Paladin Point of Sale is a powerful retail management system designed to simplify daily store operations for independent retailers.
It enables businesses to sell from anywhere using mobile point-of-sale tools while also providing a ready-built online store for seamless omnichannel
Paladin Point of Sale is ideal for independent retailers in hardware, lumber, pharmacy, and specialty retail industries seeking an easy-to-use, industry-specific POS system with strong support and flexibility.
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Transform months of data modeling and coding into days.
Automatically generate, document, and govern your entire data architecture.
Efficiently model your business and data models, and generate code for your data pipelines, data lakehouse, and analytical applications
C-Lesh is a game programming language for 2D games.
C-Lesh is a game programming language for 2D games - mainly arcade and platform games. When combined with the Super Mario World (SMW) engine you can create awesome 2D platform games like Super Mario World. This language evolved from a "clone" of TI-BASIC which I began developing when I was having memory (segmentation fault) bugs with C. C-Lesh lacks memory allocation and destruction. There is no need to use pointers and you can never get memory leaks or program crashes caused by memory...
A multi-agent architecture for building interactive dramas. It uses the Jason's BDI engine, being the Jason's agent-oriented programming language utilized for performing the drama management and for authoring behaviors for the characters.
Striven is an all-in-one business management software suite with everything your organization needs for success.
Striven is the all-in-one business management software that lowers your costs, improves your operations, and makes work easier. Make your company’s data coherent, connected, and relevant.
The next generation mud is an open-source extensible, programmable mud
The next generation MUD is an open-source, programmable, customizable MUD server written in java.
It features the ability to program almost everything in the mud and does not have any default interface.
The mud is programmed in javascript and features a standard library allowing manipulation of the game world.
It's other key feature is the possibility for it to contain multiple independent muds in one server instance.