Showing 32 open source projects for "basic programming language"

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  • 1
    raylib

    raylib

    A simple and easy-to-use library to enjoy videogames programming

    raylib is highly inspired by Borland BGI graphics lib and by XNA framework. Do you want to see all functions available in raylib? Check raylib cheatsheet. raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no auto-debugging, just coding in the most pure spartan-programmers way. raylib has received several recognitions in the last years and many people have written about the library. Here there are the main awards received from Google and Epic Games. raylib supports multiple target platforms, it has been tested in the following platforms but, technically, any platform that supports C language and OpenGL graphics is valid for raylib or can be very easily ported to. raylib can be combined with several extra libraries for additional functionality, some of those libraries are already used internally while others are provided for user integration, most of these libraries are single-file header-only with no external dependencies.
    Downloads: 144 This Week
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  • 2
    raylib-go

    raylib-go

    Go bindings for raylib, a simple and easy-to-use library

    raylib-go is a Go (Golang) binding/wrapper around raylib, the light-weight C library for video game and multimedia programming. It allows Go developers to build 2D (and some simple 3D) games, graphical applications, or multimedia tools using a familiar and simple API, while leveraging Go’s language ergonomics, concurrency model, and ecosystem. With raylib-go, developers can draw graphics, handle input, play sound, manage textures, and manage game loops directly in Go — without needing to write or interface with C manually. ...
    Downloads: 2 This Week
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  • 3
    RetroGear

    RetroGear

    SDL based generic 2D game engine

    RetroGear is a generic 2D game engine, designed for the simple and fast retro games development, like those of the 80s. The project aims to create generic components for rapid development of 2D games, based on the most common practices of game programming and design known, giving in the hands of the programmer, standard components and easy to integrate with their own projects. Some of the features offered by this game engine are: A basic but pratical game states management (screen titles, pre-game, game, game over, etc ...) Management of 2D maps, with practical and useful tools for managing graphics, scrolling and collisions. ...
    Downloads: 0 This Week
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  • 4
    Klavaro Touch Typing Tutor

    Klavaro Touch Typing Tutor

    A very efficient tutor.

    A touch typing tutor very flexible, supporting customizable keyboard layouts. You can edit and save new or unknown keyboard layouts, as the basic course was designed to not depend on specific ones. Also, there are some charts about the learning process.
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    Downloads: 874 This Week
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  • 5
    QTads

    QTads

    A cross-platform, multimedia interpreter for TADS adventure games.

    ...Both TADS versions in use today (v2 and v3) are supported. It runs on Linux, macOS and Microsoft Windows. TADS stands for "Text Adventure Development System" and comes with its own programming language and virtual machine (the TADS VM.) QTads uses the reference implementations of the T2 and T3 VMs written by Michael J. Roberts.
    Downloads: 2 This Week
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  • 6
    Mojoc

    Mojoc

    A cross-platform, open-source, pure C game engine for mobile game

    Mojoc is an open-source, cross-platform, pure C game engine. It is based on OpenGLES3 and written in C99. It currently works on IOS and Android, but can easily be extended to other platforms, and will support more platforms in the future. In platform-independent code, Mojoc uses only the standard C library, no dependence on third-party libraries. Mojoc uses an extremely lightweight OOC (Object Oriented C) programming model. Mojoc application architecture is based on components,...
    Downloads: 1 This Week
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  • 7
    SWLPC is both a stand alone scripting (interpreted) language and MUD programming language derived from LPC.
    Downloads: 0 This Week
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  • 8
    A programming language to create games. Originally based on the Fenix Project.
    Downloads: 0 This Week
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  • 9
    SDL Framework
    SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.
    Downloads: 0 This Week
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  • 10

    RPi-64

    computer simulation for my raspberry pi

    Pi64 is not an emulator, it just mimics the 80's classic 8bit computers with SDL based graphics and RtAudio based sound. The fullscreen editor for shell and the built-in program editor help you create your own programs and games. Programming language is LUA, but Pi64 is open for any library plugins written in your favourite language. Source was written in pure C, so should compile on Windows, Mac OS X and Linux without issues.
    Downloads: 0 This Week
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  • 11
    CorEngine
    CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
    Downloads: 1 This Week
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  • 12
    RealBoy

    RealBoy

    Complete, Fast, Accurate, Game Boy/CGB/SGB Emulator.

    RealBoy is a Complete, Fast, Accurate, Free/Open-Source Game Boy, Game Boy Color and Super Game Boy Emulator for Linux/Unix.
    Downloads: 2 This Week
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  • 13
    Visual Visuals

    Visual Visuals

    Vague, unoriginal, obscure, and unknown!

