Showing 184 open source projects for "java rad framework"

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  • 1
    NeoForge

    NeoForge

    Neo Modding API for Minecraft: Java Edition, based on Forge

    NeoForge is an open-source modding API and mod loader designed for Minecraft: Java Edition that enables developers to create and run game modifications within a structured development framework. The project was created as a community-driven continuation of the Minecraft Forge ecosystem and aims to provide a modernized, actively maintained platform for mod development. NeoForge includes tools, APIs, and build systems that allow developers to modify game behavior, add new gameplay mechanics, and integrate custom content into Minecraft worlds. ...
    Downloads: 11 This Week
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  • 2
    MinecraftForge

    MinecraftForge

    Modifications to the Minecraft base files to assist in compatibility

    ...MinecraftForge also includes tools for loading mods, managing dependencies, and maintaining compatibility across game updates. Over time it has become the primary modding ecosystem for Minecraft Java Edition, supporting thousands of community-created modifications ranging from gameplay enhancements to entirely new game mechanics.
    Downloads: 4 This Week
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  • 3
    Game framework including 1, 2 and multi-players modes which doesn't involve any central server, so peer-to-peer multi-players equivalent! Java environment (v. 1.5+ @ java.sun.com) Including a multi-platform API. Imaging capabilities provided by Java Advanced Imaging (JAI) and 3D support provided by the LWJGL (www.lwjgl.org) API.
    Downloads: 0 This Week
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  • 4
    TOYVision

    TOYVision

    Toolkit for the easy prototyping of hybrid games for Tabletop Devices

    TOYVision is a software toolkit for the easy prototyping of Hybrid Videogames, mixing physical and virtual elements. Designers and developers of videogames, can use ToyVision to develop computer augmented hybrid games, based on manipulation of physical playing pieces and body gestures. ToyVision, supports Reactivision to comunicate with visual based Tabletop devices /http://nuigroup.com/go/lite), and Kinect sensor to track players movements ToyVision enables passive (carried out by...
    Downloads: 0 This Week
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  • 5

    Run4Win

    Android:Netrunner Tournament Manager

    Web application developped with the ZK Framework. Run4Win allows you to manage your Android:Netrunner tournament with the swiss-system rules. Works offline.
    Downloads: 5 This Week
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  • 6
    Framework for creation of board games. Chess is built-in, Monopoly comes next. It addresses: 1) Players 2) Game authors 3) AI developers 4) Model-based developers. Developed by software professionals using EMF. New games are configured in few hours.
    Downloads: 0 This Week
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  • 7
    A Java IRC bot, built with the PircBot framework, that can be used to host games created in Lua, ranging from simple word games to full-featured MUDs.
    Downloads: 0 This Week
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  • 8
    Enthusiasm is a software framework to be implemented in support to the creation and production of drama-based information presentations. The framework consists of off-line editors and real-time applications.
    Downloads: 0 This Week
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  • 9
    Framework for stock exchange simulation and game to use it
    Downloads: 0 This Week
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  • 10
    Mmorpg framework based on TCP protocol, the server using the java language, the client using j2me
    Downloads: 0 This Week
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  • 11
    DominoBot

    DominoBot

    An IRC bot project case study.

    ...Uses PircBotX (redistributed - you do not need to download it). Pure J2SE. Java 6.0 compliant. GPL v3 license.
    Downloads: 1 This Week
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  • 12

    Bens Game Engine

    Little game background framework in java.

    This is a background game framework in java. It is controlled with states, wich can be layed over each other and entities wich can execute triggers when some events occur. The built in console provides some extra enhancement, you can add commands easily to it - same with creating a trigger-function for an entity. It's using java.awt as graphical port. Also using OpenGL from version 0.3.xxx, you can select your desired main class and it runs with the given graphics port. ...
    Downloads: 0 This Week
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  • 13

    Aliza Gaming API

    An extensible development framework for roleplay games.

