Leverage every email as an opportunity to brand consistently and minimise the security risks associated with the tampering of HTML signatures.
BrandMail®, developed by BrandQuantum, is a software solution that seamlessly integrates with Microsoft Outlook to empower every employee in the organisation to automatically create consistently branded emails via a single toolbar that provides access to brand standards and the latest pre-approved content.
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Intelligent testing agents | Checksum.ai
Checksum generates, runs, and maintains end-to-end tests automatically so your team ships with confidence as code output grows.
Coding agents write the code. Checksum runs it—continuously testing against real APIs, real data, real edge cases—before it ever reaches production.
The COMPASS Engine is a framework for building online games. It aims to use existing web technologies (HTTP, XML, JS) to produce a MVC architecture following RESTful principles.
A simple, yet powerful framework built around the OGRE rendering system. Has many features in the works such as AI, Audio, an entity system (much like CEL), and a complete level editor.
Teams of all sizes and in various industries that want the best time tracking and employee monitoring solution.
It's easy with Hubstaff, a time-tracking and workforce management platform that automates almost every aspect of running or growing a business. Teams can track time to projects and to-dos using Hubstaff's desktop, web, or mobile applications. You'll be able to see how much time your team spends on different tasks, plus productivity metrics like activity rates and app usage through Hubstaff's online dashboard. Most of the available features are customizable on a per-user basis, so you can create the team management tool you need.
Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.
FEAR is a development kit helping software engineers create advanced artificial intelligence in synthetic characters with simplicity and efficiency. The project includes reusable AI components, portable framework and interfaces to realtime 3D games.
The Genetic Architecture Framework is intended to explore and experiment with artificial life techniques using a genetic base for the physical and neural networks for the brain, in a game based simulated world.
Regpack is a powerful onboarding, registration, and payments platform trusted by thousands of organizations worldwide. Our mission is simple: to give you the tools to automate busywork, streamline your processes, and keep your focus where it belongs, on growing your programs and serving your clients.
pyRobbie is a Robot simulation program, written in Python, which enables users to control a (graphical) Robot through a 2D graphical world to solve different problems. The intent is to provide an easy to use framework for constructing programming example
Naikai is a set of game-oriented XPCOM components that vastly simplify the process of creating games. You can use Python or JavaScript or any XPCOM-enabled language to glue all of the provided components (image loaders, graphics renderers, a sound system
Momoko is a framework for developing distributed, multi-user, network-aware applications. It includes facilities for storing objects in a tree structure, a shell for manipulating the object database, orthogonal persistence, scripting support, and a trans
Metagame-Sector is a Pythonframework for quickly and easily making Sector-based games (ie, Chess, Risk, Bard's Tale, Zelda, WarCraft, Civ). Features include Client-Server model, View separation (ie, you can have a GNOME and a Win32 frontend), and more.
PyPet is a virtual pet simulation class written in Python, allowing for an open source framework for virtual pets. Includes numerous interfaces including a SuperKaramba theme, as well as supporting remote interaction over the internet or other networks.
This is a Python based mini-game framework that supports the Wii Remote as primary input. It employs PyGame, PyOpenGL, PyBluez, and a Python port of Wiigee.
The is a 2D ball game write in pygame.
I has finish the basic framework and the playable version.
The code is free for anyone who want to edit it and learn something form it.
Eynhorn is a 3d action rpg engine / framework. It will support dialog system, fight system, armors and weapons, and will include a map assembly. It is realized in Soya 3d and Python, so it'll be platform independent.
pgame-engine is a framework that is proposed to manage the common elements of many videogames like maps, time, resources, unit, players, teams etc etc... this engine is configured with xml and python files