Showing 8 open source projects for "linux software development"

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  • Self-hosted password manager Icon
    Self-hosted password manager

    Developed and headquartered in Europe (Barcelona, Spain), Passwork meets GDPR, NIS2, ENS and other European regulatory requirements by design.

    On-premise solution with double encryption and certified development processes for maximum protection of corporate data. Zero‑knowledge architecture ensures your passwords never leave your infrastructure.
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  • 1
    CocoaLumberjack

    CocoaLumberjack

    A flexible logging framework for Mac and iOS

    CocoaLumberjack is a fast & simple, yet powerful & flexible logging framework for macOS, iOS, tvOS and watchOS. First, install CocoaLumberjack via CocoaPods, Carthage, Swift Package Manager or manually. Then use DDOSLogger for iOS 10 and later, or DDTTYLogger and DDASLLogger for earlier versions to begin logging messages. Carthage is a lightweight dependency manager for Swift and Objective-C. It leverages CocoaTouch modules and is less invasive than CocoaPods. As of CocoaLumberjack 3.6.0,...
    Downloads: 0 This Week
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  • 2
    leopard-webkit

    leopard-webkit

    WebKit for OS X Leopard

    builds of current WebKit frameworks for Mac OS X 10.5 (PowerPC G4, PowerPC G5). In order to revive the Snow Leopard builds at least one volunteer with skills in building open source software is needed!
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    Downloads: 41 This Week
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  • 3
    BeeHive

    BeeHive

    Solution for iOS Application module programs

    BeeHive is a solution for iOS Application module programs, it absorbed the Spring Framework API service concept to avoid coupling between modules. BeeHive is a modular program of implementation in iOS, it absorbed the Spring Framework API service concept to avoid to directly coupling between modules. BeeHive bases on Spring Service concept, although you can make and implement specific interfaces decoupling between modules, but can not avoid interface class dependencies. Mainly on account of...
    Downloads: 0 This Week
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  • 4
    GPUImage

    GPUImage

    iOS framework for GPU-based image and video processing

    The GPUImage framework is a BSD-licensed iOS library that lets you apply GPU-accelerated filters and other effects to images, live camera video, and movies. In comparison to Core Image (part of iOS 5.0), GPUImage allows you to write your own custom filters, supports deployment to iOS 4.0, and has a slightly simpler interface. However, it currently lacks some of the more advanced features of Core Image, such as facial detection. GPUImage uses OpenGL ES 2.0 shaders to perform image and video...
    Downloads: 0 This Week
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  • Eurekos LMS - Build a Smarter Customer Icon
    Eurekos LMS - Build a Smarter Customer

    The Eurekos customer training LMS makes it easy to deliver product training that retains more customers and transforms partners into advocates.

    Eurekos is a purpose-built LMS that engages customers throughout the entire learning journey from pre-sales, to onboarding, and everything after.
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  • 5

    maxWebKit

    maxWebKit is a ObjectiveC framework for easy network communication.

    maxWebKit is a ObjectiveC framework for easy communication with FTP, SFTP, FTPS servers.
    Downloads: 0 This Week
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  • 6
    BitArray is a framework that provides a scalable class that uses sparse allocation for addressing disjoint bits sets. This is an ideal framework for handling large amounts of preferences or as a front end to large data sets that need sparse indexes.
    Downloads: 0 This Week
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  • 7
    Here you'll find Cocoa Frameworks that simplify DVD playback and archiving, provide advanced image analysis and modification filters, and evaluate complex mathematical expressions with ease. Advance your perspective with Impulse Development.
    Downloads: 0 This Week
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  • 8
    cocoa.php

    cocoa.php

    Cocoa framework for PHP

    cocoa.php is a set of PHP classes which emulate some of the features of Objective-C's Cocoa (or GNUStep) framework. The project is in its VERY early stages at the moment. My initial motivation was to provide enough functionality to read and write property list files - the aim being to make it very trivial to exchange data between a real Cocoa application and a web-based API. Code in the project was written from scratch and the only the names of the classes and methods are the same...
    Downloads: 0 This Week
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