Showing 8 open source projects for "multi threading"

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  • Rezku Point of Sale Icon
    Rezku Point of Sale

    Designed for Real-World Restaurant Operations

    Rezku is an all-inclusive ordering platform and management solution for all types of restaurant and bar concepts. You can now get a fully custom branded downloadable smartphone ordering app for your restaurant exclusively from Rezku.
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  • Field Sales+ for MS Dynamics 365 and Salesforce Icon
    Field Sales+ for MS Dynamics 365 and Salesforce

    Maximize your sales performance on the go.

    Bring Dynamics 365 and Salesforce wherever you go with Resco’s solution. With powerful offline features and reliable data syncing, your team can access CRM data on mobile devices anytime, anywhere. This saves time, cuts errors, and speeds up customer visits.
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  • 1
    Amethyst Game Engine

    Amethyst Game Engine

    Data-oriented and data-driven game engine written in Rust

    ...Amethyst uses a rigorous Entity Component System (ECS) architecture to organize game logic. This abstracts away some of the parallelism work, allowing easier exploitation of multi-threading in games. The ECS is rich in features and very efficient, as it never does any memory locking while remaining entirely thread-safe. Amethyst uses gfx-rs to render graphics with Vulkan or Metal. It is meant to be used for 2D and 3D, with various utilities for both types of games. It should be beginner friendly but also allow more advanced uses such as custom render passes and GLSL shaders. ...
    Downloads: 0 This Week
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  • 2

    Kicker Scheduling

    Generating kicker playing schedules

    This software is to generate kicker playing schedules that should be as fair as possible. There are the following hard constraints: - Each match consists of 4 players, with 2 teams of 2 players each. - All players participating at the whole schedule will be included in the same number of matches. The following optimization objectives are being regarded: - Each player should be scheduled for each table position equally often. - All combinations of team-mates should happen equally...
    Downloads: 0 This Week
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  • 3
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 5 This Week
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  • 4
    Game framework including 1, 2 and multi-players modes which doesn't involve any central server, so peer-to-peer multi-players equivalent! Java environment (v. 1.5+ @ java.sun.com) Including a multi-platform API. Imaging capabilities provided by Java Advanced Imaging (JAI) and 3D support provided by the LWJGL (www.lwjgl.org) API.
    Downloads: 0 This Week
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  • Collect! is a highly configurable debt collection software Icon
    Collect! is a highly configurable debt collection software

    Everything that matters to debt collection, all in one solution.

    The flexible & scalable debt collection software built to automate your workflow. From startup to enterprise, we have the solution for you.
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  • 5
    NOTIFY_lxm - Hyper HTML-Thumbnail in C

    NOTIFY_lxm - Hyper HTML-Thumbnail in C

    Hyperactive S/W for HTML-Thumbnail generation in C

    An application for generating a portable HTML-thumbnail summary about the videos at any path along with a light-weight instant video notifier. Follow NOTIFY_lxm @ https://www.facebook.com/NOTIFYlxm
    Downloads: 0 This Week
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  • 6
    Game of life is a c# lesson in object oriented programming. It provides places to write code which is Object Oriented and work on AI routines, Multi-threading and least importantly, fun.
    Downloads: 0 This Week
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  • 7
    An innovative Ultima Online unofficial emulator, featuring database, multi-map, multi-server, multi-threading, high portability.
    Downloads: 0 This Week
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  • 8
    PRIME (Parallel Reduced Interface Multi-threaded Engine) is a 3D engine whose goal is to provide a significantly minimized API while supporting massive multi-threading to exploit multi-core systems.
    Downloads: 0 This Week
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