Showing 303 open source projects for "java client msi"

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  • 1
    Java BiDiB Client

    Java BiDiB Client

    Java library to BiDiB (see http://www.bidib.org/)

    A Java library, providing an easy to use interface to the BiDiB protocol (see http://www.bidib.org/).
    Downloads: 0 This Week
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  • 2

    javamangband

    A Java client for mangband.

    A Java client for the multiplayer roguelike, mangband.
    Downloads: 0 This Week
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  • 3
    TaekWondo Score

    TaekWondo Score

    Digital automated system for Taekwondo Scoring.

    This is a server side app to Taekwondo scoring system. This can be run with client Android app of this. You can get the Client app from play store https://play.google.com/store/apps/details?id=crackntech.taekvondoscore.full
    Downloads: 0 This Week
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  • 4
    Lost God cards is an 2d MMO rpg playing with cards, that project includes the server and the client, both are programmed using java.
    Downloads: 0 This Week
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  • Assembled is the only unified platform for staffing and managing your human and AI support team. Icon
    Assembled is the only unified platform for staffing and managing your human and AI support team.

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  • 5
    The openfibs project aims to develop a library to be used by client software to access the First Internet Backgammon Server (fibs.com) to enable graphical end user clients, computer controlled bots, and statistical tools.
    Downloads: 0 This Week
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  • 6
    Stigma - The Game
    Multiplayer online role playing game, based on original mechanics and setting, with a light client (runnable as a Java Applet) and persistent, highly customizable server.
    Downloads: 0 This Week
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  • 7

    Text Browser-Based MMO

    Text Browser-Based MMO is a project with with forum integration.

    TBBM (Text Browser-Based MMO) is my personal bachelor's degree project which aims to integrate activity on forum, such as posting, liking, helping others etc., as a reward for possible energy (or some kind of resource) points in-game to promote community interaction, which can also be not related to the game itself. Hopefully this way communities can be much more active and interactive, than just sticking to the topic they are about, expanding the possibilities and offering a lot of fun...
    Downloads: 0 This Week
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  • 8
    The AutoHost Client is a program to automate the interactions with the Stars! AutoHost web site, as well as some other common actions such as making backups of turn files, launching Stars!, and dumping fleet and planet reports.
    Downloads: 0 This Week
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  • 9
    InCrEG online gaming platform

    InCrEG online gaming platform

    Aire de jeu de Belote en ligne

    [fr] Aire de jeu en ligne (client et serveur) basée sur les sources InCrEG. Belote inclus et d'autres à venir. [en] Online gaming platform (client & server) based on InCrEG sources. Belote included, more games to come.
    Downloads: 0 This Week
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  • Intelligent Automation Solutions Built for Modern Finance Teams Icon
    Intelligent Automation Solutions Built for Modern Finance Teams

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    Digitally transform your business with workflow automation and integrated payment solutions. Digitally store and secure your data with advanced search and accessibility features that keeps your documents at the tip of your team’s fingers.
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  • 10

    Romance MMO Game Development Framework

    Massively multiplayer online game server and client framework

    MMO-RPG-type game server system. Romance 1.1 provides functional server, client communications system, and beginnings of relevant client libraries for Java, JavaScript, and Android devices. Romance 2 (a very early draft at present) provides a non-functional (yet) effort to produce a server, HTML5-based client, and support and infrastructural tools for MMO development. The new server is designed for greater scalability, and integrates real 3D support (not 2D + some depth, as in Romance 1.1) and server-side Bullet physics, as well as extremely powerful AI development utilities for logical agent characters. ...
    Downloads: 0 This Week
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  • 11
    Live For Speed (LFS) InSim platform for development of rich client applications oriented to sim racing in LFS. Like score boards, race managers, etc
    Downloads: 0 This Week
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  • 12
    development of the Java Client is discontinued in this project. Please refer to http://github.com/forkch/adhoc-railway. Development of AdHoc-Brain and the srcpd module is still conducted in this project
    Downloads: 0 This Week
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  • 13
    BattleShip

    BattleShip

    The BattleShip is an online game developed in Java.

    The BattleShip was developed using Java. It is an online game where one user has to sink the other user’s ships. The game uses Server-Client structure, each user has a map where he needs to allocate his ships and one map where he will choose where to shoot to try to hit his enemy’s ships. The one who hit all opponent’s ships first, wins the game. The ships allocation can be manually or automatic (random position) and there is also a chat implemented where one user can talk to his opponent. ...
    Downloads: 0 This Week
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  • 14
    Chatty

    Chatty

    A Twitch Chat Client

    Chatty is a Twitch Chat Client for everyone who wants to try something different than the Webchat but doesn't want to miss out on many of the Twitch specific features.
    Downloads: 6 This Week
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  • 15
    The Duckpond project

    The Duckpond project

    Java decentralized cross-platform network multiplayer game engine

    A new decentralized way of network game-design.. Server-client-client-based with object-streaming. Which means that everyone can run a server with almost no hardware costs. The whole system is built upon a network of trust in within the masterclient delegates tasks.
    Downloads: 0 This Week
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  • 16

    ProjectKerensky

    Ground-Up rewrite of MekWars

    Over the last few years, I've become increasingly unhappy with Java as a server-side language. Project Kerensky is a temporary project, and will eventually become MekWars II. Server is C, based on SocketMud code. Client will remain Java, for ease of portability.
    Downloads: 0 This Week
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  • 17
    A Java-Library, providing an easy to use interface to control a model railway via the SRCP-protocol. Please Note: development of this library is continued on https://github.com/forkch/jsrcpc
    Downloads: 0 This Week
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  • 18
    SrcDS Control

    SrcDS Control

    Cross platform administration tool for Source Engine dedicated servers

    Cross platform (Windows, Mac, Linux) GUI/command line based administration tool for Valve Source Engine dedicated game servers (srcds). Target audiences: - Individuals who want to set up a dedicated server without having to work with command line tools and config files - Experienced groups managing multiple servers/hosts
    Downloads: 0 This Week
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  • 19
    Part authoring tool, part electronic environment, BrightMOO is designed to demonstrate the feasibility of building client-side, three-dimensional interactive environments using existing MOO technology.
    Downloads: 0 This Week
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  • 20
    X-Core

    X-Core

    The original Xivio.com World Server Core

    Xivio.com was a commercial children's virtual world website created in 2006 by Gavin Conrad. This is the legacy World Server Java Core made available to the world to do with as it wishes.
    Downloads: 0 This Week
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  • 21
    Opensource Community-Driven MMORPG
    Downloads: 0 This Week
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  • 22
    MechFight
    MechFight is a new implementation of the Amigagame Mechforce. In this tactical game groups of warriors fight with heavy machines (up to 100 tons), until defeat or even death in a thermonuclear explosion of their engines.
    Downloads: 1 This Week
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  • 23

    Open TeamPlay

    An OpenSource (C# .NET) TeamPlay Environment.

    An Open Source (C# .NET) TeamPlay Environment. - Permits the easy downloading of games that may not be available via Steam, and their Source Port derivatives. - Preconfigured for easy play. - Enables the easier download of enhanced user made content for such titles. - Enables easier Multi-Player. - May incorporate a chat client in later versions. - Encryption: May incorporate up to 9.99% U.S.-origin parts or components. Officially Supported Operating Systems: -...
    Downloads: 0 This Week
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  • 24
    Downloads: 1 This Week
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  • 25
    Mmorpg framework based on TCP protocol, the server using the java language, the client using j2me
    Downloads: 0 This Week
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