    This very vague project is all about visual programming that relates, somehow, to video games!
    Downloads: 0 This Week
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  • 14
    tic tac toe game
    Tic Tac Toe The Return is a simple graphic game written in Java. It is a port of mptris to the Java platform. mptris is a text-mode tic-tac-toe game written in C language. I wrote both to get some confidence with the programming languages. In the Download section (Files) you can also find the sources of the Windows Phone 8 port and of the ancient console mode versions.
    Downloads: 0 This Week
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  • 15
    XCTruck3D _Truck

    XCTruck3D _Truck

    realistic truck simulator with 3D graphics done from zero

    A truck/car simulator,with realistic physics and oldstyle graphics: it displays pixels through the SDL graphics routines, or the X11 if using that version (has some issues:so use the SDL ver).While the 3D graphics is done by the program itself without external libraries.The environment is a hilly terrain:total freedom to drive around.A remake of the classic "Terep 2". Written in the C programming language: although the code is 30 pages long, it's simple. Trailer can be detouched pressming 'l' (minuscle ELL) so to drive a normal car. There's an OpenGL version too: see the CTruck3D _Open,and an ASCII-Art ver (Term_ CTruck3D). This is also a good dydactical software: code is easy to undersand,and drawing procedures and physics sim procedure are written from 0 so it's clearly understandable how a complete 3D game is done in C, starting from a blank page of any plain text editor.Only basic knowledge of C was used. ...
    Downloads: 1 This Week
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  • 16
    pyirrlicht

    pyirrlicht

    Access to Irrlicht Engine SDK from assembler, C, Python, Basic, Pascal

    ...Second internal project is SWIG wrapper. Additional support for SVG files over AGG or Cairo library. Also irrlicht_c library give access to Irrlicht functional from other programming languages: ASM (FASM), C (TinyC), Basic (FreeBASIC, thinBasic, OxygenBasic), Pascal, Gentee, AutoIt and game frameworks like GameMaker or Blitz.
    Downloads: 1 This Week
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  • 17

    euphoriasdk

    A complete 2D Game Engine with built in drag and drop editor

    Euphoria is a 2 Game Engine and Development kit for aspiring game designers who are interested in getting their feet wet in the world of game design and programming. Some features of the engine are: - 2D levels and basic rasterized rendering - Simple animations and timer systems - A complete embedded Lua 5.1 scripting environment for level scripting - A drag and drop level designer - Support for all standard Windows Media Player compatible media types - Background Music - Sound Effects - Simple object collision detection - Pseudo 3D for making simulated 3D with 2D graphics - Scriptable Menus, buttons, etc - Custom Lua file manipulation libraries and script engine binding - Cut scene videos - Open Source What Euphoria is NOT: - A professional game design engine (maybe someday) - Bug free - Size Efficient (textures are stored as bitmaps - 3D - Covered Under Warranty - A Game, this is a Kit to BUILD a game
    Downloads: 2 This Week
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  • 18
    CPlusPlusTranslator

    CPlusPlusTranslator

    A C++ library for programmers transitioning from "Game Maker Language"

    CPlusPlusTranslator is a C++ game development library for programers currently using or familiar with "GameMaker" formerly "Game Maker". This library allows for an easy transition from GML ("Game Maker Language") to C++ game development. The CPlusPlusTranslator library provides syntax and functions similar to GML within C++.
    Downloads: 0 This Week
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  • 19
    term_ CTruck3D

    term_ CTruck3D

    ASCII-Art variant of the CTruck3D _Open truck/car simulator

    the ASCII-art variant of the CTruck3D car simulator series by Simon Hasur : a physically very realistic offroad driving simulator (rally ) in which one can drive in total freedom on a piece of terrain, make jumps, turn upside down and whatever ; see CTruck3D _Open and XCTruck3D _Truck for more detailes. this is a variant which displays graphics using only ASCII characters. This is quite instructive as software, expecially if taken in conjuction with the pure X Window System version: in...
    Downloads: 0 This Week
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  • 20
    Tactical Warfare Engine
    Tactical Warfare Engine is an Open Source 2.5D Real-Time Strategy game engine made using OpenGL. It aims to be a replacement for the aging StarCraft game engine, but also supports the creation of entirely new RTS games.
    Downloads: 0 This Week
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  • 21
    RobotSeeVM
    RobotSee is a language as easy as Basic, with the power of C. The RobotSee VM is a virtual machine that will run on anything from a small 8bit machine all the way up to a linux/windows class machine.
    Downloads: 0 This Week
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  • 22
    MLC, or the Multi-Platform Language for Calculators, is an interpreted language meant to be programmed on many calculators. MLC is a powerful and fast alternative to programming games in BASIC.
    Downloads: 0 This Week
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  • 23
    libszzt is a portable library to allow loading, saving and running of world files for ZZT. It parses the ZZT music format and the ZZT-OOP programming language. libszzt also replicates ZZT limits and "features" so that it will be cross-compatible.
    Downloads: 0 This Week
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  • 24
    sudoku solver progrmme in c programming language this programme can solve sudoku's the programme is written for windows os but can easly modified for any other opertaing system or can integrate with microcontrollers for robotics applactions.
    Downloads: 0 This Week
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  • 25
    MLC (Multi-Platform Language for Calcs), is a new language for graphing calculators which is designed to replace BASIC as the on-calc game programming language. The project's goals are to ensure cross-platform compatibility and speedy execution.
    Downloads: 0 This Week
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