MegaMek is a networked Java clone of BattleTech, a turn-based sci-fi boardgame for 2+ players. Fight using giant robots, tanks, and/or infantry on a hex-based map.
Development currently occurs on GitHub (see https://github.com/MegaMek). This SF page remains as a mirror and archive of the old issue trackers. The trackers are currently locked and new issues should be created on the GitHub page.
Open and edit the archive files used in over 5700 games.
Reads and writes archives used in many popular games. Great for mod development and game translations. Supports over 5700 games, with more games added through small plugins. Also shows file previews and converts them to different formats.
HexTD is a tower defence game, inspired by VectorTD. The aim of the game is to stop enemies from reaching their target, by strategically building defence towers. It includes singleplayer, multiplayer and a map editor.
With BinaryCrypt, you can convert between regular text, binary, hexadecimal, octal decimal and decimal. You can convert only decimal (as of right now) to any base up to base 64. You can also save your converted text to a file or open a converted text file to decrypt the message, and perform basic arithmetic in binary.
The git repo for the C# code is located at: https://github.com/m1r4g3/BinaryCrypt-.Net
The #1 solution for profitable resource management
Designed to give Operations and Finance leaders the insight and foresight they need to achieve profitable delivery at scale.
Unlike spreadsheets or clunky PSAs, Float offers a clear, centralized view to schedule teams, plan capacity, estimate work, and track margins in real-time so that you can keep your people and profits on track.
A system that continually explores the Mandalbrot set to provide patterns for a screen saver. The system uses a hexagonal coordinate system for interesting properties and challenge.
This is an accessory for players to analyze and record games and their variations. Hex and Twixt are supported, with Reversi and Lines of Action under development.
The Java AI Gaming Engine is a collection of games that allow easy integration, testing, and competition of AIs. The games that are supported: Hex and Ataxx, and in the future: TicTacToe, Chess, Checkers, Rock-Paper-Scissors, and more.
Dynamic Work and Complex Project Management Platform | Quickbase
Quickbase is the leading application platform for dynamic work.
Our no-code platform lets you easily create, connect, and customize enterprise applications that fix visibility and workflow gaps without replacing a single system.
Black Rain, a Java-based RPG using a hex-tiled game map, with many different items available in-game. Black Rain will use an unique object-modification and combination engine to allow objects in the game to be combined, changed, and upgraded.
Flame Deluge is a hex based 4X game based vaguely on SSI's flop Star General. It features a strong ground combat model and interesting space-planet interface issues. The game uses a number of paradigms and interfaces to streamline operations and reduce