Showing 92 open source projects for "telnet client source code"

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  • 1
    TinTin++ Mud Client

    TinTin++ Mud Client

    A MUD client for Android, iOS, Linux, Mac OS X and Windows

    TinTin++ is a console mud client for any type of text mud or bbs. The mud client's main assets are an easy to learn scripting language, triggers, automapping, and a split screen interface to separate mud output from client input. Installation instructions for Android, iOS, and several other operating systems are available on the website. https://tintin.mudhalla.net
    Downloads: 14 This Week
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  • 2
    Liquid Bounce

    Liquid Bounce

    A free mixin-based injection hacked client for Minecraft

    LiquidBounce is a free and open-source mixin-based injection hacked client using the Fabric API for Minecraft. LiquidBounce is a hacked client (also known as a cheat) for Minecraft and designed to give you a significant advantage over other players. Unlike many of its competitors, LiquidBounce is completely free, open source and compatible with Fabric. LiquidBounce's JavaScript API allows you to take care of that yourself.
    Downloads: 73 This Week
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  • 3
    Proton

    Proton

    Compatibility tool for Steam Play based on Wine and other components

    Proton is a tool for use with the Steam client which allows games which are exclusive to Windows to run on the Linux operating system. It uses Wine to facilitate this. Most users will prefer to use Proton provided by the Steam client itself. The source code is provided to enable advanced users the ability to alter Proton. For example, some users may wish to use a different version of Wine with a particular title.
    Downloads: 108 This Week
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  • 4
    Evennia

    Evennia

    Python MUD/MUX/MUSH/MU* development system

    Evennia is a mature, open-source framework written in Python — specifically designed to build text-based, online multiplayer games such as MUDs, MUCKs, MUSHes, MUXes, and other “MU-style” virtual worlds. Rather than prescribing a rigid game structure, Evennia gives you a bare-bones but powerful foundation: default systems handle networking, database/storage, server management, user accounts, characters, rooms, items, chat channels, and basic commands — but you define the gameplay rules,...
    Downloads: 0 This Week
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    Rune

    Rune

    Build multiplayer web games played by millions

    Rune is a game development platform focused on creating real-time multiplayer games with minimal backend code. Designed for indie developers, it handles networking, matchmaking, and server management while integrating seamlessly with JavaScript-based game engines.
    Downloads: 8 This Week
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  • 6
    Minestom

    Minestom

    1.21.11 Lightweight Minecraft server

    Minestom is an open-source Minecraft server development framework that allows developers to build custom Minecraft server software from scratch without relying on Mojang’s original server code. Instead of functioning as a traditional server implementation, Minestom acts as a lightweight library that provides the core networking and gameplay infrastructure needed to create Minecraft server applications.
    Downloads: 7 This Week
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  • 7

    KildClient

    KildClient is a powerful MUD client with a built-in Perl interpreter

    KildClient is a mud client using the GTK toolkit. Its main feature is the support of Perl scripting. Other standard features of mud clients (triggers, gags, macros, etc.) are also supported.
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    Downloads: 2 This Week
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  • 8
    Bloxshade

    Bloxshade

    Bloxshade installer source code.

    Improve Roblox with shaders. Download jpg. Installer source code. If you're interested in checking out the source code, you can check it out at GitHub.
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    Downloads: 346 This Week
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  • 9
    Kirstens Viewers

    Kirstens Viewers

    Opensource Created Custom Viewers For Virtual Worlds like SecondLife.

    Kirsten’s Viewer is a fast, modern Third‑Party Viewer (TPV) for Second Life, registered under the official TPV directory. It’s built for creators, photographers, and advanced users who want a clean, modern viewer with a focus on high performance on high end PC's Anaglyph 3D Mode , OpenCL‑based Visual Effects, Aggressive Optimisation, vcpkg + PowerShell One‑Click Build Automation, Highly Tuned Graphics Path , Many Other Cutting‑Edge Features — ongoing experimental work, performance...
    Downloads: 37 This Week
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  • 10

    Linux Air Combat Server

    Internet server for Linux Air Combat

    This is the IP server component that is used with the free, open-source Linux Air Combat flight simulator client. The sponsors of Linux Air Combat ("LAC") have long made their server available online and free of charge. Many LINUX flight simulator enthusiasts are familiar with the resulting free services made available by the good people at AskMisterWizard.com, and the LAC online community is organized around that server.
    Downloads: 0 This Week
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  • 11
    Ambient

    Ambient

    The multiplayer game engine

    Ambient is an open-source, cross-platform runtime and engine for building and deploying high-performance multiplayer games and 3D applications, using a modern stack built on Rust, WebAssembly (WASM), and WebGPU. It aims to make multiplayer game development accessible and flexible, providing an entity-component-system (ECS) at its core that doubles as a real-time in-game database; everything in the game — from world objects to runtime data — is represented as entities + components, which can...
    Downloads: 1 This Week
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  • 12
    qengine

    qengine

    Retro game engine for creating games like it's 1997

    qengine is a cross-platform retro game engine. It is aimed at nostalgic game developers that miss simple times and enjoy creating games like it's 1997. The software renderer provides the aesthetic that we all love and the engine limitations exist to make your creativity shine. The engine is a fork of the Quake II codebase that focuses on serving as a base for standalone games. Unlike other ports, it does not aim at being compatible with mods or the base Quake II game. In fact, many features...
    Downloads: 3 This Week
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  • 13
    JSettlers2 is a web-based version of the board game Settlers of Catan written in Java. This client-server system supports multiple simultaneous games between people and/or AI bots. Originally written by Robert S Thomas as an AI dissertation (http://sourceforge.net/projects/jsettlers). The active source code is hosted at https://github.com/jdmonin/JSettlers2 including full history; the sourceforge CVS is historical up to 2012-09-28.
    Downloads: 1 This Week
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  • 14
    MirageMUD

    MirageMUD

    VB6 stand-alone MUD client and server.

