Showing 271 open source projects for "java client msi"

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  • 1
    Downloads: 0 This Week
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  • 2

    JNetwar

    A strategy game written in Java

    Long term project to get some game programming skills.
    Downloads: 0 This Week
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  • 3
    Client for Game Masters (of a RPG) to control a Game session using Y! Messenger Protocol. This allows GM to talk to the whole group, a sub-group (or individual), etc. and helps her to have a centralized GUI, while players can connect normally to Y! Msgr.
    Downloads: 0 This Week
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  • 4
    Weapon M

    Weapon M

    Java client for TradeWars 2002

    Weapon M is a Java client for the classic game TradeWars 2002. == NOTICE == Due to the perpetual brokenness of SourceForge, the project wiki, issue tracker, and binary downloads have been moved to Chalcodes.com.
    Downloads: 0 This Week
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  • 5

    2D P2P RPG Engine

    Java Client + JS/Canvas Server-Side System, with maintained Objects

    This has been a big dream of mine, and I've spent the last 5 years learning everything I could about Software Design, Web Design, and most important of all, Game Design, so I could develop my own Game Engine and make games as I pleased, and I figure what better way to make myself popular in the real world than to release an Open-Source 2D Peer-2-Peer Self-Containable Web Server/Client Game Engine, and CHALLENGE other people to make branches for their own spin-off projects. I WANT a project...
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  • 6
    The goal of the jOpenRPG project is to create an OpenRPG compatible client written in Java.
    Downloads: 0 This Week
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  • 7
    JagoClient is a Java software to play the board game Go over internet servers, to edit Go game records, to play against the computer (with gnugo), and to play point-to-point games.
    Downloads: 7 This Week
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  • 8
    Multiverse

    Multiverse

    Open Source Virtual World and MMOG Development Platform

    3D Client (Windows), Server, and Tools to easily create massively multiplayer games and virtual worlds. If you want to contribute to the source code please go to https://github.com/multiversemmo/MultiversePlatform
    Downloads: 3 This Week
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  • 9
    DeepwoodR is the successor of Deepwood. The biggest differences are: implementation in Java (complete rewrite from scratch) and client/server based multiplayer. It is planned as 3d multi user role playing game.
    Downloads: 0 This Week
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  • 10

    Mulitplayer Blackjack

    A multiplayer Blackjack game which works over the internet

    Warning: this games server is no longer functional. In the future it may be fixed, but unfortunately, the game is currently nonoperational. This game consists of a Java client, a PHP server, and a database which is accessed with MySQL. It is my first game capable of functioning across a network, and my first application which combines Java with a database.
    Downloads: 0 This Week
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  • 11

    JLightChessLibDemo

    A very simple demo in order to show how to use JLightChessLib

    The project aims to help the chess client developpers by showing how my JLightChessLib chess library canbe used in a simple application without ia, anyway the library is not developped for this purpose (as it may be very slow). In order to use a particular version of the demo, you will need a JLightChessLib jar whose version is at least the same as the downloaded demo.
    Downloads: 0 This Week
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  • 12

    Force4Magix (Multiplayer 3D Game)

    A multiplayer First-Person-Shooter game built in Java 3D

    The system is divided into two parts: the client and the server. Clients at different geographic locations in the network connect to a single server by specifying its IPv4 address. The user gets into the system using his/her username and password. Each user has to make an account for himself in the beginning. His account information will be stored on the server machine in persistent form. Server sessions will have no effect on its accounts. The server can be running anywhere on the...
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  • 13

    TCP Java Games

    A program to play games through a server with other users.

    TCP Java Games is a project aimed at creating a server to which users can connect and play games with each other. At the moment, only checkers exists but the project will be expanded to include other games as well. The project consists of a server which hosts the games and which each user connects to, and a client which connects to the server.
    Downloads: 0 This Week
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  • 14

    MinecraftModManager

    program to manage installation of Minecraft Mods for client and server

    When completed it should allow simultaneous launch of one instance of client & one instance of server with selected mods installed & runtime configurations. It should be able to capture output streams so that informative text regarding java exceptions can be forwarded to the appropriate modders. ---Have not yet decided whether to perform the above via text-file capture or console buffer. UI will be implemented with wxwidgets, to enable full functionality on all supported platforms.
    Downloads: 0 This Week
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  • 15
    monoMIG
    Ever wanted to use a Wii Remote, pheraps a Multitouch surface or the Microsoft Kinect to control your application/game even if web based? If so, then MonoMIG (Multi Input Gateway) is what you are looking for!
    Downloads: 0 This Week
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  • 16
    VAST is a P2P network library that supports virtual environment applications such as Massively Multiplayer Online Games (MMOG) or large-scale simulations. It is scalable to millions of nodes, bandwidth-efficient, and simple to use.
    Downloads: 0 This Week
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  • 17

    java network tictactoe

    java network tictactoe

    Its the common tictactoe game, developed in java, with client/server configuration so it can be played over a network. It can be played in a 3x3 board or 4x4 board. There are more options but some of them are not implemented. I'm only putting this here now (2012) but this was one of the projects for a University course in 2003, when I was still a student. I just thought I should put this some place safe, and so... here it is!
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  • 18
    Poker Tournament Timer for home games. Developed using Java, Spring Framework, Apache Pivot. Pivot client project has currently been discontinued. Further development is aimed at building HTML5 client, hosted at http://www.home-poker.org Development has been moved back in-house due to availability of better tools there and lack of public interest in general. Please contact us directly, if you wish to obtain fresh sources or participate in home-poker.org project.
    Downloads: 0 This Week
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  • 19

    consilio

    An open source chess server with client

    An open source chess server with client to allow multiple human chess players to conduct a chess games over the internet using a private server to manage the connections. Written in java.
    Downloads: 0 This Week
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  • 20
    EVI will be a Java module framework. Modules will focus to internet communication and entertainment. We plan to support IRC, DCC, ICQ, write a number of small games and tools.
    Downloads: 0 This Week
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  • 21
    WoW (World of Warcraft) submits information from the server to the client. The client saves parts of this information inside the WDB folder to reduce network traffic (Infos about quests, items, npcs, etc). This program enables the user to read the info
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  • 22
    This is a easy GUI Java Tool for advanced Quake 3 Players. User can create or edit Players. Run Quake with preselected Mod and Server. Config all Q3 settings via nice sorted GUI area.
    Downloads: 0 This Week
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  • 23
    JaNaG is a Java random name generator for role-games, authors, and the like. It is based on a name fragment database that creates relatively reasonably sounding names. It can run as applet, GUI appliance, command line tool, or on a server-client basis.
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  • 24
    MBWS is a multiplattform 3d MMORPG. The server is written in java. The client can be of any language. Currently it uses java as well.
    Downloads: 0 This Week
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  • 25
    A basic cross platform MOO client.
    Downloads: 0 This Week
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