Showing 291 open source projects for "android game source code"

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  • 1
    Solar2D Game Engine

    Solar2D Game Engine

    Solar2D Game Engine main repository (ex Corona SDK)

    This is a fully open source project that is forked of the well-established and widely used Corona SDK game engine, which is no longer commercially supported. Development is lead by Vlad Shcherban, former technical lead engineer at Corona Labs Inc. If you are using this engine, consider supporting its development. Develop for mobile, desktop, and connected TV devices with just one code base: iOS, tvOS, Android, Android TV, macOS, Windows, Linux, or HTML5. ...
    Downloads: 16 This Week
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  • 2
    Open Source Cartridge Reader

    Open Source Cartridge Reader

    A shield for the Arduino Mega that can back up video game cartridges

    This project represents a community-driven effort to provide an easy-to-build and easy-to-modify cartridge dumper. Completely stand-alone, does not need a PC to operate (unless for updating firmware). Easy to modify open-source code, write your own extensions and share them with others. Portable thanks to a battery. Modular design using mostly off-the-shelf components. Reads NES, Famicom and Family Basic cartridges including save. Supports Mapper 30/NESmaker and flashes INL NM30 boards....
    Downloads: 0 This Week
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  • 3
    libGDX

    libGDX

    Desktop/Android/HTML5/iOS Java game development framework

    libGDX is a cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, macOS, Android, your browser and iOS. libGDX provides a well-tried and robust environment for rapid prototyping and fast iterations. libGDX does not force a specific design or coding style on you; it rather gives you the freedom to create a game the way you prefer.
    Downloads: 48 This Week
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  • 4
    GDevelop

    GDevelop

    The game engine for everyone

    ...Events are a powerful way to build up your game logic, without having to learn a programming language. GDevelop also features ready-made behaviors for your game objects, and allows you to create new behaviors through the easy to learn events. And when you're done, you can publish your game just about anywhere-- web, iOS, Android, Windows, Mac, Linux and even Facebook Messenger.
    Downloads: 31 This Week
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  • 5
    Luanti

    Luanti

    Voxel game-creation platform with easy modding and game creation

    Luanti, originally known as Minetest, is a free, open-source voxel game engine and platform designed to let players, modders, and developers build and play diverse sandbox-style 3D worlds. Written in C++ for core performance and Lua for scripting, Luanti runs on multiple operating systems (Windows, macOS, Linux, BSD variants and even Android), making it highly accessible and cross-platform.
    Downloads: 41 This Week
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  • 6
    Redot Engine

    Redot Engine

    Multi-platform 2D and 3D game engine

    Redot Engine is an open-source game engine that aims to provide a flexible foundation for building games — likely offering a modern, modular structure so developers can compose only the systems they need (rendering, physics, input, scripting, etc.). It is built to give a base framework rather than a full “batteries-included” engine, which makes it suitable for developers who prefer minimalism, want complete control over architecture, or desire to build custom workflows. Because it’s...
    Downloads: 19 This Week
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  • 7
    MinecraftConsoles

    MinecraftConsoles

    A certain block game

    MinecraftConsoles is an open-source project that revives and modernizes the legacy console edition of Minecraft by rebuilding it into a multi-platform, extensible codebase. It is based on the original Legacy Console Edition source and introduces numerous fixes and improvements to enhance stability, performance, and usability on modern systems. The project aims to serve as a foundation for further development such as modding, backports, and experimentation with features that were previously...
    Downloads: 121 This Week
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  • 8
    PPSSPP

    PPSSPP

    A cross-platform PSP emulator

    PPSSPP is an open source, cross-platform PSP emulator which allows you to play your PSP games on Android, Windows, Mac or Linux. With PPSSPP you can play your PSP games on your PC in full HD resolution, or play on your tablet for a big-screen mobile gaming experience. PPSSPP enhances the gaming experience in more ways than one. It even upscales some textures that would otherwise be too blurry due to the fact that they were originally made for the small screen. Even on modern Android phones...
    Downloads: 177 This Week
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  • 9
    Axmol Engine

