Showing 6 open source projects for "time"

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  • 1
    openage

    openage

    Open source clone of the Age of Empires II engine

    openage is a free cross-platform RTS game engine that provides the mechanics of Age of Empires. Using modern technologies as C++17, OpenGL/GLSL, Python, Qt5 and CMake allows people using GNU/Linux, BSD, macOS or Windows to play the game natively. Our aim is to make openage a platform for the original Age of Empires games providing the same look and feel, but with more features for modding and multiplayer. openage uses an open API powered by our human-readable configuration language nyan. We...
    Downloads: 7 This Week
    Last Update:
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  • 2
    Pyxel

    Pyxel

    A retro game engine for Python

    A retro game engine for Python. Thanks to its simple specifications inspired by retro gaming consoles, such as only 16 colors can be displayed and only 4 sounds can be played back at the same time, you can feel free to enjoy making pixel art style games. The motivation for the development of Pyxel is the feedback from users. Please give Pyxel a star on GitHub! Pyxel's specifications and APIs are inspired by PICO-8 and TIC-80. Pyxel is open source and free to use. Let's start making a retro game with Pyxel! Runs on Windows, Mac, Linux, and Web. ...
    Downloads: 25 This Week
    Last Update:
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  • 3
    Puzzle Dungeon

    Puzzle Dungeon

    A cell-based puzzle game featuring classic and completely new puzzles

    ...The game uses pygame and pgzero. It should work well on GNU/Linux, Windows and other Operating Systems. Most levels are generated automatically, offering a new experience every time. Pre-created maps are also supported, including classic collections. Players can reload the same level if stuck - whether it’s newly generated or pre-created. Some puzzles are time-limited, others require strict adherence to rules, and many involve finding a path to the finish. Some levels even feature enemy encounters.
    Downloads: 1 This Week
    Last Update:
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  • 4
    KlayGE is an open source, cross-platform game engine with plugin-based architecture. It provides a framework to make game development, testing, porting as simple as possible.
    Downloads: 4 This Week
    Last Update:
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  • 5
    glxCore

    glxCore

    Tactical, turn-based game engine, that uses OpenGL and WinAPI

    Tactical, turn-based game engine, that uses OpenGL and WinAPI specific. In the initial phase of development will focus on the general game logic, in an elegant pack of std. C++. This project in principle, can be described as academic. Feel free to to review the code, any remarks and comments.
    Downloads: 0 This Week
    Last Update:
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  • 6
    Spring is a versatile 3D RTS game engine. Using extensively Lua for scripting game-specific code to make nearly every aspect of the engine customizable, from GUI, to unit AI, to pathfinding.
    Downloads: 0 This Week
    Last Update:
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