Showing 25 open source projects for "llama-cpp-static"

View related business solutions
  • Curtain LogTrace File Activity Monitoring Icon
    Curtain LogTrace File Activity Monitoring

    For any organizations (up to 10,000 PCs)

    Curtain LogTrace File Activity Monitoring is an enterprise file activity monitoring solution. It tracks user actions: create, copy, move, delete, rename, print, open, close, save. Includes source/destination paths and disk type. Perfect for monitoring user file activities.
    Learn More
  • CloudZero: The Cloud Cost Optimization Platform Icon
    CloudZero: The Cloud Cost Optimization Platform

    CloudZero automates the collection, allocation, and analysis of your infrastructure and AI spend to uncover waste and improve unit economics.

    CloudZero is the leader in proactive cloud cost efficiency. We enable engineers to build cost-efficient software without slowing down innovation. CloudZero's next-generation cloud cost optimization platform automates the collection, allocation, and analysis of cloud costs to uncover savings opportunities and improve unit economics. We are the only platform that enables companies to understand 100% of their operational cloud spend and take an engineering-led approach to optimizing that spend. CloudZero is used by industry leaders worldwide, such as Coinbase, Klaviyo, Miro, Nubank, and Rapid7.
    Learn More
  • 1
    PuerTS

    PuerTS

    Write your game with TypeScript in UE or Unity

    ...Facilitates game-building processes by combining JavaScript ecosystem with the rendering power of professional game engines. In contrast to lua script, TypeScript supports static type checking, which significantly improves code robustness and maintainability. High efficiency: supports reflection binding throughout the platform (engine), no extra steps (code generation) needed for development. High performance supports static binding throughout the platform (engine), takes care of complex scenes.
    Downloads: 17 This Week
    Last Update:
    See Project
  • 2
    VoxelCore

    VoxelCore

    Voxel game engine in C++ with OpenGL

    VoxelEngine-Cpp is a minimal voxel engine written in modern C++ using OpenGL, GLFW, and GLM, inspired by Minecraft-style block worlds. It offers a clean foundation for learning and experimenting with voxel-based rendering and world generation. With features like chunk loading, perlin noise terrain generation, and basic lighting, the engine is a perfect starting point for developers who want to create sandbox games or explore the technical aspects of 3D voxel environments.
    Downloads: 11 This Week
    Last Update:
    See Project
  • 3
    N64: Recompiled

    N64: Recompiled

    Tool to statically recompile N64 games into native executables

    N64: Recompiled is an open-source recompilation framework designed to translate Nintendo 64 game binaries into modern, portable C code that can be compiled and executed natively on contemporary systems. Instead of relying on traditional emulation, which interprets instructions at runtime, N64Recomp focuses on static recompilation, converting MIPS-based N64 binaries into readable and buildable source code. This approach allows developers to run classic games with improved performance, lower latency, and better integration with modern hardware and operating systems. The framework provides tools for analyzing ROMs, reconstructing program logic, and generating code that preserves the original game’s behavior while enabling modifications and enhancements. ...
    Downloads: 6 This Week
    Last Update:
    See Project
  • 4
    slua-unreal

    slua-unreal

    lua dev plugin for unreal engine 4 or 5

    Slua-unreal is an unreal4 plugin, which allows you to use Lua language to develop game logic and hot fix your code. It gives you 3 ways to wrap your C++ interface to Lua, including reflection by blueprint, C++ template, and static code generation. It also enables two-way communication between Blueprint and Lua. The advantage of Lua over C++ is that it requires no compilation for logic change, which significantly speeds up the game development process.
    Downloads: 3 This Week
    Last Update:
    See Project
  • Quality and compliance software for growing life science companies Icon
    Quality and compliance software for growing life science companies

    Unite quality management, product lifecycle, and compliance intelligence to stay continuously audit-ready and accelerate market entry

    Automate gap analysis across FDA, ISO 13485, MDR, and 28+ regulatory standards. Cross-map evidence once, reuse across submissions. Get real-time risk alerts and board-ready dashboards, so you can expand into new markets with confidence
    Learn More
  • 5
    EnTT

    EnTT

    A fast and reliable entity component system (ECS) and much more

    EnTT is a header-only, tiny and easy to use library for game programming and much more written in modern C++. Among others, it's used in Minecraft by Mojang, the ArcGIS Runtime SDKs by Esri and the amazing Ragdoll. The entity-component-system (also known as ECS) is an architectural pattern used mostly in game development. This project started off as a pure entity-component system. Over time the codebase has grown as more and more classes and functionalities were added. Statically generated...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    NetJoy

    NetJoy

    Network gamepad/joystick

    ...This project is available in two versions: a console-based version and a version with a Textual User Interface (tUI). Versions are cross compatible. Requires latest MSVC Redistributable https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170#visual-studio-2015-2017-2019-and-2022 Requires ViGEm Bus Driver for game pad emulation on host machine. https://github.com/ViGEm/ViGEmBus
    Leader badge
    Downloads: 13 This Week
    Last Update:
    See Project
  • 7
    Portable Cpp Sound OpenAL

    Portable Cpp Sound OpenAL

    cross-platform sound-playing package for C++ apps

    This is a cross-platform sound-playing package for C++ apps that can asynchronously start and stop music loops, as well as initiate transient sounds. It plays WAV files, via OpenAL, on Windows, OSX, and linux platforms. It is suitable for any Cpp application that needs music, sound loops or transient sound effects; eg. games.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 8
    KAREL 3D C++  ( Karel the Robot in 3D )

    KAREL 3D C++ ( Karel the Robot in 3D )

