: 0 This Week
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  • 22
    SW Test Automation Framework
    The Software Testing Automation Framework (STAF) is a framework designed to improve the level of reuse and automation in test cases and test environments. The goal of STAF is to provide a complete end-to-end automation solution for testers.
    Downloads: 24 This Week
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  • 23
    Ultima Realidad - RPG Development Engine
    Roll Playing Game development environment, made with PyGame, Ogre, wxPython.
    Downloads: 0 This Week
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  • 24
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 2 This Week
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  • 25
    ND2D

    ND2D

    A Flash Molehill (Stage3D) GPU accelerated 2D game engine

    ND2D is a 2D game framework for Flash that uses Stage3D / Molehill (i.e. the GPU acceleration in newer Flash Player versions). It allows game developers to build 2D games with lots of sprites, leveraging GPU for better performance. It includes display tree constructs, sprite sheets, particle systems, cameras, post-processing etc., made to simplify building high-performance 2D content in Flash. ND2D was built to make an ease use of hardware accelerated 2D content in the Flashplayer. The aim...
    Downloads: 0 This Week
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