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Self-hosted password manager
Developed and headquartered in Europe (Barcelona, Spain), Passwork meets GDPR, NIS2, ENS and other European regulatory requirements by design.
On-premise solution with double encryption and certified development processes for maximum protection of corporate data. Zero‑knowledge architecture ensures your passwords never leave your infrastructure.
This is our First Semester project in CS Engineering
We used OpenGL for rendering
FreeGlut as window manager
It is purely written in C
We used CodeBlocks/Mingw32 for development
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Read the readme file included with the source for extra notes on copyright and usage directions
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Can be used as an educational tool for those starting on OpenGL development/ Game development.
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This is a top-down space-exploration game written in c++ using CodeBlocks and MingW. It uses Ogre for rendering and OgreOpcode for collision detection. The editing data files info is out of date, feel free to leave comments, crits, whatever here.