    Axmol Engine

    Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games

    Axmol is a modern C++ game engine forked from Cocos2d-x, designed to support high-performance 2D and lightweight 3D game development across multiple platforms. It improves upon the original Cocos2d-x with a cleaner architecture, better tooling, and support for modern C++ standards. Axmol supports scripting with Lua and JavaScript, and is suitable for both indie developers and studios targeting mobile, desktop, and web platforms. With an active community and frequent updates, Axmol is a solid...
    Downloads: 12 This Week
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  • 10
    Unleashed Recompiled

    Unleashed Recompiled

    An unofficial PC port of the Xbox 360 version of Sonic Unleashed

    Unleashed Recompiled is a reverse engineering and recompilation project aimed at reconstructing Sonic Unleashed for modern platforms by translating original console binaries into readable and rebuildable C++ code. Instead of emulating the game, the project focuses on decompilation and recompilation, allowing the game to run natively on modern hardware with improved performance and compatibility. It works by analyzing the original Xbox 360 or PlayStation 3 binaries and recreating equivalent source code that can be compiled using modern toolchains. ...
    Downloads: 31 This Week
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  • 11
    PuerTS

    PuerTS

    Write your game with TypeScript in UE or Unity

    Write your game with TypeScript in UE or Unity. PuerTS can be pronounced as pu-erh TS. PuerTS is a TypeScript programming solution within game engines. Facilitates game-building processes by combining JavaScript ecosystem with the rendering power of professional game engines. In contrast to lua script, TypeScript supports static type checking, which significantly improves code robustness and maintainability. High efficiency: supports reflection binding throughout the platform (engine), no...
    Downloads: 23 This Week
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  • 12
    Command & Conquer Remastered Collection

    Command & Conquer Remastered Collection

    Command & Conquer: Remastered Collection

    The CnC_Remastered_Collection repository publishes source code for key parts (e.g. TiberianDawn.dll, RedAlert.dll, and the map editor) of the Command & Conquer Remastered Collection, enabling modding and transparency. This open code release supports the Steam Workshop, mod creation, and community enhancements. The quickest way to build all configurations in the project is open CnCRemastered.sln in Microsoft Visual Studio (we recommend using 2017 as later versions report an error due to a...
    Downloads: 39 This Week
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  • 13
    Cocos Engine

    Cocos Engine

    Cocos simplifies game creation and distribution with Cocos Creator

    The Cocos Engine repository powers the open-source core of Cocos Creator, a cross-platform game engine and editor designed for building 2D and 3D games for web and native targets. It aims to simplify game creation and distribution, with support for high-performance rendering, physics, scene management, asset pipelines, and more. The engine is built using a mix of C++ (for performance-critical systems) and TypeScript/JavaScript (for scripting), enabling developers to script game logic while...
    Downloads: 10 This Week
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  • 14
    SysDVR

    SysDVR

    Stream switch games to your PC via USB or network

    This is a sysmodule that allows capturing the running game output to a pc via USB or network connection. Stream and switch games to your PC via USB or network. Cross-platform, can stream to Windows, Mac and Linux. Stream via USB or Wifi. Video quality is fixed to 720p @ 30fps with h264 compression, this is a hardware limit. Audio quality is fixed to 16bit PCM @ 48kHz stereo. Not compressed. Very low latency with an optimal setup, most games are playable.
    Downloads: 100 This Week
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  • 15
    N64: Recompiled

    N64: Recompiled

    Tool to statically recompile N64 games into native executables

    N64: Recompiled is an open-source recompilation framework designed to translate Nintendo 64 game binaries into modern, portable C code that can be compiled and executed natively on contemporary systems. Instead of relying on traditional emulation, which interprets instructions at runtime, N64Recomp focuses on static recompilation, converting MIPS-based N64 binaries into readable and buildable source code.
    Downloads: 7 This Week
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  • 16
    OGRE

    OGRE

    scene-oriented, flexible 3D engine (C++, Python, C#, Java)

    OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilizing 3D hardware. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. We consider the results of our GL3Plus RenderSystem as the gold standard. The respective...
    Downloads: 5 This Week
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  • 17
    Multi Theft Auto: San Andreas

