Raima Database Manager is an embedded in-memory database for IoT and Edge devices
Built by Developers, for Developers
Raima Database Manager (RDM) is an embedded relational database optimized to run on resource-constrained IoT edge devices that require real-time response. RDM enables intelligent decisions to be made at the device level within microseconds.
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Empower Your Workforce and Digitize Your Shop Floor
Benefits to Manufacturers
Easily connect to most tools and equipment on the shop floor, enabling efficient data collection and boosting productivity with vital insights. Turn information into action to generate new ideas and better processes.
CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation.
The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
UnBGameDev is a student game development project at the University of Brasilia/Brazil. Our main goal is to learn by means of producing small games using free technologies, such as Ogre3D, Lua and Microsoft XNA.
Project Planning and Management Software | Planview
For Enterprise PMOs
Planview® ProjectAdvantage (formerly Sciforma) is an enterprise-centric project and portfolio management (PPM) software designed to enable change, drive innovation, and lead in a company's digital transformation. With ProjectAdvantage, teams can strategically track and monitor project data in order to make relevant decisions. It offers multiple features focused on strategic management, functional management, and execution management. A highly scalable and cost-effective solution, ProjectAdvantage is available in various deployment models.
Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
A open dynamic 3d game engine based around Ogre3d, Ageia PhysX, OpenAL, scriptable in the LUA language. The FPS demo game Monkeys in the Dark presenting the engine power with use of deferred shading, normal mapping and the new technic of dynamic sound.
Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.
This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
The Brazier Project is a structured server and client system. It is designed to allow communities to place their own worlds and maps onto the server, and script them accordingly.