A simple cross-platform game engine for creating old-school 2D games
Source code of the chapters of the book 3D Game Development with LWJGL
Example code for creating a 2D platform game in Java.
3D Architecture modelling and physics simulation system
Fills a rectangle using given tetris shapes
A 2D java game engine
AMOS BASIC reimplementation in Java
Too many windows distract you? Me too! Minimize them with style!
A cross-platform Java 2D graphics library using OpenGL.