Showing 2 open source projects for "opensource java code"

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  • InEight is a leader in construction project controls software Icon
    InEight is a leader in construction project controls software

    InEight serves contractors, owners, and engineers in capital construction

    Minimize risks, gain operational efficiency, control project costs, and make confident, informed decisions. InEight software has your back during every stage of construction, from accurate pre-planning to predictable execution and completion. When project teams collaborate effectively, every decision is backed by precise, authoritative insights.
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  • Supercharge Your Manufacturing with Easy MRP and MES Software Icon
    Supercharge Your Manufacturing with Easy MRP and MES Software

    Designed for SME manufacturers who want to reduce wasteful manual processing, save time and increase profits.

    Flowlens eliminates stock-outs, shortage and overstocks, avoiding costly production delays. Stay in control of inventory levels and keep production running smoothly with real-time visibility and easy-to-use stock management. Import bulk data with ease.
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  • 1
    Minecraft Development for IntelliJ

    Minecraft Development for IntelliJ

    Plugin for IntelliJ IDEA that gives special support for Minecraft mods

    Experience first class support for all of the major Java Minecraft development platforms, including Bukkit and derivatives such as Spigot and Paper, Sponge, Forge, Fabric, MCP, Mixins, LiteLoader, BungeeCord, and Waterfall. It also provides in-depth support for Access Transformer and NBT files, and more. Because of this, you can install the plugin through IntelliJ's internal plugin browser. Navigate to File -> Settings -> Plugins and click the Browse Repositories... button at the bottom of...
    Downloads: 40 This Week
    Last Update:
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  • 2
    Godot Kotlin JVM

    Godot Kotlin JVM

    Godot Kotlin JVM Module

    ...It is built as a module (like the C# binding) to interact with Godot's core internally. The binding provides you Godot APIs as Kotlin classes, so you can write your game logic completely in Kotlin. Your code will be compiled into a .jar which is then executed by an embedded JVM, so you don't have to worry that your users have Java installed. It's already embedded in your game executable. You also don't have to worry about any binding logic. Just write your game scripts like you would for GDScript or C# but with all the syntactic sugar of Kotlin.
    Downloads: 6 This Week
    Last Update:
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