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Battle Code/Engine made in PHP and intended for browser games. Version 1.0-beta released after some testing. The homepage now links to the simulator available in the files.
Crimild Engine is an open source scene graph based engine which purpose is to fulfil the high-performance requirements of typical multi-platform two and tridimensional multimedia projects, like games, simulations and virtual reality.
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Archive ripper for Rainbow Cotton for Sega Dreamcast. Supports PLK(textures) and BLK(models) files. Textures and models are supported by Noesis http://www.richwhitehouse.com/index.php?content=inc_projects.php#prjmp91.
GibGameStat Currently handles Data from Battlefield 1942.
It uses MySql, XML and PERL to read the log files,store the data and generate html pages with the information. Sorted by Date, Map and User.
...Visit http://nniteam.altervista.org/index.php/En_Nn'I_skool Everyday to get correct timetables type in terminal (get an linux terminal emulator): wget http://nnigames.googlecode.com/files/lessons.ini and then put it on /ini/skool_daze
An open-source minecraft server written in C++. Borrows from two other such projects, LUACraft and MinerCPP (both of which are, to my knowledge, unfortunately defunct). 64-bit capable. New features being added as I find time to work on them.
maper is a tile based 2D map/level creation tool. The output is saved as XML Files. (Tile-Graphics in Screenshots are from RM2K3) map tile engine rpg graphic maker editor java
A vault system for NWN2. This vault system allows the following: - transfers bic files from game server to game server (using Vaultster); - backups bic files on a central repository; - pushes bic files to every game server for accessibility.
A java PGN file parser: this parser is packaged as a jar file that you can use for a java chess project. This parser can parse and write PGN files and convert PGN files as XML files and the reverse.
The pgn parser new moves to Github:
* https://github.com/supareno/pgn-parser
DEPRECATED!
This program is replaced by Gamer's Proxy:
https://sourceforge.net/projects/gamersproxy/
This is a simple Java program that holds UDP packets for a while before forwarding them to a target address. This can be used to simulate ping in video games.
A collection of apps and libraries I put together in the process of experimenting with new languages or frameworks. Once in a blue moon I've released package files, but for the most part this is project is just for source-control hosting.
Engines of War brings you nonstop RTT action from the first second of the game. It is inspired by DotA's gameplay, but free content on the Spring Engine! Developers, check the trac page: https://sourceforge.net/apps/trac/enginesofwar/wiki/
Pobasys arises as a tool for the game design development to analyse and optimize the power Balance of a generic strategy game. http://sourceforge.net/apps/mediawiki/pobasys/index.php?title=Design
2D Isometric Engine project build with Flash AS3. It is an open source, multilevel and multiplayer tilebased isometric engine. Furnished with IsoEditor and IsoServer on the Files section
Open source incarnation of the famous Dark Engine system by Looking Glass. Meant to be a direct replacement of the original executable files. Will allow running those games on other than win32 platforms.