Quant offers a wide range of solutions for retail. Within one integrated software system, it allows you to efficiently combine the management of retail space, shelf labels and marketing materials with task management, reporting and automatic replenishment.
2D Game Engine, based on OpenGL and focused on Isometric Games
...Based on OpenGL & SDL, it supports a wide range of features, useful for simple 2D games or complex isometric games, from simple image loading to the rendering of complex scenes, path finding, automatic navigation mesh generation and more.
Besides OpenGL and SDL, Open2GE makes use of TinyXML and boost.
...The player takes on the role of a programmer trying to clear bugs out of a project using an array of pun-y weapons. I need to put this on hold for a while, so I'm posting the source in the meantime. Never fear though, I'll be back ;-) Requires SFML 1.6 to compile/run, but tinyxml source-code is included with the project.
3D fps game. This is a school project, so we will keep it simple. :) We use Ogre3D, Blender3D, OpenAl, BulletPhysics, CEGUI, TinyXML and other(Open source only) software/libraries to develop it.
Jump n' RotN is 2D arcade, physics-based game which is very hard to categorize in 254 letters :-) Description is available on its homepage. Jump n' RotN uses: SDL, OpenGL, FMOD, SDL_Image, SDL_TTF, SDL_Config and TinyXML libraries.
Take the guesswork out of password management, shadow IT, infrastructure, and secret sharing so you can keep your people safe and your business moving.
We aim to create a opensource networked realtime strategy game like thesettlers II (10ºaniversary). We are working with OpenGL, SDL, Enet, Lua & tinyXML (C++). Making the user interface and the base code of the net core.