The layered architecture of QuantaStor provides solution engineers with unprecedented flexibility and application design options.
QuantaStor is a unified Software-Defined Storage platform designed to scale up and out to make storage management easy while reducing overall enterprise storage costs.
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BrandMail Email Signatures for Outlook
Leverage every email as an opportunity to brand consistently and minimise the security risks associated with the tampering of HTML signatures.
BrandMail®, developed by BrandQuantum, is a software solution that seamlessly integrates with Microsoft Outlook to empower every employee in the organisation to automatically create consistently branded emails via a single toolbar that provides access to brand standards and the latest pre-approved content.
A simple and easy-to-use library to enjoy videogames programming
raylib is highly inspired by Borland BGI graphics lib and by XNA framework. Do you want to see all functions available in raylib? Check raylib cheatsheet. raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no auto-debugging, just coding in the most pure spartan-programmers way. raylib has received several recognitions in the last years and many people have written about the library. Here there are the main awards received from Google and...
...It mainly aims to implement exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player, while constantly pushing forward visual and physics realism. It is also intended for any research, study or teaching activity, around physics and AI, thanks to its GPL V2+ license, and the clear and modular architecture of its C/C++ code base.
...This curation work is being done so that young enthusiasts can explore a sampling of the early tools in 3D game development from the late 1990s and early 2000s. In support of this curation effort, tStudio3D has been freshly rebuilt to run on Windows 11 using Microsoft VisualStudio 2022 (as of April 2023).
No future development is planned.
tStudio3D is a set of realtime 3D applications based on a custom implementation of the Genesis3D game engine. Use tDesigner3D to create BSP maps. Organize scenes live with tDirector3D. Distribute and run tDirector3D scenes with tDeployer3D.
AI-powered SAST and AppSec platform that helps companies find and fix vulnerabilities.
Trusted by 750+ companies and performing 200k+ code scans monthly.
ZeroPath (YC S24) is an AI-native application security platform that delivers comprehensive code protection beyond traditional SAST. Founded by security engineers from Tesla and Google, ZeroPath combines large language models with advanced program analysis to find and automatically fix vulnerabilities.
ASTRO é uma plataforma para que tem a capacidade de criar jogos 2D.
...Linguagem :
Astro esta sendo ,ou foi programado em C#, .NET , e C++ no entanto ele possui "97%" de C# ou seja, toda sua experiencia é em C# pousos recursos são em C++ , .NET ou VisualStudio Express 2013 foi aonde se deu origem de suas características físicas, sua Interface, seu sistema em si.
...Various other Cygwin codebases can be found under the Files link. Most were used for testing code or were the start of personal builds.
If you have any questions, email me anytime! cbunting99@gmail.com
Tic Tac Toe The Return is a simple graphic game written in Java. It is a port of mptris to the Java platform. mptris is a text-mode tic-tac-toe game written in C language. I wrote both to get some confidence with the programming languages. In the Download section (Files) you can also find the sources of the Windows Phone 8 port and of the ancient console mode versions.
C/C++ Programing with ALLEGRO 4.2.2 - Win32/64 - LINUX - MACOSX
CDIV GAMES STUDIO is a programming environment for multimedia applications mostly games using the power of the C/C++ and the graphics library ALLEGRO two are combined in the library CDIV that provides a parallel processing system based on processes style DIV2. Each process is an independent, each running a separate code to other processes and can be assigned graphics, rotation angles, execution priority, etc ...
Bot for the MMORPG game called tibia, logs in and takes basic commands. Uses Visual basic 6 at the time being, but will later be ported to C after the proof of concept code is complete.
Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
Nonsense Software is a group working on several games and other programs. We are currently working on opening up the source code on our completed projects under the GPL.