    MirageMUD is a source code base for developing your own stand-alone MUD client and server in Visual Basic 6. The code base comes with all the necessary basic functionality to immediately begin developing your MUD game right off the bat. A C# version of MirageMUD is currently in development: https://github.com/Xlithan/MirageMUD2
    Downloads: 116 This Week
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  • 15
    KBtin is a MUD/MUSH/MOO/telnet client, a heavily extended clone of tintin++. It is not limited to games however, as it can be used to run any line-based program. It uses full screen text mode, with portability preferred over graphical looks.
    Downloads: 1 This Week
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  • 16
    Planimeter Game Engine 2D

    Planimeter Game Engine 2D

    Planimeter Game Engine 2D - LÖVE-based game engine for Lua

    Planimeter Game Engine 2D - LÖVE-based game engine for Lua. Planimeter Game Engine 2D was designed for multiplayer-first game experiences and to bring professional-grade game engine features to the hobbyist community. It is the most feature-packed game engine you've ever heard of, and provides more functionality out-of-the-box than most other competing game engines.
    Downloads: 0 This Week
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  • 17
    Ryzom
    Ryzom Core is a toolkit for the development of massively online universes. It provides the base technologies and a set of development methodologies for the development of both client and server code.
    Downloads: 7 This Week
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  • 18
    Pueblo/UE
    The Pueblo MUD/MUSH/MOO/etc client, originally developed by Chaco Communications. Updated, improved, and open source! The client provides access to "virtual worlds", supporting HTML, colour, forms, and images.
    Downloads: 1 This Week
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  • 19
    Quake C

    Quake C

    Quake C mods and support - SSQC / CSQC

    Modifications to Quake C, code help, original progs 1.01 and 1.06 sources, other clean source repos. Server side (SSCQ) and Client side (CSQC) included.
    Downloads: 4 This Week
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  • 20

    Privileges#

    This is a hacking style game set in the early '80s

    ...You can download the source code I uploaded it all as a zip file in the download section. It has the game files needed to run the game. Go here if you just want the CPP file or like to view the code: https://github.com/jwlickliter/privileges.git Right now the file for download will run on android with use of an ide. I recommend cppdroid. Its free on google play and has a really good console.
    Downloads: 0 This Week
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  • 21
    EnBpgs
    This project focuses on the Earth & Beyond (PGS) server as well as a client side proxy launcher. E&B was originally developed by Westwood Studios and later managed and developed by EA Games. EA retired Earth and Beyond in Sept. of 2004. --------------------------------------------------------------------------- Earth & Beyond Privet Galaxy Server goal of the reborn team
    Downloads: 0 This Week
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  • 22
    Battlefield Bad Company 2 MASE

    Battlefield Bad Company 2 MASE

    Battlefield bad company 2 Master server emulator + Server R34

    There is not much to say about it , you can play BFBC2 on LAN if you want with friends. NO bots and as the things stated, wont will be soon... just on Xbox has onslaught, the ONLY mode what it has bots, but on PC there is not any not even the onslaught gamemode, there is DM,RUSH,CONQUEST,SQDM,SQRUSH gamemodes. Just and only. THE PROJECT NOT CONTAINING *ANY* OF THE ORIGINAL CODE FROM THE GAME!!! IT IS AN EMULATED PROGRAM! WHAT IS MIMIC THE SERVER CODE, AND MAKES IT POSSIBLE TO PLAY...
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    Downloads: 28 This Week
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  • 23

    ProjectKerensky

    Ground-Up rewrite of MekWars

    Over the last few years, I've become increasingly unhappy with Java as a server-side language. Project Kerensky is a temporary project, and will eventually become MekWars II. Server is C, based on SocketMud code. Client will remain Java, for ease of portability.
    Downloads: 0 This Week
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  • 24
    nvmc

    nvmc

    code of the book "Introduction to Computer Graphics..

    NVMC is a simple LAN multiplayer game intended as a support tool for teaching Computer Graphics. The game is a simple car race on a client/server architecture.
    Downloads: 2 This Week
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  • 25
    Star Trek Frontline Combat

    Star Trek Frontline Combat

    Star Trek Web browser game

    Star Trek Frontline Combat (in short STFC), is a web browser game set in the Star Trek (tm) universe. Based on the original code of Star Trek Galaxy Conquest (STGC in short), the game has been largely modified and improved (at least we hope so!) during four years of development.
    Downloads: 0 This Week
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