    Multi Theft Auto: San Andreas

    Multi Theft Auto is a game engine

    Multi Theft Auto (MTA) is a software project that adds network play functionality to Rockstar North's Grand Theft Auto game series, in which this functionality is not originally found. It is a unique modification that incorporates an extendable network play element into a proprietary commercial single-player PC game. Multi Theft Auto is based on code injection and hooking techniques whereby the game is manipulated without altering any original files supplied with the game. The software...
    Downloads: 55 This Week
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  • 18
    slua-unreal

    slua-unreal

    lua dev plugin for unreal engine 4 or 5

    Slua-unreal is an unreal4 plugin, which allows you to use Lua language to develop game logic and hot fix your code. It gives you 3 ways to wrap your C++ interface to Lua, including reflection by blueprint, C++ template, and static code generation. It also enables two-way communication between Blueprint and Lua. The advantage of Lua over C++ is that it requires no compilation for logic change, which significantly speeds up the game development process.
    Downloads: 5 This Week
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  • 19
    Stockfish

    Stockfish

    UCI chess engine

    ...Read the documentation for your GUI of choice for information about how to use Stockfish with it. Stockfish is a 11-time winner of the Top Chess Engine Championship. Stockfish is open source (GPLv3 license). That means you can read the code, modify it, and contribute back. You can use Stockfish on your computer or on your iOS or Android device. So you can get world-class chess analysis, wherever you are. The Stockfish engine features two evaluation functions for chess, the classical evaluation based on handcrafted terms, and the NNUE evaluation based on efficiently updatable neural networks.
    Downloads: 190 This Week
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  • 20
    XenonRecomp

    XenonRecomp

    A tool for recompiling Xbox 360 games to native executables

    XenonRecomp is a recompilation framework focused on translating Xbox 360 (Xenon architecture) binaries into native code that can run on modern platforms without relying on traditional emulation. It provides tools and infrastructure for analyzing PowerPC-based binaries and converting them into equivalent C++ or intermediate representations that can be compiled and executed natively. The project aims to bridge the gap between emulation and full decompilation by offering a structured approach...
    Downloads: 12 This Week
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  • 21
    VCMI Project

    VCMI Project

    Open-source engine for Heroes of Might and Magic III

    VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities. To use VCMI you need to own original data files.
    Downloads: 9 This Week
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  • 22
    DevilutionX

    DevilutionX

    Diablo build for modern operating systems

    ...We hope to provide a good starting point for mods, in addition to the full Devilution source code we also provide modding tools. If you want to help test the latest development stage of the next version (make sure to backup your files as these may contain bugs), you can fetch the test build artifact from one of the build server.
    Downloads: 30 This Week
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  • 23
    Defold

    Defold

    Free game engine for development of desktop, mobile, and web games

    Game logic is written in Lua (with optional native extensions in C/C++ when needed), and the engine uses a component-based system and a message-passing paradigm to manage object interactions — a design that promotes loosely-coupled, reactive game code rather than traditional heavy OOP. Defold is optimized for efficiency: exported games tend to have small binary size and low memory use, making it appealing for mobile, HTML5/web, and lightweight games.
    Downloads: 13 This Week
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  • 24
    Diplomacy Cicero

    Diplomacy Cicero

    Code for Cicero, an AI agent that plays the game of Diplomacy

    The project is the codebase for an AI agent named Cicero developed by Facebook Research. It is designed to play the board game Diplomacy by combining open-domain natural language negotiation with strategic planning. The repository includes training code, model checkpoints, and infrastructure for both language modelling (via the ParlAI framework) and reinforcement learning for strategy agents. It supports two variants: Cicero (which handles full “press” negotiation) and Diplodocus (a variant...
    Downloads: 3 This Week
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  • 25
    Descent 3

    Descent 3

    Descent 3 by Outrage Entertainment

    The Descent3 repository is the open source release of the Descent 3 game engine by Outrage Entertainment, maintained by the community under the GPL-3.0 license. It provides the full C and C++ engine source code, including the historically significant “1.5” patch that was previously created by developers and later stabilized by fans. The codebase covers the game’s rendering, physics, audio, networking, tools, and editor components, allowing enthusiasts to build, run, and modify the classic 6-degrees-of-freedom space shooter on modern systems. ...
    Downloads: 6 This Week
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