Showing 63 open source projects for "code::blocks"

View related business solutions
  • Wiz: #1 Cloud Security Software for Modern Cloud Protection Icon
    Wiz: #1 Cloud Security Software for Modern Cloud Protection

    Protect Everything You Build and Run in the Cloud

    Use the Wiz Cloud Security Platform to build faster in the cloud, enabling security, dev and devops to work together in a self-service model built for the scale and speed of your cloud development.
    Learn More
  • Marketing automation for any business | ActiveCampaign Icon
    Marketing automation for any business | ActiveCampaign

    Your team of AI agents handles email, SMS, WhatsApp and more for you

    Active Intelligence revolutionizes how you work. You guide direction while AI handles execution, acts on insights, and shows you the path forward. It's how marketing should be.
    Learn More
  • 1
    jAMAL
    jAMAL is a Java-based reimplementation of the AMOS Animation Language (AMAL).
    Downloads: 0 This Week
    Last Update:
    See Project
  • 2
    Ileor (ih-lay-or) is a modular server framework for the deployment of massively multiplayer online games. It consists of a core server written in C with all game logic written as dynamically loadable modules.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    LateralGM
    NOTICE: The LateralGM team has since moved to use GIT. You can now find the latest code at https://github.com/IsmAvatar/LateralGM This repository will remain here as a way to look up things on the old svn repo. LateralGM (LGM) is an alternate Game Maker IDE written in Java. It can be used to edit projects, and, with a plugin like ENIGMA, it can compile/run them. It has many other uses, including GM8 -> GM6/7 conversion.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4
    A dynamic interpreted language for scripting,games,apps,etc in under 500 lines of VB.NET code(using sharpdevelop,not vb). the current version makes it easy to create point and click style games. perfect for interactive business card cds and kiosks!
    Downloads: 0 This Week
    Last Update:
    See Project
  • Transform months of data modeling and coding into days. Icon
    Transform months of data modeling and coding into days.

    Automatically generate, document, and govern your entire data architecture.

    Efficiently model your business and data models, and generate code for your data pipelines, data lakehouse, and analytical applications
    Learn More
  • 5
    AquaGL is a small experimental project to develop and provide open-source game development tools and library code.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    A collection of demos, with source code, demonstrating advanced examples of web programming.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    The InteractiveMMO Engine is a Opensource, Community Driven, MMO Engine based on the source code for Multiverse.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8

    next generation MUD

    The next generation mud is an open-source extensible, programmable mud

    The next generation MUD is an open-source, programmable, customizable MUD server written in java. It features the ability to program almost everything in the mud and does not have any default interface. The mud is programmed in javascript and features a standard library allowing manipulation of the game world. It's other key feature is the possibility for it to contain multiple independent muds in one server instance.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9

    PyGame Template

    Python game template

    Python game template powered by PyGame and PyOpenGL (but it is encapsulated). This code provides the basis to begin developing a game prototype quickly
    Downloads: 0 This Week
    Last Update:
    See Project
  • Construction Takeoff Software Icon
    Construction Takeoff Software

    Takeoffs From Anywhere

    Stratosphere’s cutting edge cloud platform gives estimators unprecedented freedom to complete takeoffs from anywhere with next generation takeoff and markup tools.
    Learn More
  • 10

    HexMUD

    A generic C++ MUD server featuring a strategy-style hexagon map

    ...While not specifically a MUD project, this project's basic concept has merged into another that can be found here: https://github.com/nicrohobak/Toolbox Along with an additional, related project of extreme interest: https://github.com/nicrohobak/AnsiGL ------------------------------------------------------------ HexMUD aims to be a fully-featured, game-system agnostic MUD server with a centrally focused feature of an added top-down hexagon-based map (dynamically generated and drawn in ANSI/ASCII art) giving a basic visual representation of your immediate surroundings in addition to traditional descriptions. Many (most?) MUD servers hard-code a specific game system, or a specific game setting within their code, but HexMUD strives to be as generic as possible in this area, allowing each separate administrator to easily build a custom code base while also gaining access to all of the core features HexMUD provides.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11

    Game Builder

    Map and logic editor

    Create game without programming, but optional you always can replace core engine (source code included)
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12

    Disandria

    An extensible game engine that targets RPGs.

    This is for file downloads, and for discussion about the project. For source code, go to this project's homepage. From there, it will be obvious.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13

    Lfant

    A small Game Engine project.

    Lfant is a small (so far) 3D game engine, rendered using OpenGL. It will be primarily aimed toward action games, but able to conform to other genres. The code uses an Entity-Component model, a bit like Unity3D, where Entities have a list of Components that they can access at any given time. These components "add" functionality to the owner Entity (albeit not directly). Examples of Components are Rigidbody, HeatTransfer, Inventory, MeshRenderer, ParticleSystem. The intent of use for this system is that most of the time you won't have super specific entities, only child or grandchild classes, but have many components that can be added, removed, or even swapped between Entities, at runtime. ...
    Downloads: 0 This Week
    Last Update:
    See Project
MongoDB Logo MongoDB