    AlizaGameAPI is a robust, open-source Java-based framework designed to streamline and enhance the development of 2D and 3D games. It offers a comprehensive set of tools, utilities, and libraries, empowering developers to create immersive and dynamic gaming experiences with ease. Key Features: Modular Architecture, Rich Graphics and UI Components, Comprehensive Game Logic and Character Management, Environment and World-Building Tools, Statistical and Mathematical Utilities, Enhanced Debugging and Logging, Data Management and Integration, Integrated LLM for NPC Dialog, Cross-Platform Compatibility Dive into the world of game development with AlizaGameAPI. ...
    Downloads: 0 This Week
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  • 14
    Java Behaviour Trees is a Java framework for easily building and running generic behaviour trees. Here, "behaviour tree" refers to the technique used to control the behaviour of characters in video games. IMPORTANT NOTE: our source code has been moved to GitHub. You will find it at: https://github.com/gaia-ucm/jbt Note however that all the binary files will still be distributed here at SourceForge.
    Downloads: 1 This Week
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  • 15
    A browser game framework implemented with Grails. The goal of Little Goblin is to create a game engine that allows you to "just add content" and you will be able to host a game that is only limited by your creativity.
    Downloads: 0 This Week
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  • 16

    FreeMapper

    Free position 2D maps for computer games.

    FreeMapper is a project to develop a framework and editor for non-tiled, free position 2D maps for computer games. At the moment there is some example code for tile-free map structures and a simple display test implemented.
    Downloads: 0 This Week
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  • 17

    Basic Point n Click Game Engine

    Framework for a graphical point and click adventure game in Java

    A simple framework in Java 7 for a point and click adventure type game, visually and operationally based on the look of the NES versions of Shadowgate and Uninvited. Includes 16bit wav audio support, and dynamic font and image sizing for any screen resolution. Includes a sample 19 room / 35 item game as an example of how to extend the engine into a playable game.
    Downloads: 0 This Week
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  • 18
    JGame is a small multiplatform 2D game engine. It runs on the Java JRE 1.3+ platform, the J2ME (MIDP2.0/CLDC1.1) mobile platform, and the Android (2.1+) platform. It provides a very high-level framework for "classic" type arcade games.
    Downloads: 1 This Week
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  • 19
    EVI will be a Java module framework. Modules will focus to internet communication and entertainment. We plan to support IRC, DCC, ICQ, write a number of small games and tools.
    Downloads: 0 This Week
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  • 20
    DGiovanni
    A multi-agent architecture for building interactive dramas. It uses the Jason's BDI engine, being the Jason's agent-oriented programming language utilized for performing the drama management and for authoring behaviors for the characters.
    Downloads: 0 This Week
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  • 21
    JIVES
    Java Interactive Virtual Enviroment System - A framework to create latest generation 3D Inventory Based Adventure Games and simulators, where user can combine items of an inventory and make them interact with the entites of a virtual world. Test JIVES online: 1) Download basic demo script from http://sourceforge.net/projects/jives/files/1.0/basic-demo-jme.jives/download 2) Run the applet from http://simonesegalini.altervista.org/jives/test/test.html
    Downloads: 0 This Week
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  • 22

    Heuristic Goal-seeking Framework

    Fifteen puzzle, with its own goal-seeking to find the best solution

    This project implements the "fifteen puzzle", but it has a twist: the program can solve the puzzle perfectly. The project contains a simple JAVA framework that implements heuristic goal-seeking algorithms. We use this to search for the best solution, but the framework is general-purpose and can be used for similar one-person puzzles. Using this framework will allow developers to focus on a specific domain of interest, while leaving many of the AI concepts and goal-searching concepts to be implemented by the framework The front-end classes use Swing and thus can be run via the Web. ...
    Downloads: 0 This Week
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  • 23
    We didn't come up with a name yet, so for now it's just jMEGame, after the jMonkeyEngine Game Framework we use. Have fun!
    Downloads: 0 This Week
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  • 24
    Justhink is a framework for develop artificial intelligence simulations. The Framework provides a simulation software and an API to develop external modules that are plugged into simulation, such as the problem/mission and artificial intelligence modules
    Downloads: 0 This Week
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  • 25
    A framework for implementing various editors in Java. Intended to simplify and expedite the development of customized development tools for various game engines by providing various, commonly used controls to be used in the target application.
    Downloads: 0 This Week
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