Search Results for "sourceforge.net/projects/winpython/files/winpython_3.8/3.8.10.0/winpython64-3.8.10.0.7z" - Page 2

Showing 41 open source projects for "sourceforge.net/projects/winpython/files/winpython_3.8/3.8.10.0/winpython64-3.8.10.0.7z"

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  • 1
    Melon

    Melon

    Kinect based controller.

    Melon's purpose is to simplify as much as possible the setup of interactive installation (art, cultural, commercial, etc) as much as possible. It broadcast in OSC 3D pointers. Each pointer can be attached to any of the bone of the skeleton. The interaction area defined for this pointer is attached to another bone of the skeleton, therefore the visitor is free to move in the space defined. Video tutorial: https://vimeo.com/73297050 Developped by http://www.numediart.org [!] >...
    Downloads: 0 This Week
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  • 2
    XAMOS

    XAMOS

    Cross-platform reimplementation of AMOS BASIC (runtime)

    XAMOS is a cross-platform reimplementation of AMOS BASIC based on jAMOS, fully re-written in C++ with SDL libraries. Currently runtime only, however is widely compatible with jAMOS projects.
    Downloads: 0 This Week
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  • 3

    Investigo

    Investigo - DX9 Performance and Debugging Toolkit

    ...To clone the Mercurial repository: hg clone http://hg.code.sf.net/p/investigo/src investigo-src If you like this software please consider donating to help fund my open source development: https://sourceforge.net/donate/?user_id=3127940
    Downloads: 0 This Week
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  • 4

    dummy2d

    easy programming language for 2d games

    ...Dummy2d mostly useful for 2D games. To create Dummy2d games you need Windows OS. Dummy2d games will run on Winowsd and Linux (through WINE). Download and info: https://sourceforge.net/projects/dummy2d/files/ Dummy2d IS TOTALLY FREE FOR COMMERCIAL AND NON-COMMERCIAL USE.
    Downloads: 0 This Week
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  • 5
    Infraelly
    Infraelly 2D MMORPG engine was a project started in late 2007 by insanepotato. It was to include a client, server, map editor, animator, item creator, and designed to compile on Windows and GNU+Linux. Unfortunately, insanepotato passed away in 2011, and thus as he was the only programmer, development of the engine stopped. About a year later, PyroSamurai, took over as project lead and lead programmer. After familiarizing himself with the code insanepotato left behind, PyroSamurai has...
    Downloads: 1 This Week
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  • 6

    Hiukuss-SAMP

    Just a repo for my filterscripts and includes

    This is a page for filterscripts created by me (Hiukuss) and gamemodes (includes too!) All files uploaded are in-fact Open Source due to the fact that I release the sources itself (rules on the SA-MP forums) I do not mind if you modify it for your own use, but please honor me, the creator and DO NOT REUPLOAD OR CLAIM AS YOUR OWN. I hope you understand :) ~Hiukuss
    Downloads: 0 This Week
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  • 7
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 8

    oge2d

    Cross-platform 2D game engine

    Open Game Engine 2D is a full features and cross-platform 2D game engine. It aims to help developers to create 2D games with only flat files (such as ini and script files), so that games could be written once and played under any platform supported. This engine is a pure 2D game engine written in C/C++. It is base on SDL and AngelScript. So, it also aims to run in any platform supported by SDL and AngelScript, such as Windows, Linux, MacOS, iPhone, Android, Windows Phone, Symbian, NDS, PSP... ...
    Downloads: 0 This Week
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  • 9

    Blend++

    A cross platform 3d c++ game engine

    ...It uses bullet physics for physics, 3-d modeling and rendering using Blender and Opengl, Programming using c++, and much more!!! Check out the blog for current updates about what we are doing and how you can help. :) https://sourceforge.net/p/blendplusplus/blog/ To become a developer click here: https://sourceforge.net/p/blendplusplus/discussion/developer_submission/thread/4e83e4d2/
    Downloads: 0 This Week
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  • 10

    C+- programming language and WinC+- pack

    also download updates from files section

    Please, read Wiki for more information: https://sourceforge.net/p/cplusminus/wiki/Home/
    Downloads: 0 This Week
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  • 11

    WGDIGameEngine

    A simple WinAPI game engine

    The WGDIEngine is a simple game engine that relies solely on the functions naturally provided by the WinAPI. It was developed for educative purposes and is not meant for usage in complex projects, as it is optimized for understanding, not performance. Designed as an abstract generic Singleton class, you need to derive your own engine from this class and customize it to fit your needs. WGDIEngine is made to support the most basic necessities of simple games providing an interface for key and mouse input and using double buffered drawings as output. ...
    Downloads: 0 This Week
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  • 12
    imageio aims to be a very simple to use utility to easily load and save BMP, JPG, TGA and PNG files. It's use is especially intended for loading textures from image files for OpenGL.
    Downloads: 0 This Week
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  • 13
    Ocerus
    A game engine suited for middle-sized 2.5D projects.
    Downloads: 0 This Week
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  • 14
    Source code repository for user Red Ring Rico on Gametrailers.
    Downloads: 0 This Week
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  • 15
    A simple base application framework for Opengl 3.2 applications on Windows. Note : I changed this projects unix name but it's still not reflected. If anyone knows why the download button is not visible on search page let me know.
    Downloads: 0 This Week
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  • 16
    Artifice is home to two interrelated projects; Artifice Gaming and Slyme Scripting. Slyme is an embedded scripting language written in C++. Artifice Gaming is a consistent foundation on which to build simple, but complete, PC games.
    Downloads: 0 This Week
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