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Skillfully - The future of skills based hiring
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Skillfully transforms hiring through AI-powered skill simulations that show you how candidates actually perform before you hire them. Our platform helps companies cut through AI-generated resumes and rehearsed interviews by validating real capabilities in action. Through dynamic job specific simulations and skill-based assessments, companies like Bloomberg and McKinsey have cut screening time by 50% while dramatically improving hire quality.
Some projects created during my graduation. 1) A little and simple RPG engine baed on Final Fantasy series. The objective of this project is to create a editor and game much like RPG Maker using SDL. 2) My final graduation work, a RTS engine with AI* usi
Code libraries and media files contributed by Whoola, Inc. Includes Whoola Cyberspace, a virtual reality web browser with fly-through hyperlinks. The source code includes a COLLADA loader for Xith. Click on the "Home Page" link above to install.
Demonstration of portable C++ programing technics such as generic programming, late bind, explicit link, animation, sound, etc, using both VBLib (http://sourceforge.net/projects/vblib) and wxWidgets[wxWindows] libraries.
Award-Winning Medical Office Software Designed for Your Specialty
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RXNT is an ambulatory healthcare technology pioneer that empowers medical practices and healthcare organizations to succeed and scale through innovative, data-backed, AI-powered software.
This project will provide a searchable database for the webcomic "Clan of the Cats", located at http://www.clanofthecats.com/. The aim is to embrace and extend technologies used by similar archival projects to advance the state of the art.
MudBuilder is a graphical application to build and edit areas for Multi-User Dungeons (MUDs). It features import/export plugins and MUD configuration files to make conversion to/from any MUD a snap.
CivilAction lets you create a Choose Your Own Adventure type story that can be played on Java enabled cell phone. A desktop application lets you write story files. People run the story on their phone. Make a 'Tresure hunt' or 'Amaze Race' type game.
A two dimensional vertical scrolling space shooter. Programmed in C++. Graphics and Input powered by Allegro. Development on hold in lieu of other projects.
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AfA-Scumm is the 2D adventure engine powering AmberfishArts, a community for enthusiasts of classic adventure games as well as a hub for high-quality fan projects. Coded in C++, AfA-Scumm is both very portable and feature rich.
...GUSANOS improves greatly on what the original Liero left, adding modern graphics, audio and networking capabilites along with a myriad of other features.
The GUSANOS engine is fully moddable. It achieves this in a Quake-like fashion, so that each mod lives in its own folder without messing with the core game files.
Luciferino is a sidescroller game engine, that allows you to create your own sidescroller without any programming knowledge (you'll only have to read a pair of tutorials to understand the data files format).
SGF is acronym for Smart Game File and is a file format used to store game records of two player board games. This module used to collect game information from a set of SGF files and produce HTML tables for creating WWW tournament pages.
Aims Video4Linux-compatible video capture infrastructure for Solaris. Project develops bt848x driver for Brooktree/Conexant Bt8x8 (Bt848, Bt878 and Fusion878), saa713x driver for Philips SAA7130/7133/7134/7135 cards, header files and utilities
This project contains several of programs written in Java and Visual Basic. There is VFDOutputter for sending text to a VFD or LCD, a console and gui Java Ultima Online client, subnet calc, Pacman, Galaxian, a Windows wallpaper changer, proxy and more.
J2MEFS is an API for the J2ME that extends the RMS. It lets you save persistent data in your MIDlets without even knowing what a RecordStore is. You can create a structure of directories and access files through names and paths (MIDP 1.0 and above).
A simple conversion tool from AutoREALM (http://sourceforge.net/projects/autorealm/) native formats (AuR, AuRX planned) into SVG for inclusion in websites.