    Karel - 3D language interpreter

    version 5 in C++ WinAPI, for compiler MinGWx64 is manually rewrited from JavaScript no GL version in Notepad++ ( https://sourceforge.net/projects/karel-3d/ ). ZIP include source code and just one EXE file without install to direct Run KAREL-3D ( tested on Win10 x64 and Win7 x64 without MinGW compiller [ not need .dll ] ) Objects: brick, wall, mark, bridge. In Karel, currently can not be use Load or Save ( use Ctrl+C, Ctrl+V between the editor and Notepad ) Tip for Karel: Type...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    OgreOggSound is a wrapper around OpenAL to quickly add 2D/3D audio to applications. It supports OGG/WAV formats and is designed to integrate into OGRE applications. It has Static and multi-threaded stream support using BOOST / POCO threads.
    Downloads: 0 This Week
    Last Update:
    See Project
  • The Receptionist for iPad | the Original Visitor Management System Icon
    The Receptionist for iPad | the Original Visitor Management System

    Easily keep track of visitors and say goodbye to time-wasting interruptions with The Receptionist for iPad

    The Receptionist for iPad is visitor management software that allows users to calm the chaos of the front office. Our digital check-in solution is customizable to your needs; from your company branding, to configurable buttons and drag-and-drop-design badge printing. Effectively manage and track everyone who comes to your workspace and store the information securely in the cloud: no more paper visitor log!
    Learn More
  • 10

    BWEM

    Fast and robust map analyser for Brood War.

    Brood War Easy Map is a C++ library that analyses Brood War's maps and provides relevant information such as areas, choke points and base locations. It is built on top of the BWAPI library. It first aims at simplifying the development of bots for Brood War, but can be used for any task requiring high level map information. It can be used as a replacement for the BWTA2 add-on, as it performs faster and shows better robustness while providing similar information.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11

    Privileges#

    This is a hacking style game set in the early '80s

    ...You can download the source code I uploaded it all as a zip file in the download section. It has the game files needed to run the game. Go here if you just want the CPP file or like to view the code: https://github.com/jwlickliter/privileges.git Right now the file for download will run on android with use of an ide. I recommend cppdroid. Its free on google play and has a really good console.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12

    Digital Spork Game Engine

    Cross platform 2D/3D game engine written in C++11 & OpenGL ES 2/3

    Alpha: - Still in heavy development, but should be stable enough for use in small projects. - Features include OpenGL ES based scene graph system, sound (static and streaming), input handlers, scheduler, async job queues, and much more. - Supported platforms include iOS, Android, OSX, Linux, Windows, HTML5 (Emscripten).
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    Conqueror Chess Engine

    Conqueror Chess Engine

    A powerful chess engine written in C++

    A powerful chess engine written in C++. It currently implements hybrid board representation, alphabeta pruning, quiescence search, static evaluation, legal move generator, iterative deepening, MVV/LVA move reordering, makemove, unmakemove and uci move representation standard, tapered evaluation. Elostat gives the current version an ELO of 2100 measured over 50 games.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14
    nsnake

    nsnake

    Classic snake game on the terminal; made with C++ and ncurses

    ...You play this game on the terminal, with textual interface. It has a gui-like interface on the console, with many settings and possible game modes. Note that it depends on `ncurses` and `yaml-cpp`. For a more detailed README, check out the GitHub page: https://github.com/alexdantas/nSnake
    Downloads: 4 This Week
    Last Update:
    See Project
  • 15

    Gynoid World Interactive Constructor

    3D Interactive sandbox environment

    GWIC (Gynoid World Interactive Constructor) is a sandbox environment where you can freely create, edit and play with complex worlds contains almost unlimited terrain space, static, dynamic and physics objects, and unlimited count of actors, like a script-driven physical gynoid models. Or anything you can imagine!
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    Travail de maturité Gymnase de Burier 2012, jeu de tir subjectif en C++
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17
    Ethanon Engine
    Ethanon is a 2D game engine focused on the recent video cards for hardware acceleration and shader effects. The engine provides high-quality light an shadow effects with an easy visual interface and a simple and direct scripting system.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    Ray-traced version of iD Software's classic first-person shooter, Doom. Currently using the Chocolate Doom (a completely separate project) port to send events to our rendering engine. Data pack is not required anymore for 0.55 and up. NOTE: Project has been inactive for a VERY long time now; no further updates will be released.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    Checkers program written in C++ and C. The game is set between a human player and a computer AI.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    The library currently consists of an implementation of collision detection of static/moving ellipsoids that exploits frame-coherence using separating planes. Please visit http://www.cs.hku.hk/GraphicsGroup/cd.html for paper references.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21
    The classic MegaHAL conversation simulator rewritten in C++.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    A C++ Game Engine. It will support OpenGL and Linux with later conversion to a Mac environment. The engine will hopefully have TCP/IP support with a dedicated server or a server/client combo.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23
    Are you fed up with gory first-person shooters and boring strategy games? Then try Kniffel, a game with five dices, a mug and (nearly) unlimited player count. Fun is guaranteed! Everything coded in C++ with FTLK the best GUI lib we've ever seen!
    Downloads: 0 This Week
    Last Update:
    See Project
  • 24
    The LowLevelLib is a win32 static Library representing a thin softwarelayer to directx and to the operating system windows. The library is easy to use and provides a stable set of functions to create a new 2D - Game.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    SimData-CSP is a C++ library for data management in simulations that provides dynamic object creation, automatic binding to external static data at runtime (using precompiled XML), and many data classes useful in simulations (with full Python bindings).
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next
MongoDB Logo MongoDB